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Grepolis bot (Now with attack option)

Discussion on Grepolis bot (Now with attack option) within the Browsergames forum part of the Other Online Games category.

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Old 11/23/2010, 18:22   #931
 
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Wofür brauch ich genau die Funktion Max Strenght Support? Genau verstehe ich das nicht.

For what I need the funktion max strengt support? I don't understand this settings.
rene26 is offline  
Old 11/23/2010, 18:35   #932
 
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I have a problem with farming.

I have 60 swordsmen an 2 harpy's but i will farm only with the harpy's

When i choose only Harpy to farm,the bot wont do this.

The debug.txt says:Error in attackFarmerResponse(): Probably a invalid target(0)

Pls help me
4lex4nder is offline  
Old 11/23/2010, 20:11   #933
 
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@4lex4nder
All attacks with special units (from gods) don't work since the latest patch. I have already fixed this in the new version but want to change a few more things before release it. For the time being you can only attack with the normal units.

@rene26
With max strength you can choose how long the bot should support a farm. If you put this for example on 95% the bot will stop supporting that farm when it reaches 95% strength.

~Uthar
Utharnl is offline  
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Old 11/25/2010, 05:16   #934
 
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The Bot will not do this what i want.

I want that the Bot starts attacking when the farm has a mood of min 60 and a strength of min 80.
If the strenght is under he should support the farm.
Anything i do wrong because the Bot dont start with attacking/supporting.

What for settings should i choose?

Thanks
rene26 is offline  
Old 11/25/2010, 11:01   #935
 
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This should work then:
Min. mood: 60
Min. Strength: 80
Min. mood (support): 60
Max. Strength: At least >80

~Uthar
Utharnl is offline  
Old 11/25/2010, 22:19   #936
 
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Any chance you can add the features from GrepolisNET bot, some good additions to your bot.

Thanks for the great work.
sycodelic is offline  
Old 11/27/2010, 23:05   #937
 
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Quote:
Originally Posted by |NeoX View Post
Ich werde gerne den deutschen support für diesen bot übernehmen.
Bei fragen, anregungen, ideen bitte mich kontaktieren, ich werde dann sofort an der umsetzung arbeiten und natürlich auch alle informationen an Utharnl weiterleiten.
Thanks for the offer but I don't think that is a good idea. I would like to keep all the support in this topic or at my blog.
But if you want you can answer the questions in this topic.

@sycodelic
I have plans for some of those features but I'm too busy at the moment to work on it.

~Uthar
Utharnl is offline  
Old 11/29/2010, 14:52   #938
 
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What really takes a lot of time is to reconfigure the army that is used for attacking the villages. After a battle I am not sure how many soldiers I have in each city, so I have to check city by city.

It would be great if there was a screen showing how many soldiers you have in each city and also have blank fields, where you could make army settings.

I understand that this would take up a lot of space on the screen, if all the cities were to be included. What about a windows that shows 5 cities at a time and you can press a "next" button to go to the next 5 cities.

Even if just the number of existing soldiers could be shown for each city, this would be great.

Thanks for the all great work!
sekeris is offline  
Old 12/01/2010, 21:58   #939
 
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I'm planning to release one more update, 1.9.7.
After that I'm starting with 2.0, this will have a whole new GUI. Shouldn't be a problem to include an overview with your current units then.

~Uthar
Utharnl is offline  
Old 12/02/2010, 13:16   #940
 
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Hi everybody!

I am a French player of grepo and I wanted to know if a French translation existed?

Thanks
kaad05 is offline  
Old 12/03/2010, 16:32   #941
 
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I'm getting this error message:

Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: start Index.

What's going wrong?
kansas778 is offline  
Old 12/04/2010, 00:36   #942
 
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@kaad05
Yes there is. Bot will automatic choose the correct language when you login to your preferred server.

@kansas778
Got the problem myself two days ago for the first time. It's caused when updating the building levels. But it only seems to happen when the server is too busy.

The new version of the bot is still a bit unstable because I'm working on new features but will try to release a fix soon.

~Uthar
Utharnl is offline  
Old 12/05/2010, 00:45   #943
 
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Hey everyone,
any experience on the Bot getting detected by the admins?
cheers
2012dvh is offline  
Old 12/05/2010, 08:18   #944
 
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Quote:
Originally Posted by 2012dvh View Post
Hey everyone,
any experience on the Bot getting detected by the admins?
cheers
i'm using it 24/7 and still no ban
wizzy09 is offline  
Old 12/07/2010, 14:36   #945
 
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I have been using it since January this year and haven't received any warning or ban.

And btw, version 1.9.7 is almost done. All planned features are ready since last weekend and I'm currently testing them.
I'll probably release it this weekend if I don't find any major problems.

~Uthar
Utharnl is offline  
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