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ELSE - multi-class ControlClick bot
Discussion on ELSE - multi-class ControlClick bot within the CO2 Bots & Macros forum part of the Conquer Online 2 category.
12/14/2007, 00:06
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#166
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elite*gold: 20
Join Date: Oct 2006
Posts: 2,707
Received Thanks: 2,525
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MushyPeas@
if it different from client to client, then it will be troublesome
some...without multi client, some...edit English to english like me, some...use a1 client, some...not even using eng client
we cant just assume, o, everyone must download the whole client to make this work
if the memory values are that different, why dont people just use cheatengine to find out the 4byte memory by themselves
no need to + - * / different memories
btw, if u use cheatengine to check, there is a memory value for HP
maybe i misunderstand ur code, why exactly do u need to make it so complicated involving few memory address and ceil and if and stringedit?
what i meant is for example
a=100
b=200
c=300
d=a + b * c
instead of reading 3 values...a b c,
why dont we just read d directly and output it? (thats the value cheatengine show)
why do we need to care how CO calculate the hp value.....
anyways, here is the result:
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12/14/2007, 09:51
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#167
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elite*gold: 0
Join Date: Mar 2007
Posts: 1
Received Thanks: 0
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i have tryed everything i still cant get the tao skill's like nado and fire to work i ahve click on the thing in the program the right arrow thing but when i start it all it does is walk around.
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12/14/2007, 10:10
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#168
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elite*gold: 0
Join Date: May 2006
Posts: 15
Received Thanks: 0
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the ELSEBeta3.rar is awsome works fine for me. only probelm is it run up to the left corner all the time. is it eny uppdatate so it will stay on same spot? like on a spawn?
or if u can set 4 cordinates in a rectangular. so it will run inside it and kill? and if it run outs of it. it will run back in to it??
or is this possibol to make?
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12/14/2007, 10:21
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#169
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elite*gold: 20
Join Date: Oct 2006
Posts: 2,707
Received Thanks: 2,525
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keithek2000@
for some users, their red color hex is different than the one in my program, so
in beta4, it will have an option that for users to select red health bar hex
either u wait for that, or u can change the color hex yourself
Release estimate date for beta4 will be around next Tuesday
xiper@
if u have beta3, it should have the boundary function, which hold u in the red zone as describe in 1st thread.
i dont see the problem of going to the left corner, because it will eventually goes back to center once it touches the boundary
very unlikely i can make it like 4 points, running between those
of course, if u can provide me the code, i will be gladly adopt that function
otherwise, i think the boundary right now is good enough not to go off spawn
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12/14/2007, 11:04
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#170
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elite*gold: 0
Join Date: Oct 2006
Posts: 800
Received Thanks: 89
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Quote:
Originally Posted by evanxxxm
MushyPeas@
if it different from client to client, then it will be troublesome
some...without multi client, some...edit English to english like me, some...use a1 client, some...not even using eng client
we cant just assume, o, everyone must download the whole client to make this work
if the memory values are that different, why dont people just use cheatengine to find out the 4byte memory by themselves
no need to + - * / different memories
btw, if u use cheatengine to check, there is a memory value for HP
maybe i misunderstand ur code, why exactly do u need to make it so complicated involving few memory address and ceil and if and stringedit?
what i meant is for example
a=100
b=200
c=300
d=a + b * c
instead of reading 3 values...a b c,
why dont we just read d directly and output it? (thats the value cheatengine show)
why do we need to care how CO calculate the hp value.....
anyways, here is the result:
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First off.. this is a memory patch to defeat the DMA of the health value, the patch is done on what's supposed to be static memory, but because of the (to me unexplainable) differences between the multiclients even those aren't completely static on all clients.
You did indeed misunderstand my code as it only reads one value, the other 2 are writes that contain the patch described before.
Did you try this with a1blasters multi as I suggested? cause then the error means I have to do some more researching, if you didn't then please try it (the exact one is used was the multi but not deparenthised (sp)).
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12/14/2007, 13:23
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#171
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elite*gold: 0
Join Date: Oct 2006
Posts: 168
Received Thanks: 8
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omg ur a pro programmer =) and i can only make websides with html
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12/14/2007, 15:32
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#172
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elite*gold: 20
Join Date: Oct 2006
Posts: 2,707
Received Thanks: 2,525
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MushyPeas@
err, its too late
i packed everything in boxes and living in my friend's house now
i think i shouldnt install CO in his computer, or should i?@@
anyways, i wont be able to connect to CO until Monday
btw, someone showed me something really interesting yesterday
by using AutoIT, u can controlclick a coordinate that is not on ur screen
lol, exactly like what i meant, u can click for a point 3 screens away
meaning: u controlclick x5000,y350 with AutoIT code, and ur character will run to a place 5000pixel (right) away
(which i was playing stacking with Guards and Npc)
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12/14/2007, 16:10
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#173
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elite*gold: 0
Join Date: Dec 2007
Posts: 3,628
Received Thanks: 530
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Good Bot, Thanks!
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12/14/2007, 16:52
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#174
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elite*gold: 0
Join Date: Oct 2006
Posts: 800
Received Thanks: 89
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Quote:
Originally Posted by evanxxxm
MushyPeas@
err, its too late
i packed everything in boxes and living in my friend's house now
i think i shouldnt install CO in his computer, or should i?@@
anyways, i wont be able to connect to CO until Monday
btw, someone showed me something really interesting yesterday
by using AutoIT, u can controlclick a coordinate that is not on ur screen
lol, exactly like what i meant, u can click for a point 3 screens away
meaning: u controlclick x5000,y350 with AutoIT code, and ur character will run to a place 5000pixel (right) away
(which i was playing stacking with Guards and Npc)
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It's alright, I need to work on it more anyway, maybe I'll be able to make one that works on any client.
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12/15/2007, 01:00
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#175
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elite*gold: 0
Join Date: May 2006
Posts: 15
Received Thanks: 0
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how to get it dubble speed??
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12/15/2007, 05:32
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#176
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elite*gold: 20
Join Date: Oct 2006
Posts: 2,707
Received Thanks: 2,525
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xiper@
video edit, 2x speed
so people wont get bored with the same action over and over again
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12/15/2007, 06:43
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#177
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elite*gold: 20
Join Date: May 2006
Posts: 734
Received Thanks: 164
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can i use this to stig team leader while i am in stack??
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12/15/2007, 07:41
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#178
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elite*gold: 20
Join Date: Oct 2006
Posts: 2,707
Received Thanks: 2,525
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yaoyeng@
no, definately not
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12/16/2007, 04:25
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#179
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elite*gold: 0
Join Date: Dec 2007
Posts: 11
Received Thanks: 2
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ROFL! I loved the archer vid. Sweet bot dude!
Oh yea and is there any other way to do it. Like besides full screen?
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12/16/2007, 07:23
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#180
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elite*gold: 0
Join Date: Dec 2006
Posts: 43
Received Thanks: 1
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when i try use this it just start running ...and does nothing else it may hit monster once in 30sec or more but after first hit it start running again...
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habe das hier vor kurzem mal im icq gesendet bekommen, hoffe das steht hier noch net ^^
es ist zwar buggy z.b. wenn ihr ein troll mit tatoos in der fratze habt usw aber man kann es durch aus usen.
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ladet die datei runter in euer World of Warcraft\Data ordner und benennt sie in speech2.mpq um, dan einfach in wow einloggen
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