Quote:
Originally Posted by alex_steward
I don’t understand how some people say their Unlocker was detected and other say theirs not.
How is it possible that a unlocker can or can not be detected? I mean it isn’t like a aimbot where some anticheat mechanics can detect a sus behaviour. Unlocked items are unlocked or not so a anticheat can test if user owns the item in the server database. So how is it possible that some user get banned and some not?
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I don’t make cheats, so my answer may be totally wrong, but here is what I think:
I don’t think the detection comes from whether or not you have a “locked” item equipped, I think the detection comes from the code that is used to temporarily unlock the items while you are equipping them. Surely there is more than one way to “trigger” the game to unlock all items, and I am assuming that some methods are riskier than others. There is also the fact that some tools use AC blockers which in theory has the potential to safeguard the unlocker while you are using it.
With that being said, I have also heard the devs do manual detections as well when you equip a locked item that hasn’t been publicly released yet. If I remember correctly, there was a temp ban wave on accounts that used unlockers to equip the ghoulish Halloween camo wayyyyy before it officially came out for the haunting event