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[Release] Grepolis 2 bot

Discussion on [Release] Grepolis 2 bot within the Browsergames forum part of the Other Online Games category.

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Old 03/29/2012, 16:45   #1321
 
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I'm not able to create an account there. There is some kind of age verification on the Korean version of Grepolis? They are asking for my social security number :/

I can't test it now to find a solution

//edit
Found the problem. The server is renamed to kr4x but the login system still uses kr4. The developers probably forgot about that.
Could you wait a few days? maybe they are going to change it. If you want I can create a custom version for you tomorrow that you can use until they fix it.

~Uthar
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Old 03/29/2012, 18:54   #1322
 
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Quote:
Originally Posted by Utharnl View Post
What problems are you having? Because the only thing the script does is allowing the bot to use the latest version of IE installed on your PC. So as long as you have IE8 or IE9 installed it should improve the browser of the bot.
But if you really want to revert it you need to delete entries from your register. If you don't know how to do that I would suggest not to try it. Because it can cause problems for you pc if you remove the wrong things in the register.
Well I removed the values, but it still is problematic.
What doesnt work is:
- I can't open messages in the forum.
- I sometimes can't open messages in my inbox
- For attack/support I can select my armies, but the attack/support button doesn't work.
- In senate I can't build anything.
All this is on a Windows 2008 R2 Server with IE9.
All things above do work in my Windows XP Pro lapto with IE8.
Maybe Chrome does have a good activex which does work nicely with javascript?
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Old 03/29/2012, 20:13   #1323
 
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Those errors can unfortunately happen with all versions of IE. Most of the time you can solve this by pressing F5 in the browser tab.

If it was possible I would try Firefox or Chrome but it is not possible to implement those browsers in the bot.

The ie9 reg script is not related to those bugs and you may want to run it again. Because it improves the performance of the browser.

~Uthar
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Old 03/29/2012, 22:58   #1324
 
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Quote:
Originally Posted by Utharnl View Post

@emina
Are you still having problems?


~Uthar
hi utharn,
i was too busy the last few days and i honestly cant give you an answer.
i need to check this again. but it should still be an issue as there was no update on the bot.


EDIT:

look at this:


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Old 03/29/2012, 23:38   #1325
 
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Could you upload the file that is saved in your response folder?
Then I can look what is causing the error.

//edit
Version: 2.2.0.2 Date: 30-03-2012
New features:
-Added units for Hero World.
-Increased building levels for Hero World.
-Updated overview for Hero World.
Bug fixes:
-Fixed problem with cultural festival when you didn’t have enough gold.
-Fixed bug in building queue when using mode1.

Versions v2.2.0.1 and earlier are using an other unit queue. Use converter if you want to keep your unit queue settings.
To convert your settings place the converter in your Config folder and run it. This will create a new file called unitqueue.xml.


~Uthar
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Old 04/01/2012, 23:17   #1326
 
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Funktionieren bei euch die Bauschleifen?
Bei mir gehen die nämlich leider nicht.
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Old 04/02/2012, 11:13   #1327
 
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ja sie gehen hast du den auch alles richtig eingestellt wie erklärt im guide und er checkt die schleifen nur alle 20 min nichts so wie die farmen
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Old 04/02/2012, 15:51   #1328
 
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Hi i've been thinking about how to make the trading system more effective. and I think population is the best i found so far. the following is my idea. first the player choose the minimum population for send/receive mode.

for example, i want my city a to turn to recieve mode if population is greater than 500. then the city will get resources for buildings and units. when the population goes below 500. then it turns the trade mode to send mode start sending resources for other cities with low population. if it can be done, i think it will greatly improves the program.

Thank you
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Old 04/02/2012, 18:06   #1329
 
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Please change browser in bot to any another browser opera/chrom/firefox, cause IE 8/9 impossible to use.
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Old 04/02/2012, 18:42   #1330
 
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Quote:
Originally Posted by nicefriend View Post
Hi i've been thinking about how to make the trading system more effective. and I think population is the best i found so far. the following is my idea. first the player choose the minimum population for send/receive mode.

for example, i want my city a to turn to recieve mode if population is greater than 500. then the city will get resources for buildings and units. when the population goes below 500. then it turns the trade mode to send mode start sending resources for other cities with low population. if it can be done, i think it will greatly improves the program.

Thank you
when you are with full units and building this system stops to work!!

The only logical discrimination is resource percentage, for example:

85%
up = send
down = receive
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Old 04/02/2012, 19:07   #1331
 
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Quote:
Originally Posted by Ghost dragon View Post
ja sie gehen hast du den auch alles richtig eingestellt wie erklärt im guide und er checkt die schleifen nur alle 20 min nichts so wie die farmen
Ja, es geht jetzt, danke. ^^
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Old 04/02/2012, 21:51   #1332
 
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und woran lag es jetzt?
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Old 04/02/2012, 22:20   #1333
 
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Weiß ich selber nicht genau, vielleicht lag es an den Administrator-Rechten oder am Timer, keine Ahnung.
Auf jeden Fall habe ich den Timer auf 15 gestellt und jetzt funktioniert's.
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Old 04/03/2012, 20:46   #1334
 
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The trading system will stay as it is for the time being. But keep all the ideas coming. I'll expand the trading system in the future.

@Legioner93
It is not possible to use Firefox, Chrome or Opera with the bot.

~Uthar
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Old 04/04/2012, 10:52   #1335
 
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Grepolis 2:
Farming feature detectable if you run it for a long time!
Also make sure the setting "Delay Requests (ms)" is 1200 or higher.

This is a notice on your website,
my question is:
What do you refer to as "Long time" how much is it?
Ty ;D
KingBoldi is offline  
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