you should all try this at labyrinth 4. so fukken awesome!!!! jumps walls just to hit that fast fatal strike. plus its super stable. i never dced at all. just enter /dchp 10 and /dcplayers. just in case..
Wait till you see new version... it + paths are rather awesome ahah
ahahaha. now ur makin me really excited. im just a bit puzzled why some cant get it working while im having a big, really big bloodbath atm. server by server basis?
I've seriously found 3 db's while testing this proxy.... and I don't even use it much O_O
I can also verify that the dc on gm works on new proxy. I was going to waste the db's on buying random **** in market and dc'd was like 'wtf?' then noticed it was cause of gm.
It drops norm/ref boots even those are eguipped.I tested after i lost my ref srg boots
Just to let you ppl know to avoid using low quality gears.Test before using
Ooh I've found a bunch back when I played but I mean 3 db's in a couple hours of testing is... excessive.
1 lastnight, 1 today and 1 last week when I was writing the metzone path.
naah i mean with this proxy too xD i found this 2 dbs from 5days ago , so i guess when you called your proxy a crappy , i disagree with you =) , it's **** cool =O
It drops norm/ref boots even those are eguipped.I tested after i lost my ref srg boots
Just to let you ppl know to avoid using low quality gears.Test before using
Strange.. could have sworn I only add items to the drop list if they are slot 0.
Did you uneq/re-eq while the proxy was running?
I'll have more checks in place for the next proxy.
<edit>
Fatal strike on new proxy is even faster and more stable than shown in the last video...
Split the threads for botting and packet handling (stupid me.. bot functions were sometimes using thread.sleep which would delay processing/sending of any packets!)
100ms attacks (rediculously fast) seems stable.
Fastest I ran before getting dc was 40 ms (SHOULD be 60 ms stable once I get things sorted out properly. Faster than that and server I think kicks regardless)
I dont know when happens only for me but i was try to lvl my account after reincarnation but is female and got some flowers and when i type the command , /bot hunt , not hapens nothing why? no error mesage at command , no reaction for commands lol, this can be a bug caused by the flower effect in the chat? i meant [Flower]/bot hunt[Flower] ?
all from C:\Program Files\Conquer Online 2.0\ini (open file named dynarank in notepad,and delete all.) and got rid of flowers
Quote:
Originally Posted by demon17
I dont know when happens only for me but i was try to lvl my account after reincarnation but is female and got some flowers and when i type the command , /bot hunt , not hapens nothing why? no error mesage at command , no reaction for commands lol, this can be a bug caused by the flower effect in the chat? i meant [Flower]/bot hunt[Flower] ?
Queue System with Remove functionality 10/12/2010 - CO2 Programming - 0 Replies So I guess this is slightly more appropriate for the programming section vs the pserver section.. problem is that the only place where it would be considered anything but basic knowledge and like 5 minutes of work would be in that section >.< (yay for lazy nubs who can't code at ALL)
May as well post it here though so here goes.
I was introduced fairly recently to the Queue system that C# has built into it.
What annoyed me was the inability to remove something prematurely from this...
bot stucked when executing StorageAuto functionality 01/08/2010 - Ragnarok Online - 0 Replies Hi All,
Basically i have two related problems
1) my character freezes on the storage map. However this only occurs when im autobuying something.
2) after the bot finish autobuying, autostorage is activated, it goes out of the map and get stuck/freeze.
issuing 'autostorage' makes it properly go to storage and store things. then it opens storage for the second time doing nothing. then tries to autosell even if i configured it to not autosell thereby producing error. now it freezes...
[Release] MillionaireLee (NPC) + DBScroll/MetScroll Functionality 12/29/2009 - CO2 PServer Guides & Releases - 41 Replies Dunno if this was already released, but oh well.
EDIT: Changed two '==' to '>=' as nTL3fTy pointed out, dunno what I was thinking :p Oh and for the people whom it's only taking 1 DB, This happened to me once but I can't seem to replicate it. It only happened when the DBs all had the same UID, which shouldn't have been in the first place...
Screenshot: http://img193.imageshack.us/img193/8868/scrolls.pn g
Code A: NpcTalk.cs:
case 5004: // MillionaireLee
...
[TIP] EASY ALL WIN FOR ENGINES WITHOUT HOTKEY FUNCTIONALITY 08/25/2009 - Grand Chase - 25 Replies Guyz may technique ako para mabilis ang allwin
ndi na kailangan double click or enter para mag change ng value...
PARANG HOTKEY NA DIN
Requirements: Allwin Address.....
First..... double click mo muna ung value then change to 1.. sunod change value ulit sa 0......