When using the map to travel, use it in small distances at a time to get across large maps.
I know how to do it .. :P I found out
I can travel from FRG2 entrance to the portal to FRG3 in 1-3 jumps deppends
Btw keep away from traveling from 1 of birdisland island to other 1 cuz your client will froze :P
There's are some bugs like :
-Client Freze when you click in map to travel ( these happens when the client canot be refresshed That Faster , usualy happens in long distances or in Island to island jump = Bird Island)
-The Client Freze , Wont let you click , etc. That happens sometimes but I dont know why , I think it have some things with lagg
Like I said, the map travel function is for SHORT distances only. If you wanna go across say Frozen Grotto, do it in 3-4 steps. Don't just go from one end of the map to the other end, that'll DC/crash the client
-The Saved paths cannot be loaded , Error at ataching :-?? , If the bot won't load a config, try deleting the config and making a new one. As for the bot not attaching, you have to use a 100 % clean, non-modified Conquer.exe and make sure no other programs are running that modifies Conquer in some way
( the problem is the bot will miss some mobs .. ) You can increase move delay and the bot won't miss mobs. It's dependant on your ping. The higher the ping you have, the higher move delay you need to use
Sorry, any suggestions are welcome, of course. I edited my first post and included this
Sorry, any suggestions are welcome, of course. I edited my first post and included this
Some suggestions :
-Show Path ( It can be added something to see in Map when a path is seted ? For exemple Yelow or other points in the path coord ) will be helpfull for those who farm ninjas in FRG1-2 ,
-Recording Via Clicking in map ( in the map of bot ) Works like the traveler .. but not cTRL .. just shift click ? can be ?
- Folower ( i use 2 acounts ) my main only for loot and other noob for hunt , it works like this :
I set up my noob ninja at Birdmans ( i make a path or use it from cfg)
I login with my main ( i wont get jail so i just loot the cpboxes ), i make a team with one of them and join them .
I select the target in my main bot window : in this case is my noob :P
jump / atack dealy 20
and start hunt , My main will try to kill ( only follow my noob) and when a box is droped in ground the main will pick up :P
I think will be nice to add something like a follower in what you have option like pick up :P
- Mining ,( will be nice but i know you told you will add it )
- maybe a traveler from city to city .. ( jump in portals .)
PLEASE DONT START TO FLAME , BLAME ,TROLLING , these are only suggestions , tips
PS: I w8 till Helpdesk will be offline and start to farm other ninja .. to see how many hours I need to farm it up :P i know now the speeds so will be much easier and faster than last one :P From 5 hours i wana make it 2 hours .. I can do it
cya all
Some suggestions :
-Show Path ( It can be added something to see in Map when a path is seted ? For exemple Yelow or other points in the path coord ) will be helpfull for those who farm ninjas in FRG1-2 ,
-Recording Via Clicking in map ( in the map of bot ) Works like the traveler .. but not cTRL .. just shift click ? can be ?
- Folower ( i use 2 acounts ) my main only for loot and other noob for hunt , it works like this :
I set up my noob ninja at Birdmans ( i make a path or use it from cfg)
I login with my main ( i wont get jail so i just loot the cpboxes ), i make a team with one of them and join them .
I select the target in my main bot window : in this case is my noob :P
jump / atack dealy 20
and start hunt , My main will try to kill ( only follow my noob) and when a box is droped in ground the main will pick up :P
I think will be nice to add something like a follower in what you have option like pick up :P
- Mining ,( will be nice but i know you told you will add it )
- maybe a traveler from city to city .. ( jump in portals .)
Thank you for the suggestions, the recording a path from the map is something I already had in my old bot, so I'll probably add it soon for this bot.
- Add clear for : Monster names , Path , Looting items
- Maybe you can add : Loot items by value and by + and -
- Add monsters killed box in the GUI along with DC on DB/SUPER/BLUE/RED/BLACKNAMED
- Maybe adding a radius in which to kill
- A tab which shows the char : Vps , Gold, CPs, Level , Name ,Class , Map , Coords and so on.
I have a suggestion that would help me. Think you could add a feature to save logged packets? It be nice to log them so i can structure the new packets for my server
I`m guessing the items list in the Looting section include supers and elites.
Could you make 2 separate cfg that hold all the eli`s and sup`s and a 'LOAD from CFG' button, so they can be easy loaded?
That or an auto item picker that drops useless ****..
I, for one, would be happy with the first thing, fk +1`s..
Thanks.
/* Later edit */
Btw, is it something in my configuration or why is the bot not attacking on cyclone?
COoperative Aimbot 11/09/2009 - CO2 Exploits, Hacks & Tools - 134 Replies Since Classic CO is coming out soon, I decided to remove this post.
#Request close :)
COoperative aimbot 07/16/2009 - CO2 Exploits, Hacks & Tools - 158 Replies Hello everyone. I decided to release my aimbot to public for personal reasons.
Works for patch 5136 (it doesn't work with patches below 5127)
I will never update this bot again, so enjoy it while you can.
(probably until TQ releases their shitty horses)
The bot itself is really easy to use:
1. Open up the bot
2. Select your character