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[Release] Grepolis 2 bot
Discussion on [Release] Grepolis 2 bot within the Browsergames forum part of the Other Online Games category.
05/14/2011, 15:33
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#241
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Yes it can manage as much cities as you want. Each city will get their own settings on each tab.
~Uthar
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05/14/2011, 17:08
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#242
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@Uthar
I upgrade .net version. but it can't solve my problem.
how can I solve this. ;(
And multiple city need multiple bot program run?
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05/14/2011, 22:50
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#243
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Sorry lo62ve I have no idea what can cause this :/
But did you test it this time on an other pc? Because in your first post you were using IE 8 and now you are using IE 7?
Don't have a solution for you at the moment, everything just works fine when I test it under Windows XP.
When I find something that could solve this I'll let you know.
//edit
Quote:
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And multiple city need multiple bot program run?
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No, you need just one bot 
Only when you want to use multiple accounts you need more bots.
~Uthar
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05/16/2011, 14:32
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#244
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Could someone who has problems with the interface of the units tab test this version?
Made some changes in the dll files:
GrepBuildings.dll
GrepFarmers.dll
GrepUnits.dll
//edit
Removed attachment, see first post for newest version
~Uthar
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05/16/2011, 15:24
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#245
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Another idea:
- ability to see the caserne and port queue un the troops tab
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05/16/2011, 16:23
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#246
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I am still having an issue with the bot deciding that I have reached the looting limit
but I am still able to loot manually?
debug-@16:20 Exception in attackFarmersResponse(): Your demand isn't ready yet.
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05/16/2011, 18:17
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#247
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@jmspaggi
Will add it to the feature request post.
@ep user
That error is not caused by the recourse limit but by the farmers timer.
The resource limit has this error:
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Exception in attackFarmersResponse(): The maximum daily amount of resources for this village has been reached.
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Your error is caused by server lag, I already added a 10 seconds delay to handle the lag but will make it 20 seconds in the next release.
I suppose you're using version 1.1.5?
~Uthar
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05/16/2011, 18:22
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#248
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@Uthar
I tested GrepolisBot2_v1.1.5_guifix1 but I'm sorry it's not solved.
Just same from before ver.
Thanx for your effort to solve my problem.
I think Korean winxp is suck. your bot hasn't any problem.
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05/16/2011, 18:27
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#249
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Ah too bad 
Found a few differences between the Building and Unit tab, but that isn't causing the gui problems then.
If I think of something new I'll let you know.
~Uthar
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05/16/2011, 18:29
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#250
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BTW, the new font size is working verywell for me. I can now see "100" in the unit tab.
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05/16/2011, 19:58
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#251
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@Utharnl
How you get mood % ?
I tried to make php script for farming,but i not see % mood :\
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05/16/2011, 20:16
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#252
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@jmspaggi
Nice, an other problem solved  But still seems pc related. My GUI can now even show 1000 fine.
@Fire2nd
Look for this part in the html source:
Quote:
function map_init(){
WMap.initialize(
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It's from the http request:
Quote:
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.../game/data?action=get&town_id=...
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With POST content:
Quote:
Every farmer there is save like this:
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{"id":5320,"name":"Strihythoskos","dir":"n","expan sion_stage":4,"x":580,"y":565,"ox":629,"oy":170,"o ffer":"iron","demand":"stone","mood":7,"relation_s tatus":1,"ratio":1.25,"loot":1303195481,"lootable_ human":"tomorrow at 8:44 AM ","looted":1303159481}
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Good luck with the script.
~Uthar
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05/16/2011, 20:35
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#253
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Quote:
Originally Posted by Utharnl
@jmspaggi
Nice, an other problem solved  But still seems pc related. My GUI can now even show 1000 fine.
@Fire2nd
Look for this part in the html source:
It's from the http request:
With POST content:
Every farmer there is save like this:
Good luck with the script.
~Uthar
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Thank you,i now try
PS: at me your bot 2.0 1.1.5 not work,not farm and not make structures
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05/16/2011, 20:42
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#254
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Make sure you pressed the save button for each town, everything still works fine here.
~Uthar
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05/16/2011, 20:48
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#255
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Quote:
Originally Posted by Utharnl
Make sure you pressed the save button for each town, everything still works fine here.
~Uthar
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Yes,i have pressed save,also + times but not work..and i not know why.
PS: but game/data?action=get&town_id=xxxxx&h= what is &h=?
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