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COELSE

Discussion on COELSE within the CO2 Bots & Macros forum part of the Conquer Online 2 category.

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Old 11/01/2009, 06:14   #1081
 
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cant decrypt it
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Old 11/01/2009, 06:50   #1082
 
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DBDove@
what did u do?
i didnt set password or anything, u just drag it to the and done
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Old 11/01/2009, 07:12   #1083
 
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Quote:
Originally Posted by Evan Lim View Post
DBDove@
what did u do?
i didnt set password or anything, u just drag it to the and done
i downloaded AutoHotKey then downloaded the decompiler, when i run it it never shows up
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Old 11/01/2009, 07:48   #1084
 
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DBDove@
yea, u run it, nothing happens, because the description of the decompiler is:
Quote:
This command-line utility decompiles a compiled script; that is, it retrieves the original .ahk script as plain text (if you know its password). However, any comments originally present (semicolon or /**/) will be lost. This utility should be run from the command prompt; for example: exe2ahk "My Script.exe" "My Password"
or as i said before, u could have just drag COELSE.exe to the decompiler
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Old 11/02/2009, 01:03   #1085
 
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evan good day i have problem using the boot it always keep me DC about 30mins to 1 hour can you help me why?
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Old 11/02/2009, 01:50   #1086
 
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anthz@
either
1. the DC timer is up
2. someone message u, and it steals focus. (solution: disable chatting)
3. dead and DC when hp is low option is on
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Old 11/02/2009, 20:16   #1087
 
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i am trying really hard to make my character to pick up mets. i already found meteor dds and changed to pink.dds but still does not work.
killing mobs and running around works good but i just could not figure it out how i can do pink thing. could you please tell me?
Thanks
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Old 11/02/2009, 22:50   #1088
 
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bigandtall@
show me a screenshot of the meteor on the floor with pink.dds
and make sure the pink dds has the color of 0xFF79FF


also, dont get confuse, u are not suppose to rename the meteor dds file to pink.dds
u are suppose to change the content of meteor dds file to a pink color dds image

OR

if u are editing the MapItemIcon.ani, u are suppose to have a pink.dds file with pink color dds image inside, then inside MapItemIcon.ani, u change the directory of the original meteor id file to the pink.dds
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Old 11/03/2009, 00:05   #1089
 
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Nice bot just its a litle bit loading too long (for me,even lag) and if u go to other window then bot goes to tray. It would be better if bot only go to tray after pressing OK button but not always, becouse how i said already for me it a litle bit laggin when i reload it

I just add
Code:
+alwaysontop
near
Code:
Gui, +ToolWindow +alwaysontop
. I am bad programer so i know that there is better code to do that.
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Old 11/03/2009, 01:53   #1090
 
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TomasLT@
kind of understand what u mean about the lagging, just like ppl say opening IE and firefox is kind of slow compare to google Chrome.
but cant help it, its loading INI datas, checking versions online, generating the complex GUI, dumping memory in RAM..etc
it does take 1-2 sec, but not too ridiculous for me to add a loading bar showing users its loading
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Old 11/03/2009, 02:34   #1091
 
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Evan Lim.
I don't really understand what i am supposed to do with pink.dds.
Could you please explain in more detail?
i am editing the MapItemIcon.ani, so i am supposed to pink.dds with pink color
i found out that mets dds is 1080010.dds
i am really confused.
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Old 11/03/2009, 03:03   #1092
 
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bigandtall@
first of all, met dds doesnt only contain 1 image and 1 id
it is 2 id together with around 9 images to rotate around to form a nice GIF shinning effect

then for example, this is the met dds line in MapItemIcon.ani
Code:
[721002]
FrameAmount=9
Frame0=data/MapItemIcon/1080010.dds
Frame1=data/MapItemIcon/1080011.dds
Frame2=data/MapItemIcon/1080012.dds
Frame3=data/MapItemIcon/1080013.dds
Frame4=data/MapItemIcon/1080014.dds
Frame5=data/MapItemIcon/1080015.dds
Frame6=data/MapItemIcon/1080016.dds
Frame7=data/MapItemIcon/1080017.dds
Frame8=data/MapItemIcon/1080018.dds

[721003]
FrameAmount=9
Frame0=data/MapItemIcon/1080010.dds
Frame1=data/MapItemIcon/1080011.dds
Frame2=data/MapItemIcon/1080012.dds
Frame3=data/MapItemIcon/1080013.dds
Frame4=data/MapItemIcon/1080014.dds
Frame5=data/MapItemIcon/1080015.dds
Frame6=data/MapItemIcon/1080016.dds
Frame7=data/MapItemIcon/1080017.dds
Frame8=data/MapItemIcon/1080018.dds
u change it to:
Code:
[721002]
FrameAmount=9
Frame0=data/MapItemIcon/pink.dds
Frame1=data/MapItemIcon/pink.dds
Frame2=data/MapItemIcon/pink.dds
Frame3=data/MapItemIcon/pink.dds
Frame4=data/MapItemIcon/pink.dds
Frame5=data/MapItemIcon/pink.dds
Frame6=data/MapItemIcon/pink.dds
Frame7=data/MapItemIcon/pink.dds
Frame8=data/MapItemIcon/pink.dds

[721003]
FrameAmount=9
Frame0=data/MapItemIcon/pink.dds
Frame1=data/MapItemIcon/pink.dds
Frame2=data/MapItemIcon/pink.dds
Frame3=data/MapItemIcon/pink.dds
Frame4=data/MapItemIcon/pink.dds
Frame5=data/MapItemIcon/pink.dds
Frame6=data/MapItemIcon/pink.dds
Frame7=data/MapItemIcon/pink.dds
Frame8=data/MapItemIcon/pink.dds
and then in data\MapItemIcon\ folder, u put a pink dds image inside
Attached Files
File Type: zip pink.zip (645 Bytes, 19 views)
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Old 11/03/2009, 03:25   #1093
 
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thank you very much for your fast respond.
now i got pink.dds but i think i am missing something.
i do see that i will need to change 9 met dds to pink.dds but am i supposed to use some program insdead of just change file name in MapItemIcon?
becuase i don't think computer will allow me to have same file name if i am gonna change 10,11,12 to pink.
and you told me to put pink into data\MapItemIcon\ folder, so am i supposed to make folder under MapitemIcon or just put pink into MapItemIcon folder?
Thank you
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Old 11/03/2009, 03:59   #1094
 
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bigandtall@
ok u are getting confuse, u are editing MapItemIcon.ani, not renaming file names
re-read what i post #1092, it consists of 2 steps
1. Open MapItemIcon.ani with notepad, and edit the directory of the dds, like above
2. Go inside data\MapItemIcon\, and put the pink.dds there. (no need create folder)
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Old 11/03/2009, 04:18   #1095
 
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oh nice. now i understand it
thank you very much.
for some other thing.
do you think if i change 700101.dds to pink which is gem code
it will pick up too right?
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