Hey coders,
I was always using FindPattern by defining the module where i want to search the pattern using GetModuleHandle. But now i wanna scan for an address without module so i tried to scan the whole memory ( Bad idea i know but the dynamic address isn't always stored in a certain part of the memory )
Are you sure you want to scan from 0x04000000 to 0x7FFFFFFF and not from 0x00400000 to 0x7FFFFFFF? You should also check if the pages are all readable.
1. youre not searching through the whole user memory - as Peter File already pointed out
2. you have to check if all pages youre trying to search on are readable (they are not) - just skip them if they are not readable, the game most likely wont access them as well.
3. a byte pattern of 4 bytes only will most likely end in a false positive, instead try finding a pointer to the value by reversing how the game accesses it.
Maybe you should learn to read, i put the ** just to show that i crash whatever the signature is and as a general example but if you insist about having it here it is 21 60 7A 00
Quote:
Originally Posted by Peter File
You are not scanning from 0x00400000 to 0x7FFFFFFF but from 0x00400000 to 0x803FFFFF.
If it's still not working you should probably just debug your code lol
The address i'm searching for it doesn't get stored in more than 0x0F000000 so it's surely not the reason why i crash
Quote:
Originally Posted by Dr. Coxxy
1. youre not searching through the whole user memory - as Peter File already pointed out
2. you have to check if all pages youre trying to search on are readable (they are not) - just skip them if they are not readable, the game most likely wont access them as well.
3. a byte pattern of 4 bytes only will most likely end in a false positive, instead try finding a pointer to the value by reversing how the game accesses it.
i need no water and no delay findpattern for ph warrock 03/19/2013 - WarRock - 3 Replies hellow good coders,
im newbie, and i need ur help,
i need no water and no delay FindPattern for PH WarRock for my addy logger, thanks to all good coders.
External FindPattern liefert -1 09/16/2012 - C/C++ - 3 Replies Hallo E*PVP
Das Programm liefert immer -1 zurück. Die Sig stimmt (per DLL geht es),
aber extern will es nicht ganz. Kann mir einer erklären warum er fehlschlägt?
Habe es auch mit SetDebugPrivileges() probiert.
Danke im vorraus. Gruß, Tom
// INCLUDES //
#include <iostream>
Problem [ADDYLOGGER-FindPattern(Signatur)] 01/17/2011 - WarRock - 6 Replies Hallo liebe Community
ich verzweifel langsam an meinem Problem,
Ich habe durch ein TUT gelernt wie ich die Signaturen finde,
doch ich weiß nicht woran mein fehler liegt.
Denn wenn ich mit DarkOlly die Signatur per SigMaker by P47R!CK erstelle,
bekomme ich 2x die gleichen Signaturen beim herausfinden des Z & Y Offsets.