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Grepolis bot (Now with attack option)
Discussion on Grepolis bot (Now with attack option) within the Browsergames forum part of the Other Online Games category.
08/27/2010, 11:32
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#751
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@patricia1
Those are already mentioned many times before. I'm aware of the improvements the bot needs but I simply don't have the time to work on it atm.
~Uthar
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08/27/2010, 12:49
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#752
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ok so in the attack tab
i have 50 cavalery, if i put 25/25 in attack/support
the bot will attack 2 npc villages in same time each with 25 units or it will send 2 attack with 25 units in the same village?
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08/27/2010, 18:29
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#753
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Quote:
Originally Posted by patricia1
ok so in the attack tab
i have 50 cavalery, if i put 25/25 in attack/support
the bot will attack 2 npc villages in same time each with 25 units or it will send 2 attack with 25 units in the same village?
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I think the bot would attack a village with 25 units. If a village needs support, the bot would use the other 25 units.
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08/27/2010, 19:22
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#754
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@patricia1 - As said before that problem is known. I for example said so many post before. You just have to select the maximum number you desire manually and it will do the trick while nothing better comes up.
For example, even if you only have 65 cavalry in one village you can put support to 25 and attack to 65 and it will do the trick. As far as I noticed the bot gives priority to attacking a village than supporting it, as long as the village is in the desired mood/strength already!
The only problem is when your army dies fighting you have to go and change all the numbers again and that is kind of difficult when you have almost 30 villages to control, but... Better than having nothing, by far!
By the way... That reminds me of something, Utharl, one thing for your "to do list", please insert a village selector option because it drives me crazy having to select all the villages one by one when I only want to change some values in one or two of the middle ones.
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08/27/2010, 20:54
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#755
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with cavalery u don't need more than 25 units to get the max ressource and max strengh.
And th problem is :
i have 100 cavalery
i put 25 max units for attack
npc village got 85 mood and 80str
So the bot will send first attack with 25 units, ok
But does the bot know it already have sent 25 units to attacks or it will just check mood/str and will send again and again wave with 25 units ?
Coz if the bot just check str/mood, there is a big problem
it will send first attack - 25 cavalery
it will send another 3 attack with 25 units each
So i will loose the 3 last wave of attack, coz after the first attack the str/mood will decrease a lot and when the others wave reach the village they all die.
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08/28/2010, 14:34
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#756
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@patricia1
The bot will check the attack tab to be sure it wont send two attacks to the same village. Also it does the same trick when supporting.
@FrEe2fLy
Working on that dropdown list at the moment.
~Uthar
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08/29/2010, 09:55
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#757
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I can't use it. How can I change the main server???
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08/29/2010, 13:23
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#758
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If you go to View->Settings before you press login you can change it in the settings window.
~Uthar
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08/30/2010, 02:01
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#759
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the same bug is still here for me
The bot totally skip 2 farm village in the list
the 2 villages are checked in farm list and got 100 mood 60 str since the begining
The bot never sent attack to theese 2 village, why ?
it just loop with the 6 others vilalges and never use the 2 last villages on the list.
When the 6 first vilalges don't have requirements mood/str to raid or support, the bot don't attack the 2 last vilalges with 10à mood/60str, it just wait for one of the 6 first villages got requirements to raid or support.
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09/01/2010, 15:04
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#760
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Works fine to Greek Servers. I would like to remind me when i give SAVE before do the LOAD not to lose my data ( Give a warning and a successful message ). Army,Farming etc can easily lost.
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09/04/2010, 22:21
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#761
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@patricia1
I maybe have some time next weekend to look into it.
@fakylas
That should only take a few minutes to add, will include it in the next release. Probably next weekend.
New features planned for next release are:
-Max str. for support
-Dropdown menu for town selection
-Countdown timer for resources
-Spanish translation
-Fix in army queue which resets queue to zero
-Confirmation dialogue when pressing save.
~Uthar
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09/04/2010, 23:46
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#762
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how i can attack other village? i think about no farms.... other player? can i set this ??
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09/05/2010, 01:49
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#763
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Hey Utharn.
Maybe you can add also a button, which (if it is enabled) allows the bot to check automatically the current max army of the village and sends it out to farm.
Explanation: If you were cleaned and another player uses to farm you he will always kill the new built soldiers. But if the bot checks the army and sends them out, they will survive.
Can you also built in an auto trade between the of the players cities?
I.E.: The bot does not stop to farm if the stock is full. But the bot could send if it is full, the/some Resources to another cities, of that player.
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09/05/2010, 20:04
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#764
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little question can u include a player attack option for the bot cause its boring to attack everytime computer it will be really cool if u can add it
i think it should be like this: u can write a name in a box and then the bot is searching this player, if he found him it should come a question; wich and how much army u want to send to the city of the player for attack
im sry for my english im not the best xD
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09/06/2010, 18:52
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#765
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what happens when your account is blocked?? all I have to wait??
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