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BOT - Cabal Online EU
Discussion on BOT - Cabal Online EU within the Cabal Online forum part of the MMORPGs category.
03/15/2008, 06:26
#31
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Quote:
Originally Posted by
brinza
will you upload your dll or not??
*** why do you just leech leech leech and dont even read? he said he was going to. if i was him i wouldnt just for reasons such as this!
03/15/2008, 15:18
#32
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Quote:
Originally Posted by
Izeliae
if i was him i wouldnt just for reasons such as this!
Yeah, but think about that, there are some ppl here who just follow this thread, and hoping everything goes fine for GRB (GoodLuck dude!)
NOname
03/15/2008, 15:24
#33
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Im currently working, on a speedhack.dll for the game, it will be my first release, then from that i will continue making the bot.
03/15/2008, 17:57
#34
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Quote:
Originally Posted by
brinza
will you upload your dll or not??
What a shame...
@ GRB: You infect Cabal with a Injector?
03/15/2008, 18:28
#35
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yes, i can upload it here!
I didnt made this,
Credit to Riot, for making this!
Attached Files
Cheetah Injector v1.3 By Riot.zip
(378.6 KB, 113 views)
03/15/2008, 18:32
#36
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Quote:
Originally Posted by
GRB
yes, i can upload it here!
I didnt made this,
Credit to Riot, for making this!
what does it do?
thanks for sharing that thing made by riot o_0??
need bypass to work o_0!?
03/15/2008, 18:56
#37
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Quote:
Originally Posted by
sronoob
what does it do?
thanks for sharing that thing made by riot o_0??
need bypass to work o_0!?
Thats just an undetected injector!
03/15/2008, 19:09
#38
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woooh undetected
kk im gunna try it for cabal SEA... any instructions to use... im confused, not sure what to config
03/15/2008, 19:15
#39
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Yeah, right u could write some tips how to use it ; )
03/15/2008, 19:28
#40
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this is NOT a hack, but its for injection dll hacks into games.
03/15/2008, 19:29
#41
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File: Cheetah_Injector_v1.3_By_Riot.zip
Status: OK(Note: file has been scanned before. Therefore, this file's scan results will not be stored in the database)
A-Squared Found nothing
AntiVir Found nothing
ArcaVir Found nothing
Avast Found nothing
AVG Antivirus Found nothing
BitDefender Found nothing
ClamAV Found nothing
CPsecure Found nothing
Dr.Web Found nothing
F-Prot Antivirus Found nothing
F-Secure Anti-Virus Found nothing
Fortinet Found nothing
Ikarus Found nothing
Kaspersky Anti-Virus Found nothing
NOD32 Found nothing
Norman Virus Control Found nothing
Panda Antivirus Found nothing
Rising Antivirus Found nothing
Sophos Antivirus Found nothing
VirusBuster Found nothing
VBA32 Found nothing
i was kinda laggy when scanning.. scan it yourself too
03/15/2008, 19:32
#42
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Quote:
Originally Posted by
GRB
this is NOT a hack, but its for injection dll hacks into games.
wooo wooo easy man... i hope i can understand but i dont... hmm u mean with this.. we can use bot without bypass?lolz i thought its combo hacks since theres so many numbers and stuff
03/15/2008, 23:24
#43
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it doesnt hack it doesnt bot it does nothing for cabal alone
the program only injects a compiled .dll file into the game incase you wrote your own bot in .dll form
by speedhack do you mean one that DOESNT dc? i'd like to see the method behind that.
03/16/2008, 02:18
#44
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i can post my speedhack generic!
speedhack.h
Code:
#include <windows.h>
#include <Mmsystem.h>
#include "detours.h" //detours 1.5
DWORD WINAPI GetTickCount_Detour(void);
DWORD WINAPI timeGetTime_Detour(void);
BOOL WINAPI QueryPerformanceCounter_Detour(LARGE_INTEGER *lp);
extern "C" __declspec(dllexport) void SetSpeedFactor(DWORD speed);
extern "C" __declspec(dllexport) DWORD GetSpeedFactor();
extern "C" __declspec(dllexport) void SetSpeedEnabled(DWORD enabled);
extern "C" __declspec(dllexport) DWORD GetSpeedEnabled();
extern DWORD increasefactor;
extern DWORD speedenabled;
speedhack.cpp
Code:
#define WIN32_LEAN_AND_MEAN
#include "speedhack.h"
#include <winbase.h>
#pragma comment(lib, "winmm.lib")
//set up our trampolines
DETOUR_TRAMPOLINE(DWORD WINAPI GetTickCount_Trampoline(void), GetTickCount);
DETOUR_TRAMPOLINE(DWORD WINAPI timeGetTime_Trampoline(void), timeGetTime);
DETOUR_TRAMPOLINE(BOOL WINAPI QueryPerformanceCounter_Trampoline(LARGE_INTEGER *lp), QueryPerformanceCounter);
//global variables for QueryPerformanceCounter hook
DWORD qpc_last_fake, qpc_last_real;
//global variables for timeGetTime hook
DWORD tgt_last_real, tgt_last_fake;
//global variables for GetTickCount hook
DWORD gtc_last_real, gtc_last_fake;
//shared data segment for changing speed from external program
#pragma data_seg(".shared")
DWORD increasefactor = 200;
DWORD speedenabled = 1;
#pragma data_seg()
#pragma comment(linker,"/SECTION:.shared,RWS")
BOOL APIENTRY DllMain( HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
{
char szParentEXEName[MAX_PATH] = {0};
char szModuleName[MAX_PATH] = {0};
GetModuleFileName( (HMODULE)hModule, szModuleName, MAX_PATH);
GetModuleFileName( 0, szParentEXEName, MAX_PATH);
char *pEXEName = strrchr(szParentEXEName, '\');
bool shouldattach = true;
//detour everything but our handler
if (ul_reason_for_call == DLL_PROCESS_ATTACH && shouldattach)
{
DisableThreadLibraryCalls(GetModuleHandle(NULL));
//detour our functions
DetourFunctionWithTrampoline((PBYTE)GetTickCount_Trampoline, (PBYTE)GetTickCount_Detour);
DetourFunctionWithTrampoline((PBYTE)timeGetTime_Trampoline, (PBYTE)timeGetTime_Detour);
DetourFunctionWithTrampoline((PBYTE)QueryPerformanceCounter_Trampoline, (PBYTE)QueryPerformanceCounter_Detour);
MessageBox(NULL, L"Sucefully INJECTED!", L"Done By GRB", MB_OK);
}
return true;
}
DWORD WINAPI GetTickCount_Detour()
{
DWORD ret = GetTickCount_Trampoline();
DWORD nReal = ret;
DWORD dReal = nReal - gtc_last_real;
DWORD dFake = (increasefactor/100) * dReal;
if (speedenabled == 1)
{
ret = gtc_last_fake + dFake;
gtc_last_fake += dFake;
}
else
{
ret = gtc_last_fake + dReal;
gtc_last_fake += dReal;
}
gtc_last_real += dReal;
return ret;
}
DWORD WINAPI timeGetTime_Detour()
{
DWORD ret = timeGetTime_Trampoline();
DWORD nReal = ret;
DWORD dReal = nReal - tgt_last_real;
DWORD dFake = (increasefactor/100) * dReal;
if (speedenabled == 1)
{
ret = tgt_last_fake + dFake;
tgt_last_fake += dFake;
}
else
{
ret = tgt_last_fake + dReal;
tgt_last_fake += dReal;
}
tgt_last_real += dReal;
return ret;
}
BOOL WINAPI QueryPerformanceCounter_Detour(LARGE_INTEGER *lp)
{
BOOL ret = QueryPerformanceCounter_Trampoline(lp);
DWORD nReal = lp->LowPart;
DWORD dReal = nReal - qpc_last_real;
DWORD dFake = (increasefactor/100) * dReal;
if (speedenabled == 1)
{
lp->LowPart = qpc_last_fake + dFake;
qpc_last_fake += dFake;
}
else
{
lp->LowPart = qpc_last_fake + dReal;
qpc_last_fake += dReal;
}
qpc_last_real += dReal;
return ret;
}
extern "C" __declspec(dllexport) void SetSpeedFactor(DWORD speed)
{
increasefactor = speed;
}
extern "C" __declspec(dllexport) DWORD GetSpeedFactor()
{
return increasefactor;
}
extern "C" __declspec(dllexport) void SetSpeedEnabled(DWORD enabled)
{
speedenabled = enabled;
}
extern "C" __declspec(dllexport) DWORD GetSpeedEnabled()
{
return speedenabled;
}
This a generic speedhack, the base for all speed hacks, from here develope the rest of code for working in any game!
03/17/2008, 01:58
#45
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thx a lot man for upload,bytheway it is detectible...
somebudy knows how to make gg dont see thet cabalmain.exe runned with an injected dll? sorry for my english....
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