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[AlchemyProxy] Basic botting functionality

Discussion on [AlchemyProxy] Basic botting functionality within the CO2 Bots & Macros forum part of the Conquer Online 2 category.

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Old 11/13/2010, 18:33   #31
 
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Well wht is did is as the following:- (i am using XP sp2)
1) the loaderv4 and extracted here and edited loader set
2) copy every file u extracted including the edited loader set
3)And now double click on the loader Co is opened
4) and thats it for me

By the way it worked fine with server Pyramids but with Meteor(i bro plays there) u couldn't log in at all
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Old 11/13/2010, 18:38   #32
 
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Cant connect to sapphire server... "Failed to connect to server"
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Old 11/13/2010, 18:39   #33
 
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Quote:
Originally Posted by pro4never View Post
are you near mobs? there is no pathing stuff in the bot (it won't search out mobs, I never re-coded that part)


For those with connections problems

Chances are I never coded your server... I remember I had issues where it wouldn't connect to certain servers. That's caused by..... different ports they use!

I'll write up a mini update now ^^
why when i start the loader is pop up an error with "please run play.exe''?
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Old 11/13/2010, 18:43   #34
 
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Quote:
Originally Posted by Mido0500924151 View Post
Well wht is did is as the following:- (i am using XP sp2)
1) the loaderv4 and extracted here and edited loader set
2) copy every file u extracted including the edited loader set
3)And now double click on the loader Co is opened
4) and thats it for me

By the way it worked fine with server Pyramids but with Meteor(i bro plays there) u couldn't log in at all
I had a talk with pro4never , not all servers are working for proxy , he works on it:P
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Old 11/13/2010, 18:50   #35
 
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why dc me when the xp is finished?
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Old 11/13/2010, 18:55   #36
 
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Quote:
Originally Posted by Bughiman5 View Post
why dc me when the xp is finished?
ooh, are you using the custom speed settings? those don't revert at the end of xp which means you will act too fast often.

which skill?
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Old 11/13/2010, 19:12   #37
 
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I tested on all servers....Not working....

I tried with my multi client too....but still not working...
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Old 11/13/2010, 19:19   #38
 
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Quote:
Originally Posted by vecko12 View Post
I tested on all servers....Not working....

I tried with my multi client too....but still not working...
So far 35 people have gotten it working on their server so yes... it does work lol. What exactly is your problem? just unable to login? Wait for the next update and

#1: it will report the actual error to you before dcing you

#2: will work on more than like 2 servers lol
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Old 11/13/2010, 19:24   #39
 
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Quote:
Originally Posted by pro4never View Post
So far 35 people have gotten it working on their server so yes... it does work lol. What exactly is your problem? just unable to login? Wait for the next update and

#1: it will report the actual error to you before dcing you

#2: will work on more than like 2 servers lol
Hm...Ok I will wait for you...

Btw When I will test ur Proxy bot, I can code my Multi Client to unblock the attaching of ConquerLoader.exe and ppl will can safely use Multi Client commands and your bot commands..
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Old 11/13/2010, 19:31   #40
 
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Quote:
Originally Posted by vecko12 View Post
Hm...Ok I will wait for you...

Btw When I will test ur Proxy bot, I can code my Multi Client to unblock the attaching of ConquerLoader.exe and ppl will can safely use Multi Client commands and your bot commands..
Doesn't really matter as there is no process running on your local computer for it to scan for and the commands are simply chat which is blocked out at the proxy (anything starting with /)

Thanks for the offer though.

Actually, anyone know of a multiclient that already has injection protection removed? I feel the problem is that either

A: It's a different ip

or

B: it's a different port

to authorize accts on different server groups. That poses an issue though because if it's the auth stage that differs then the server name is not sent until after you are already connected to it (in which case I could do a global in which case the next connection would be sent to the proper one... could cause issues with multi logins but w/e) or if it's game server side then it's an easy switch (but that's odd cause I already use the info from the auth response to set my port/ip for connection to game server... and from what little I saw it doesn't get that far.


Anyways I threw some updates on there, namely I get less spam on my side and you get to see what the login error is.

I'll try to compile a list of working servers now.
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Old 11/13/2010, 19:47   #41
 
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Well what do u mean by (loot specific id)
in {{{{ /bot item ID (loot specific id)}}}}}}
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Old 11/13/2010, 19:50   #42
 
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Quote:
Originally Posted by Mido0500924151 View Post
Well what do u mean by (loot specific id)
in {{{{ /bot item ID (loot specific id)}}}}}}
Decrypt your itemtype.dat and use any of the static item ids you want to pick up.

Example...

ExpBalls are ID: 723700

By typing in

/bot item 723700

you will toggle picking up that item ID.

Again.. I may re-implement saving char settings to database at some point but I have far too much work right now.
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Old 11/13/2010, 19:51   #43
 
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I tested on Lucky7 Server and it work perfect.... working good with my Multi too...

Btw I am waiting to code Nature Group - Servers....
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Old 11/13/2010, 20:03   #44
 
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Quote:
Originally Posted by pro4never View Post
Decrypt your itemtype.dat and use any of the static item ids you want to pick up.

Example...

ExpBalls are ID: 723700

By typing in

/bot item 723700

you will toggle picking up that item ID.

Again.. I may re-implement saving char settings to database at some point but I have far too much work right now.

Well thx Pro4ever Keep up the good work
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Old 11/13/2010, 20:04   #45
 
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By the way meteor too has problems my bro is exploding with anger
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