Quote:
Originally Posted by vecko12
Hm...Ok I will wait for you...
Btw When I will test ur Proxy bot, I can code my Multi Client to unblock the attaching of ConquerLoader.exe and ppl will can safely use Multi Client commands and your bot commands..
|
Doesn't really matter as there is no process running on your local computer for it to scan for and the commands are simply chat which is blocked out at the proxy (anything starting with /)
Thanks for the offer though.
Actually, anyone know of a multiclient that already has injection protection removed? I feel the problem is that either
A: It's a different ip
or
B: it's a different port
to authorize accts on different server groups. That poses an issue though because if it's the auth stage that differs then the server name is not sent until after you are already connected to it (in which case I could do a global in which case the next connection would be sent to the proper one... could cause issues with multi logins but w/e) or if it's game server side then it's an easy switch (but that's odd cause I already use the info from the auth response to set my port/ip for connection to game server... and from what little I saw it doesn't get that far.
Anyways I threw some updates on there, namely I get less spam on my side and you get to see what the login error is.
I'll try to compile a list of working servers now.