For me it's working.. the problem is not to correctly configure preferences about support... here are my clues
1. be sure you activate/allow "decorations" in yor pollish options...
2. It works same way as FP, putting only the last egg (from 6 in the bar) for not getting full of them Hides every egg
1. be sure you activate and priorize "Support" on "Search order" support tag
2. be sure you activate and priorize "Decoration" on "Building Type" support tag
3. be sure you activate and priorize "Hide easter egg" on "Support" support tag
For now it works hidding eggs as support action, but not collecting hidden eggs on your own town... that's the partial support advised... but for me it's ok
Easter Eggs with custom rules do not seem to work ,not collecting hidden eggs on your own town...blacklists the players for 15 minutes
Thanx for this update. GREAT work Pyromancer
Easter Eggs with custom rules do not seem to work ,not collecting hidden eggs on your own town...blacklists the players for 15 minutes
Thanx for this update. GREAT work Pyromancer
Woah, put that sarcastic comment back up your *******, *******.
He's doing this in his free time. For free. You can enjoy it. For free. Did I already mention it was for free? I don't think I have: he's doing it for free. You're also not obliged to download the update.
Maybe make a backup before you **** over it.
Woah, put that sarcastic comment back up your *******, *******.
He's doing this in his free time. For free. You can enjoy it. For free. Did I already mention it was for free? I don't think I have: he's doing it for free. You're also not obliged to download the update.
Maybe make a backup before you **** over it.
Thanks for the new update Pyromancer.
If noticing in my previous posts you see that is not to criticize ...
Have lias comentares things before and I always thanked the work of the grand Pyromancer.
Excuse my English but English is the google translator
If noticing in my previous posts you see that is not to criticize ...
Have lias comentares things before and I always thanked the work of the grand Pyromancer.
Excuse my English but English is the google translator
This is my first bot and it's made for a browser game called Forge of Empires as you can see from the name. It's a work in progress so if you find any bugs or you would like to see a feature added please write it here.
Latest version: 1.6.0.0 (2014-04-10)
Tested on game version: 1.23
Features:
Collect items (gold, production, goods, military ...)
Clear stale production
Clear plundered production
Automatically train military units
Start supplies production
Start goods production
Spend forge points
Support other players by motivate/polish
Auto relog
Proxy options
Resource display
Remember login information
Notifications (forge points full, blueprint found ...)
Run in system tray
Run on Windows startup
Latest version check
All countries supported
Make sure you check the preferences of the application if you want to disable/enable a feature or change any other settings.
Requirements:
You must have Microsoft .NET Framework 4.0 installed.
How to use the bot:
Simply start it, enter your account information and click on login and the bot will start working.
All the information about what the application is doing can be seen in the Info and Log tab.
How to set Support options:
There are two main support options: Globa and Custom.
Global is affected for every player with the exception of players in Custom.
Search order is the order in with the bottom Priorities will be excecuted to find the building to support.
Priorities tell the search algorithm which building to support if there are more than one.
Custom options must be set for every player that has a special support building search.
One of the important options is the strict checkbox. If the checbox is checked then the player will only be support if the match is found. If the checkbox is not checked and no building was matched then that player is supported with the Global rules.
This is useful for example if you want to polish a player but if no building is currently polishable then pick another building by the Global rules.
To use the forge points spending feature you must first enable it the preferences (1), then you must choose where to spend your points on (research or great building (2)) and the last thing is limit when to spend forge points (3). Forge points will only be spend when you have more of them than the number you set (3).
Spending forge points on research:
If you choose to spend forge points on research you can set additional options in the Research tab. The only option there is if you would like the research to also be unlocked when you have sufficient resources (1).
Spending forge points on great building:
If you choose to spend forge points on a great building you can set additional options in the Great building tab. There are two options that you must set. First is the name of the player (must be your neighbour, guild member, friend or yourself) that has the great building that you want to spend forge points on (1). The second option is the great building that you want to spend forge points on (2).
I'm releasing part of my code for the bot. You can use the code to connect to the FoE server and do requests like pickup coins, start production ...
The zip file contains a Visual Studio 2013 solution with all the source code and a short example on how to use it. If you have any problems or questions just ask them in this thread.
Debug/trace (detailed log of what the application is doing)
Bug fixes
Some other minor changes
- 2014-02-06
Spend FP on great building
Simpler/faster custom support rules
Bug fixes
Some other minor changes
- 2014-01-24
Spend FP on research
Quest complete notification
New ingame message notification
.NET version lowered to 4.0 (so it works on Windows XP)
Include/exclude search conditions in Support -> Global
Modern era added
Exclude/include friends from neighbours when supporting ...
Version check
IP check on connection
- 2014-01-03
Max FP notification
New blueprint found notification
IP check (useful when using a proxy)
[Partially implemented]Better pickup / start production information
Automatically send error logs to me. (Can be disabled in the options)
Some other minor changes
- 2013-12-19
Bug fix for an error that some people got
Some other minor changes
- 2013-12-09
[Partial]Max FP notification
[Partial]New blueprint
Resource information
Better motivate/polish options
Proxy options
Better delay between actions
[Bug fix]Some product options for supplies production don't work.
[Bug fix]Sometimes setting the options through shortcuts doesn't work.
- 2013-11-25
Added support for all countries
Donate:
There is also a paypal button in the the application if you want to donate.
And thank you to all of you who have already donated. =)
VirusTotal:
Have fun and enjoy.
I don't know all u guys but dude u don't have to spend time on making a multiple account bot, if people would just be a little smarter u know u can already do it... Just copy ur bot and rename it, open it and u can play on Millions of worlds at the same time (example) just rename ur FOE bot (add a 1 or a 2 behind it) and it already works
For me it's working.. the problem is not to correctly configure preferences about support... here are my clues
1. be sure you activate/allow "decorations" in yor pollish options...
2. It works same way as FP, putting only the last egg (from 6 in the bar) for not getting full of them Hides every egg
1. be sure you activate and priorize "Support" on "Search order" support tag
2. be sure you activate and priorize "Decoration" on "Building Type" support tag
3. be sure you activate and priorize "Hide easter egg" on "Support" support tag
For now it works hidding eggs as support action, but not collecting hidden eggs on your own town... that's the partial support advised... but for me it's ok
Thanx for this update. GREAT work Pyromancer
4. Also remember u must uncheck the custom support (it's a most significant rule)
U will get continuously 15m-blacklisted people until a new "action egg" is ready on your bar, so it will hide an egg for u and again wait for a new "egg action" in an infinite loop
[Release] Advanced Forge Of Empires Bot - FOEBot 09/17/2017 - Browsergames - 200 Replies This is the release of the first background packet bot for Forge Of Empires.
Functions:
Auto login
Pickup gold
Pickup supplies
uses the collection time of every residential / production item
very fast
works for every server
[Release] KryoBot FOE - Forge Of Empires Bot 11/25/2016 - Browsergames - 64 Replies KryoBot FOE
Forge Of Empires Bot
This bot is a side product of my current project. Therefore I wont say much about it. It's made for the game "Forge Of Empire". Some things wont work properly because the bot isn't finished yet. But it still works well.
KryoBot is a pixelsearch & image recognition bot. This means it needs the mouse to operate and
you can't do anything on your computer as long as it runs.
Features:
• Pickup gold
[Release] ivanJo Forge Of Empires BOT 08/02/2015 - Browsergames - 643 Replies This bot is work in progress and you may encounter bugs, so please post them and I’ll be glad to assist and improve it.
Should any new idea get on your mind, do not hesitate to write it to me, so we build this useful tool together.
Latest version: v1.0.13.33000 (13.04.2014)
Donate:
You’re always welcome to donate. There’s nice Donate button in the lower left corner of the application.
[Release] ForgeBot - Forge of Empires 01/19/2013 - Browsergames - 774 Replies This is the bot i made for Forge of Empires. It is still in development stages and might have bugs and errors.
Please post here any bugs or difficulties you encounter. as this bot was only tested by me, i need some feedback so i can create a more stable future version. Feature suggestions are also welcome.
Last version: v0.6.79.1208 (08.12.2012)
Download:
ForgeBot v0.6.79.1208 MediaFire