Sollte eig. funktionieren? Probleme sind aktuell nicht bekannt. Ansonsten ZIP-Datei laden und erneut probieren.
Mit dem nicht erreichbarem Server lag's vermutlich an einer fehlerhaften config Datei. hab die nochmal neu getippt und dann gings.
Ich kann aber mit Sicherheit sagen das es ein Problem gibt, wenn man die Schatzsuche noch nicht freigeschaltet hat.
Code:
[24/09/2016 22:07:41][INFO] Login: Success.
[24/09/2016 22:07:41][INFO] Initialize requests ...
[24/09/2016 22:07:42][INFO] User Resources: 4659 Coins, 2906 Supplies, 5 Medals
[24/09/2016 22:07:42][INFO] Buildings Productions: 2 (0x in Construction)
[24/09/2016 22:07:42][INFO] Buildings Goods: 0 (0x in Construction)
[24/09/2016 22:07:42][INFO] Buildings Residential: 6 (0x in Construction)
Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
Unbehandelte Ausnahme: System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei -0/T30"hs\.y>E{K|P~\\0K"^$".d\*>\,|P\,;3^Swuunfy\\JAu34}$.MoveNext()
--- Ende der Stapelüberwachung vom vorhergehenden Ort, an dem die Ausnahme ausgelöst wurde ---
bei System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
bei System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
bei 7U}jvbOz^A )mcwJ\[Ye\\n5M$".\*OKGZ0INN^E<4\]KkKdOV\\!G)).MoveNext()
--- Ende der Stapelüberwachung vom vorhergehenden Ort, an dem die Ausnahme ausgelöst wurde ---
bei System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_1(Object state)
bei System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
bei System.Threading.ThreadPoolWorkQueue.Dispatch()
bei System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
Sowie ich die Forschung freigeschaltet habe kommt
Code:
[24/09/2016 22:16:49][INFO] Login: Success.
[24/09/2016 22:16:49][INFO] Initialize requests ...
[24/09/2016 22:16:50][INFO] User Resources: 4284 Coins, 2824 Supplies, 5 Medals
[24/09/2016 22:16:50][INFO] Buildings Productions: 2 (0x in Construction)
[24/09/2016 22:16:50][INFO] Buildings Goods: 0 (0x in Construction)
[24/09/2016 22:16:50][INFO] Buildings Residential: 6 (0x in Construction)
[24/09/2016 22:16:50][INFO] Treasure Hunt is available!
[24/09/2016 22:16:50][INFO] Next treasure get collected in 0h 7m 32s.
und der Bot läuft weiter. Mit mehreren ACC's und Servern versucht.
Which issue you mean? All critical bugs are solved with current 1.8.5? :O
I've attached a copy of the error output. I believe this began occurring about the same time the game went to 1.8.6 (??) I've still been able to login normally using both mobile, and browser so I can only guess something changed at the game end to prevent the login for proceeding.
I've attached a copy of the error output. I believe this began occurring about the same time the game went to 1.8.6 (??) I've still been able to login normally using both mobile, and browser so I can only guess something changed at the game end to prevent the login for proceeding.
Check in config.dat the username, password & server! It looks like the input is wrong.
Check in config.dat the username, password & server! It looks like the input is wrong.
Do you mean config.json (with the newer version of your app)?
Edit: As a precautionary measure I have redownloaded the trial version and verified the input I supplied into the config file. Even with a clean install, no licence file, and correct login details the same error occurs.
Do you mean config.json (with the newer version of your app)?
Edit: As a precautionary measure I have redownloaded the trial version and verified the input I supplied into the config file. Even with a clean install, no licence file, and correct login details the same error occurs.
I'm stumped.
Please send me your configuration with a private message to reproduce the problem, or join the discord chat. :-)
[Release] Forge of Empires Farmer 11/10/2020 - Browsergames - 755 Replies This is my first bot and it's made for a browser game called Forge of Empires as you can see from the name. It's a work in progress so if you find any bugs or you would like to see a feature added please write it here.
Latest version: 1.6.5.0 (2014-05-28)
Tested on game version: 1.27
Features:
Collect items (gold, production, goods, military ...)
Clear stale production
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Auto login
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Pickup supplies
uses the collection time of every residential / production item
very fast
works for every server
[Release] KryoBot FOE - Forge Of Empires Bot 11/25/2016 - Browsergames - 64 Replies KryoBot FOE
Forge Of Empires Bot
This bot is a side product of my current project. Therefore I wont say much about it. It's made for the game "Forge Of Empire". Some things wont work properly because the bot isn't finished yet. But it still works well.
KryoBot is a pixelsearch & image recognition bot. This means it needs the mouse to operate and
you can't do anything on your computer as long as it runs.
Features:
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[Release] ivanJo Forge Of Empires BOT 08/02/2015 - Browsergames - 643 Replies This bot is work in progress and you may encounter bugs, so please post them and I’ll be glad to assist and improve it.
Should any new idea get on your mind, do not hesitate to write it to me, so we build this useful tool together.
Latest version: v1.0.13.33000 (13.04.2014)
Donate:
You’re always welcome to donate. There’s nice Donate button in the lower left corner of the application.
[Release] ForgeBot - Forge of Empires 01/19/2013 - Browsergames - 774 Replies This is the bot i made for Forge of Empires. It is still in development stages and might have bugs and errors.
Please post here any bugs or difficulties you encounter. as this bot was only tested by me, i need some feedback so i can create a more stable future version. Feature suggestions are also welcome.
Last version: v0.6.79.1208 (08.12.2012)
Download:
ForgeBot v0.6.79.1208 MediaFire