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[GUIDE] REMOVE COOLDOWN (SKATEMODE, BATTLE SKILL, BM3 ATTACK)

Discussion on [GUIDE] REMOVE COOLDOWN (SKATEMODE, BATTLE SKILL, BM3 ATTACK) within the Cabal Guides & Templates forum part of the Cabal Online category.

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Old 07/03/2013, 14:12   #16
 
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Talking

Quote:
Originally Posted by FUJl View Post
LANCE AND CANNON SKILL
?? 00 00 00 ?? 00 00 00 ?? ?? 00 00 00 00 00 00 00 00 00 00 02 00 00 00 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 31 00 00 00 00 00 00 00 00 00 00 00 ?? 02 00 00 FF FF FF FF

LANCE
114 / 72 00....
to
120 / 78 00....

CANNON
121 / 79 00....
to
127 / 7F 00....



Sir fuji
Im just wondering how can u find the AOB of the skill
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Old 07/03/2013, 14:57   #17
 
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Quote:
Originally Posted by darkhole_29 View Post
Im just wondering how can u find the AOB of the skill
You can try to do in the opposite direction. There are a certain number of 567, insert it and do as the video in reverse. You will have a piece of binaries. But after a search will give you a lot of results.
That's what I tried. Sir fuji has a brain

2 Sir fuji
I have tried to do DASH AND FADE STEP they are working properly.
But bm3 only a visual effect for the icon, the speed of the skill is not reduced, as it was possible to do NSD in episode 8 and below .


sorry for bad english
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Old 07/03/2013, 15:50   #18
 
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how about finding green addy???
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Old 07/11/2013, 07:17   #19
 
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Hello. I have the following problem on cabal.zzima.com:

I found the correct addresses:




In CE:




I set the first 2 bytes to 00h and nothing changed. Cooldown is the same.
The only thing that there are no cooldown animation on skills icons during attacks:




What am I doing wrong? Thanks in advance
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Old 07/11/2013, 08:00   #20
 
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did you have the offsets?or did you only use this single address?
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Old 07/11/2013, 08:50   #21
 
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Quote:
Originally Posted by kleinidefix View Post
did you have the offsets?or did you only use this single address?
what does it matter? I found values by CE, ollydbg, my own dll.. without offsets and pointers.
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Old 07/11/2013, 12:45   #22
 
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Quote:
Originally Posted by man1ak View Post
Hello. I have the following problem on cabal.zzima.com:

I found the correct addresses:


In CE:

I set the first 2 bytes to 00h and nothing changed. Cooldown is the same.
The only thing that there are no cooldown animation on skills icons during attacks:

What am I doing wrong? Thanks in advance
You have successfully removed the cooldown of bm3 attack.
- As title said, BM3 Attack....
- Removing Cooldown of Attack A and B...
- Enable NSD to make it Rapid BM3...

Quote:
Originally Posted by kleinidefix View Post
did you have the offsets?or did you only use this single address?
- Using Assembly Language, you don't need Pointers or Offset...
- Just 1 static address only...
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Old 07/11/2013, 13:54   #23
 
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wow!!! now i wanted to learn how to use Assembly Language

V.) BM3 ATTACK [AOB]
?? 01 00 00 ?? ?? 00 00 ?? ?? 00 00 00 00 00 00 00 00 00 00 03 00 00 00 ?? 00 00 00 ?? 00 00 00 00 00 00 00 01 00 00 00 31 00 00 00 00 00 00 00 ?? ?? 00 00 ?? ?? 00 00 FF FF FF FF
DESCRIPTIONSKILL IDCOOLTIME IDBYTES REFERENCE
BM3 Attak A [WA]481481E1 01 00...
BM3 Attak B [WA]482481E1 01 00...
BM3 Attak A [BL]486486E6 01 00...
BM3 Attak B [BL]487486E6 01 00...
BM3 Attak A [WI]491491EB 01 00...
BM3 Attak B [WI]492491EB 01 00...
BM3 Attak A [FA]496496F0 01 00...
BM3 Attak B [FA]497496F0 01 00...
BM3 Attak A [FS]501501F5 01 00...
BM3 Attak B [FS]502501F5 01 00...
BM3 Attak A [FB]506506FB 01 00...
BM3 Attak B [FB]507506FB 01 00...
[/QUOTE]

sir fuji.. where could i find this in enc file?
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Old 07/11/2013, 18:48   #24
 
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Quote:
Originally Posted by FUJl View Post
You have successfully removed the cooldown of bm3 attack.
- As title said, BM3 Attack....
- Removing Cooldown of Attack A and B...
- Enable NSD to make it Rapid BM3...
So I only need to enable NSD to make it work? What is NSD? Excuse my noobish question )

omg NSD - no skill delay? So I need to patch one more address? Could you tell me how to find it?
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Old 07/12/2013, 15:37   #25
 
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Quote:
Originally Posted by FUJl View Post
- Using Assembly Language, you don't need Pointers or Offset...
- Just 1 static address only...
...and how did you get this static address?
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Old 07/13/2013, 17:34   #26
 
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plz how to download this engine
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Old 07/25/2013, 00:02   #27
 
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Quote:
Originally Posted by nasyer_boy View Post
sir fuji.. where could i find this in enc file?
*\Games\CABAL Online (Europe)\Data\FX\EFX\Skill
Then you have to decrypt the cabal_msg.enc and skill.enc from *\Games\CABAL Online (Europe)\Data
Good luck.
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Old 07/28/2013, 07:56   #28
 
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sir fuji, Do I Need to DL Cheat Engine? and also where could I find the fujitrainer.dll in fuji injector? please reply asap, thanks more power sir fuji
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Old 07/31/2013, 00:56   #29
 
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Fuji i really dont have much idea about this, so just wondering what i do with the first part of the skill.enc and cabal_msg.enc ? after modifiyng this files i can search for the AOB address with CE?

how i save what i did?
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Old 07/31/2013, 09:55   #30
 
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you dont have to edit the files
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