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[Release] cfs header & child format

Discussion on [Release] cfs header & child format within the C9 - Continent of the Ninth forum part of the MMORPGs category.

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[Release] .cfs header & child format

Code:
Header:
		char signature 			[8];
		unsigned int version	        [4];
		unsigned int files		[4];
		char reserve   			[4];

Compression:
		LZMA  -> 7zip
		uint8 {1}   - LZMA decoder properties size
		byte {X}    - LZMA decoder properties bytes (typically 5 bytes)
		uint32 {4}  - File count

Child:
		// LOOP HERE ( :A ) < filesize
		char {X}    - File name (.NET style string with size byte followed by characters)
		int64 {8}   - File length
		int64 {8}   - Compressed length
		int64 {8}   - File content offset
		uint16 {2}  - Attributes and flags (0: Uncompressed, 1: Compressed)
		// GOTO ( :A )
		
		byte {x}    - File data
Everything is taken straight from C9.exe so all information above is correct.

Sincerely yours, NTOverload
NTOverload is offline  
Old 09/14/2015, 14:33   #2
 
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what should i do !! cause i don't understand .
Die4 is offline  
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