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Stripped ProjectAlchemy Source Code
Discussion on Stripped ProjectAlchemy Source Code within the CO2 Bots & Macros forum part of the Conquer Online 2 category.
12/11/2010, 21:46
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#196
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Quote:
Originally Posted by gabrola
I guess you can remove the shift packet from the source and re-upload it, we should avoid TQ patching it plus only people interested already have the current source, would be quite useless to have it patched for having it up to the public even though no one is making use of it. Not like I care anyway, I have other methods *cough*, but it's always nice to have backup plans ^^
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How you mean, are they gonna patch bots?
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12/11/2010, 22:21
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#197
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Join Date: Aug 2010
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i have trouble how to install the bot can some one help me? please
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12/11/2010, 22:27
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#198
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Quote:
Originally Posted by OELABOELA
How you mean, are they gonna patch bots?
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I guess will be nice to remove the DL link P4n ... Who wanted it downloaded , and made a nice work like oelaboela ..
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12/11/2010, 22:35
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#199
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Quote:
Originally Posted by demon17
I guess will be nice to remove the DL link P4n ... Who wanted it downloaded , and made a nice work like oelaboela ..
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Thank you, but he could upload the project to, remove the Cli and jump packets, + give them the wiki of the jumps, so they just have todo it themselfs.
(I got my item_usage working to, with some help. But at the end i did much myself for that packet.)
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12/11/2010, 23:16
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#200
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elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
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Quote:
Originally Posted by gabrola
I guess you can remove the shift packet from the source and re-upload it, we should avoid TQ patching it plus only people interested already have the current source, would be quite useless to have it patched for having it up to the public even though no one is making use of it. Not like I care anyway, I have other methods *cough*, but it's always nice to have backup plans ^^
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Yah I didn't originally intend to even include the shift packet in it but had already uploaded it so I didn't see much point in re-uploading.
It's already been downloaded just off of facebook over 500 times so I don't really feel doing a re-upload will do much of anything at this point.
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12/12/2010, 00:02
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#201
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Join Date: Dec 2007
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Btw p4n, has the speedhack system something todo with the push you have added in Timestamp.cs? Because if so, must i push somekind of timestamp in the packet that im sending to the server?
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12/12/2010, 00:42
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#202
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Join Date: Jul 2005
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Quote:
Originally Posted by OELABOELA
Btw p4n, has the speedhack system something todo with the push you have added in Timestamp.cs? Because if so, must i push somekind of timestamp in the packet that im sending to the server?
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Timestamps are involved, yes. There is more to it then that though.
Not really something anyone who has ever told me about how it worked would want me spreading though.
Basically the concept involves either
A: boosting
or
B: resetting the server timestamp for last jump so that you can jump again without delay.
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12/12/2010, 00:52
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#203
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elite*gold: 223
Join Date: Dec 2007
Posts: 1,076
Received Thanks: 257
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Quote:
Originally Posted by pro4never
Timestamps are involved, yes. There is more to it then that though.
Not really something anyone who has ever told me about how it worked would want me spreading though.
Basically the concept involves either
A: boosting
or
B: resetting the server timestamp for last jump so that you can jump again without delay.
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What's boosting exactly?
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12/12/2010, 01:41
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#204
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elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
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Quote:
Originally Posted by OELABOELA
What's boosting exactly?
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Increasing.
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12/12/2010, 01:43
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#205
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elite*gold: 223
Join Date: Dec 2007
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Quote:
Originally Posted by pro4never
Increasing.
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Increasing the stamp?
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12/12/2010, 10:19
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#206
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elite*gold: 0
Join Date: Apr 2010
Posts: 110
Received Thanks: 7
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Who want to transform in a GolderBox need to write the nexts:
/update 11 141
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12/12/2010, 10:29
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#207
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Join Date: Aug 2010
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GoldenBox for what ?  )
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12/12/2010, 13:58
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#208
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elite*gold: 223
Join Date: Dec 2007
Posts: 1,076
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Quote:
Originally Posted by killerofthehell
Who want to transform in a GolderBox need to write the nexts:
/update 11 141
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Your char turns into it? Because if so, ill code it into my proxy as somekind of fun thing.
<EDIT>
Tried it, it turns you into a golden box
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12/12/2010, 14:10
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#209
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Join Date: Aug 2010
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Received Thanks: 109
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HE IS MY BRO  )
- we tested alot  ) all commands  )
the player can be turned to any kind of monster/thing ( only you can see it )
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12/12/2010, 15:04
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#210
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elite*gold: 223
Join Date: Dec 2007
Posts: 1,076
Received Thanks: 257
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Quote:
Originally Posted by demon17
HE IS MY BRO  )
- we tested alot  ) all commands  )
the player can be turned to any kind of monster/thing ( only you can see it )
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If you have more like those, tell them to me
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