(C++ Problem) International Warrock No Menu Powerleveling Bot (Help Request)
Hey Elitepvpers I'm Aerrow107,
I wish to tell you that about 1 week ago I decided to make a powerleveling bot.
I never coded before so this was going to be my first script with c++ ever.I just began coding this bot and took some help from the sources thread on here:
Also I made a great effort and finally I finished coding this powerleveling bot but here comes the problem.
I'm using Microsoft Visual C++ 2008 Express Edition.
When I finished coding it,I tried to test it but it didn't work and I thought because the addies were outdated.
So I went to here to find some addies:
After I managed to change the Addies,the hack didn't worked anymore and it is crashing right after I press the on hotkey,which is ('F').
I changed the addies more than once but still no luck
I really wish that someone helps me to fix this bot and make all the functions to work.I wrote and found some of the function sources and I still dont know why it is crashing and even before it wasn't working.
I uploaded my project to mediafire.
Here is the link for anyone which knows how to code c++ and want to help me fix and make this bot works:
Here is virustotal scan for security:
I appreciate if someone fix this bot and make it to work as I already said and just post the new download link to the working bot or at least pm me.
For those who doesn't want to download I will post the source code here:
stdafx.cpp
// stdafx.cpp : source file that includes just the standard includes
// PowerLevel Bot.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
#include "Addies.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file
targetver.h
#pragma once
// The following macros define the minimum required platform. The minimum required platform
// is the earliest version of Windows, Internet Explorer etc. that has the necessary features to run
// your application. The macros work by enabling all features available on platform versions up to and
// including the version specified.
// Modify the following defines if you have to target a platform prior to the ones specified below.
// Refer to MSDN for the latest info on corresponding values for different platforms.
#ifndef WINVER // Specifies that the minimum required platform is Windows Vista.
#define WINVER 0x0600 // Change this to the appropriate value to target other versions of Windows.
#endif
#ifndef _WIN32_WINNT // Specifies that the minimum required platform is Windows Vista.
#define _WIN32_WINNT 0x0600 // Change this to the appropriate value to target other versions of Windows.
#endif
#ifndef _WIN32_WINDOWS // Specifies that the minimum required platform is Windows 98.
#define _WIN32_WINDOWS 0x0410 // Change this to the appropriate value to target Windows Me or later.
#endif
#ifndef _WIN32_IE // Specifies that the minimum required platform is Internet Explorer 7.0.
#define _WIN32_IE 0x0700 // Change this to the appropriate value to target other versions of IE.
#endif
stdafx.h
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#include "targetver.h"
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>
// TODO: reference additional headers your program requires here
PowerLevel Bot.cpp
//Coded by Aerrow107
//Welcome to a WarRock PowerLeveling Bot
int RL_DefuseAnyWhere = 0; // 1 = AutoOn / 0 = Off
int RL_PlantAnyWhere = 0; // 1 = AutoOn / 0 = Off
int RL_NOSPAWN1 = 0; // 1 = AutoOn / 0 = Off
int RL_NOSPAWN2 = 0; // 1 = AutoOn / 0 = Off
int RL_QUICKPLANT = 0; // 1 = AutoOn / 0 = Off
int RL_QUICKDEFUSE = 0; // 1 = AutoOn / 0 = Off
int RL_GmWarning = 0; // 1 = AutoOn / 0 = Off
int RL_AUTOPLANT = 0; // 1 = AutoOn / 0 = Off
int RL_AUTODEFUSE = 0; // 1 = AutoOn / 0 = Off
int RL_AutoStart = 0; // 1 = AutoOn / 0 = Off
int RL_AutoEnter = 0; // 1 = AutoOn / 0 = Off
int RL_AutoF = 0; // 1 = AutoOn / 0 = Off
//~~~~~~~~~~~~~~~~Hack Start~~~~~~~~~~~~~~~~
void PlayerAndServer() // My Thread that i will add hacks on
{
DWORD dwPlayerPointer = *(DWORD*) ADR_PlayerPointer ; // Define DwPlayerPointer = Bla bla bla
DWORD dwServerPointer = *(DWORD*) ADR_ServerPointer ; // Definde dwServerPoint = Bla bla bla
hmm looks like the plant anywhere & the defuse anywhere sources are not working...Still don't know why and the addies are updated.Anyone can give me correct sources?