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[Release]Forge of Empires - Bot

Discussion on [Release]Forge of Empires - Bot within the Browsergames forum part of the Other Online Games category.

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Old 09/30/2023, 21:05   #391


 
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Changes:

FoE-GVG-/GBG-Bot:
- Event-UI enhanced, it allows a lot faster clicking tiles and up to 10x games with golden spoon.
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Old 10/01/2023, 15:00   #392
 
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Quote:
Originally Posted by Else View Post
Changes:

FoE-GVG-/GBG-Bot:
- Event-UI enhanced, it allows a lot faster clicking tiles and up to 10x games with golden spoon.
wie ist das nicht detektierbar? per hand schaffe ich 4 runden z.B
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Old 10/02/2023, 11:53   #393


 
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Changelog 02/10/2023:
  • Environment
    • Added - is_animation_delay_skipable - enable-/disable delay-animation (allows more activity; speed)
    • Added - is_battle_result_skipable - enable-/disable battle result displayed (allows more activity; speed)

The options can be deactivated/activated and are immediately possible when the configuration is updated. It allows for a more „fluid“ gameplay and interaction in the game.


Quote:
Originally Posted by ishaze View Post
wie ist das nicht detektierbar? per hand schaffe ich 4 runden z.B
Im Event-Spiel? Du nutzt und spielst auf eigenes Risiko. Es gibt kein "nicht erkannt" werden, unmöglich - Prävention ja, vollständiges verschleiern nein. Die Einstellungen sind gegeben. ;-)

Du schaffst mit Goldenen Löffel und Bot mindestens 10-Spiele, wenn Du darauf hinaus willst. Ohne Bot sind mit Goldenen Löffel sind mindestens 4-5-Spiele möglich. :-)
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Old 12/01/2023, 10:41   #394


 
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Changelog 02/10/2023:
  • Battleground (GBG)
    • Added - max_points_offset - max. besieger points with offset (sample: 160 points total, offset 2, stop is at 158)
  • Recurring Quest
    • Added - is_enabled - enable-/disable recurring-quest
    • Added - requirements - defines list of requirements for recurring-quest

The bot has received a new A.I. mode for auto-battle in the Guild Battleground, which is active immediately if no units are set. The units are completely self-selected. Nothing further needs to be done. For the Titan Age there is a semi-A.I. Mode.

The function will be activated over the next few days, with an interim update.
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Old 12/23/2023, 22:41   #395
 
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Super Händler, besonders für PC Dummies wie mich, vielen Dank
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Old 12/24/2023, 14:17   #396
 
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Kann ich nur bestätigen. Super Service und gutes Produkt!
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Old 01/11/2024, 21:49   #397
 
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Freundlicher Kontakt, sehr nett, und das Programm ist aktuell. Die Sniper-Funktion hat es in sich. Danke für den herausragenden Service und die angenehme Kommunikation!
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Old 04/05/2024, 17:24   #398


 
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Changelog 2024/04/05:
  • Environment
    • Added - battleground.specific - server-attribute to define declare specific units on each server
    • Added - guild_expedition.specific - server-attribute to define declare specific units on each server

  • Guild-Battleground (GBG)
    • Added - automatism.signal.is_ignore_enabled - enable-/disable to stop automatic battle run on sector
    • Added - automatism.signal.is_attack_enabled - enable-/disable to start automatic battle run specific sector
    • Added - automatism.signal.min_percentage - declare min. percentage for sector of gain attrition to fight on it
    • Added - automatism.signal.max_percentage - declare max. percentage for sector of gain attrition to fight on it
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Old 04/20/2024, 23:02   #399


 
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Changelog 2024/04/20:
  • PvP-Arena
    • Added - pvp_arena.min_unit_hitpoints - min. hitpoins each/unit in percentage
    • Added - pvp_arena.min_opponent_level - min. opponent level (1 = low, 2 = medium, 3 = hard)
    • Added - pvp_arena.speed - speed in milliseconds, min. value 1000
    • Added - pvp_arena.specific - defines selectable unit for pvp-arena fight
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