4. Interfaces that can be inherited/implemented by classes, in C# i would declare an interface like this:
Code:
public interface IMyCalculator
{
int Add(int a, int b);
int Subtract(int a, int b);
int Multiply(int a, int b);
int Divide(int a, int b);
}
then i would declare a class that implements it:
Code:
public class MyClass : IMyCalculator
{
int Add(int a, int b)
{
return (a + b);
}
int Subtract(int a, int b)
{
return (a - b);
}
// So on with other methods.
}
It's better to learn to use asio properly.
If you know it, you will never have to learn any other communiction protocol lib again, you can extend asio to everything.
Another pro of boost is that every part of it is a candidate for the C++ standard.
It's better to learn to use asio properly.
If you know it, you will never have to learn any other communiction protocol lib again, you can extend asio to everything.
Another pro of boost is that every part of it is a candidate for the C++ standard.
I am not efficient with C++ yet since i started about 2 weeks ago :} and i just wanted the Winsocket 2.0 class as a future reference
It's better to learn to use asio properly.
If you know it, you will never have to learn any other communiction protocol lib again, you can extend asio to everything.
Another pro of boost is that every part of it is a candidate for the C++ standard.
I do agree with that part, however even "Bjarne Stroustrup" has stated that Boost does sometime over engineering, and thus is not usable for beginners. Most beginners even have problems setting up the libraries, using them is even harder, especially if you come from the .NET world.
I do agree with that part, however even "Bjarne Stroustrup" has stated that Boost does sometime over engineering, and thus is not usable for beginners. Most beginners even have problems setting up the libraries, using them is even harder, especially if you come from the .NET world.
Yeah i am having a hard time with those libraries, even scope and dot operators are still confusing me .. just if C# was cross-platform ..
C++ is different to C#, in positive and negative ways.
I don't really like Python since i found it quite annoying when using Blender, and as far i know C++ is better than C# if advantages and disadvantages are compared, best part is that i don't have to call so **** many DLLImports :} and by the way, i can not find a good example of signals and slots ..
I don't really like Python since i found it quite annoying when using Blender, and as far i know C++ is better than C# if advantages and disadvantages are compared, best part is that i don't have to call so **** many DLLImports :} and by the way, i can not find a good example of signals and slots ..
A lightweight implementation is avaible at: with a provided example; or you can check out .. get used to being redirected to boost, must have while developing in C++.. or