As title says, im looking for a spoofer provider that is able to evade shadowbans on fresh created accounts. Add me on discord o comment the thread if you know anyone.
warzone
Just tried infinite, it works, but has some virus or strange **** at 99.9% in it, casually you can't open search everything or process hacker meanwhile the spoofer loader is open, and it create a random name file in system32 folder that disapear sec after, anyway, it was a matter of 10 mins to get the driver off the loader, now im just gona reverse it and find out everything and how the virus works/do
warzone
Just tried infinite, it works, but has some virus or strange **** at 99.9% in it, casually you can't open search everything or process hacker meanwhile the spoofer loader is open, and it create a random name file in system32 folder that disapear sec after, anyway, it was a matter of 10 mins to get the driver off the loader, now im just gona reverse it and find out everything and how the virus works/do
That’s how spoofers work. It prevents you from using anything or doing anything that could expose the HWID it’s spoofing.
nah, it dosn't let you do that before the spoofing process, and whenever you launch it, it creates some files in system32, not only the 2 that spoof and secure. Ima let you know in a couple days whats it.
[Selling] COD Spoofer & Cleaner (SHADOWBANS/HWID BANS) 08/04/2020 - Call of Duty Trading - 13 Replies Frankie's COD Spoofer/Cleaner
My spoofer is outdated dont buy, if u purchased add me on dm for refund.
Prices
24 h - $6.50
1 week - $25.00
About
[TuT] Make Shields Element Refinery Able and Baruna Shields Pierce Able 10/19/2011 - Flyff Private Server - 21 Replies English
Today I´m gonna show you how every player can refine its shield with elements.
First of all, open your source folder and look for the file "Item.cpp"
In this file, you have to search for: "BOOL CItemElem::IsEleRefineryAble( ItemProp* pProp )
Underneath that, you see:
pProp->dwItemKind3 == IK3_SUIT ||
pProp->dwItemKind2 == IK2_WEAPON_MAGIC ||
pProp->dwItemKind2 == IK2_WEAPON_DIRECT )
return TRUE;