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[AlchemyProxy] Basic botting functionality
Discussion on [AlchemyProxy] Basic botting functionality within the CO2 Bots & Macros forum part of the Conquer Online 2 category.
11/22/2010, 00:36
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#631
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Join Date: Oct 2009
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can't wait for the new one i wanna try his GUI >:|
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11/22/2010, 00:38
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#632
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elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
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Quote:
Originally Posted by denominator
Before hunting the FIRST thing to do is type /bot loot rare.
No vulpeee sadly it seems there is no way because hunt and loot conflict with each other.
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The conflict only occurs when proxy has been running long enough to start running into lots of cpu issues. Cause it's not exactly stable and is getting HAMMERED by ppl trying to use it (1400 characters last week).
New proxy should be infinitely better if i ever have time to finish it
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11/22/2010, 01:32
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#633
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Join Date: Dec 2009
Posts: 508
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Quote:
Originally Posted by lupekid
Help.
When i do /bot hunt
It just stays there. it dont atk no monsters it acts like its ataking something but it dont.
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good lord!!!! if u actually care to read a few pages back you wouldn't be asking this question. this has been answered alot of times n still this question keeps popping out.
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11/22/2010, 01:50
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#634
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Join Date: Aug 2010
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I can`t use loot at all that`s why the first thing I do is /bot loot rare or otherwise I can`t do anything with it lol
By the way you have more replies on this already than the rest of the paying bots have lmao. Thank you for taking this project on and thinking about those who just want a simple hunt/loot kind of bot with disconnect system  And the fact that there will be a free version of it as well as a paid bot.
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11/22/2010, 02:46
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#635
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Join Date: Dec 2009
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hmmm i keep dcing when my nin equips wand in grotto 3. cant use fast fatal strike there. cuz it would be so obvious im botting n get frapped.
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11/22/2010, 02:47
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#636
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elite*gold: 0
Join Date: Nov 2008
Posts: 6
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Quote:
Originally Posted by pro4never
The conflict only occurs when proxy has been running long enough to start running into lots of cpu issues. Cause it's not exactly stable and is getting HAMMERED by ppl trying to use it (1400 characters last week).
New proxy should be infinitely better if i ever have time to finish it
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well ..there no way to hunt and loot in same time be4 many ppl log on yr source >.< ****
anyway yr the best maker ^^ ,we all love yr posts !!!
keep up yr good work , we appreciate
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11/22/2010, 08:02
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#637
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I can't wait till the new one
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11/22/2010, 11:05
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#638
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Join Date: Dec 2009
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is there some way when ninja engages fatal strike to switch to alternate gears? ex/ the first hit of fatal strike would be with katana and switch gears to a wand for the second hit? and switch back to katana after fatal strike is finished??? heck im doing it manually. im going wand for fatal coz its slower pretty much less obvious botting.
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11/22/2010, 12:15
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#639
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Join Date: Jan 2006
Posts: 158
Received Thanks: 20
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thx so much for the idea pro4never is much usefull to understood the tools to make a proxy, i wrote u an email yesterday.
thx again :]
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11/22/2010, 14:04
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#640
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elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
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So I may have some help for the new proxy ^^
Ching is interested in working on building on my proxy to add in scripting functionality and gui elements. Yyayy!
<edit>
And for those wondering why the proxy gets laggy so fast now..
Might have something to do with there currently being 72 ppl online lolz
Also... wow quite a bit of bandwidth being used by so many ppl. Almost 6 gig bandwidth used yesterday.
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11/22/2010, 15:16
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#641
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Join Date: Aug 2008
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bot dont respond to any of the command what happen did i miss somthing .. last day it was perfect mhmmm
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11/22/2010, 17:22
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#642
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elite*gold: 0
Join Date: Aug 2010
Posts: 676
Received Thanks: 109
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Quote:
Originally Posted by pro4never
So I may have some help for the new proxy ^^
Ching is interested in working on building on my proxy to add in scripting functionality and gui elements. Yyayy!
<edit>
And for those wondering why the proxy gets laggy so fast now..
Might have something to do with there currently being 72 ppl online lolz
Also... wow quite a bit of bandwidth being used by so many ppl. Almost 6 gig bandwidth used yesterday.
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Amazing
I have the solution how to eliminate the hight ping :P Contact me in msn
I think you will told me : "no cuz who know how to will be able to stole my source! "
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11/22/2010, 20:29
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#643
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elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
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Quote:
Originally Posted by demon17
Amazing
I have the solution how to eliminate the hight ping :P Contact me in msn
I think you will told me : "no cuz who know how to will be able to stole my source! "
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The high ping being listed was cause of the timestamp overwrite I had.
There's a bunch of solutions. Having a part of the proxy client side which simply relays packets (no timestamp issues then) or simply calculating the original timestamps for return to client (not very hard).
Honestly though I don't know how much work I'm willing to do on this proxy. I've devoted a lot of time to it over the last couple weeks and honestly I'd much rather work on my pserver. That being said I'll prob try to finish up the new proxy into something useful so ppl have something to mess around with.
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11/22/2010, 21:09
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#644
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elite*gold: 0
Join Date: Aug 2010
Posts: 676
Received Thanks: 109
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Quote:
Originally Posted by pro4never
The high ping being listed was cause of the timestamp overwrite I had.
There's a bunch of solutions. Having a part of the proxy client side which simply relays packets (no timestamp issues then) or simply calculating the original timestamps for return to client (not very hard).
Honestly though I don't know how much work I'm willing to do on this proxy. I've devoted a lot of time to it over the last couple weeks and honestly I'd much rather work on my pserver. That being said I'll prob try to finish up the new proxy into something useful so ppl have something to mess around with.
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So you wana told , this proxy was another project , where you can power up you coding skills? , This is a great proxy and have future , IDK why you wont make it better ( Gui ,and working hunt/loot w/out conflict) I mean when you put at a simple price , many peoples will buy it cuz it is indetectable ... no program in your computer ( no exe,dll wich one can be detected like bot by TQ) I was watchin' how the bot is lookin' in TASK MANAGER and only at startup ( Loader's start) shows up and after disapare from process and not run in backround . So after that is only a client , not visible modifications , I think TQ cant get where your conection gone .. (Client -VPS-Server-WPS-Client) So Keep up your project make it beter cuz have future .
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11/22/2010, 22:49
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#645
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elite*gold: 0
Join Date: Oct 2009
Posts: 138
Received Thanks: 0
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Quote:
Originally Posted by pro4never
The high ping being listed was cause of the timestamp overwrite I had.
There's a bunch of solutions. Having a part of the proxy client side which simply relays packets (no timestamp issues then) or simply calculating the original timestamps for return to client (not very hard).
Honestly though I don't know how much work I'm willing to do on this proxy. I've devoted a lot of time to it over the last couple weeks and honestly I'd much rather work on my pserver. That being said I'll prob try to finish up the new proxy into something useful so ppl have something to mess around with.
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hahahah xD , really like this part : ' so ppl have somthing to mess around '
just have quistion , updating the proxy when TQ make a new patch is it take time or just take a few mints ?
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