Hello, I'm intruiged about starting looking into tweaking games.
I have studied Game development and have a full time job in games but i don't know how to go from that to tweaking games from a user side. any good sites or books?
Game Development Hobbymäßig? 06/30/2015 - General Coding - 5 Replies Hey Leute,
ich suche eine Beschäftigung, welche in Richtung programmieren gehen soll. Ich lerne bereits seit 2-3 Monaten C++ und habe die Grundlagen und auch paar weitere Sachen drauf, doch möchte mich auf Game Development "spezialisieren". Ja mir ist klar ich werde kein Crysis 4 entwickeln usw, es sollen nur ein paar kleine 2D oder auch 3D Spiele zum Zeitvertreib, also als Hobby werden.
Es sollte ungefähr in die Richtung wie hier gehen Twitch z.B macht dort wer ein 2D RPG und hat mal Spaß...
[MMO-RPG] DeltaStation - Game Development 12/03/2013 - General Coding - 7 Replies http://www7.pic-upload.de/30.11.13/v1wndjzrqgpp.pn g
Hallo,
ich bin derzeitig mit einem Team dabei ein Zombie Survival MMORPG zu entwickeln. Wir machen Tag täglich extreme Vortschritte, nur leider fehlen uns die passende Leute um verschiedene Bereiche abzudecken.
Zuerst einmal zum Ganzen:
Game Development - How You Should Go About It 08/28/2013 - Coding Tutorials - 7 Replies This thread is about how you should go about developing a project related to game development.
Now first off, we need to get one thing straight. Dynamic is best. When it comes to almost everything. Nobody really is a fan of linear anything anymore. If you're confused on what I mean, we'll try to clear any confusion.
Linear vs. Dynamic
The difference between linear and dynamic is the difference between a scooter and a car. You're much more likely to begin using a scooter before a car, but...
Game Development in C# using XNA 07/27/2013 - Coding Tutorials - 5 Replies I apologize as I know this is a mostly German section.
What is XNA
XNA is a game development framework designed by Microsoft for use with .Net programming languages (usually C# but there is some VB support now). Using XNA we can create high quality games of all types and the framework can often be allowed to handle most of the nitty gritty details such as managing input devices, content management and interfacing with our graphics device.
What Qualifies me to Teach?
Short answer:...