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Model Change Resources

Discussion on Model Change Resources within the Bless Online forum part of the MMORPGs category.

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Old   #1
 
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Model Change Resources

Hey,

so since the Client is not protected, we could just modify the Turban to be viewed from across the map.

However since I never found a Turban, I cant tell the Real name. If some of you find a Turban, notice the Name (before you Press F) so we can modify it.

Normal Resources are saved in : LD_Collection_A.upk

however I wasn't able to propperly repack the FIles.
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Old 06/07/2018, 17:04   #2
 
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Old 06/08/2018, 07:39   #3
 
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Very much interested in this. I was looking into doing the same thing.
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Old 06/08/2018, 11:27   #4
 
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PM me if we can make easy the turban=)
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Old 06/08/2018, 11:51   #5
 
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What are you using to make modifications to the UPK files?
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Old 06/08/2018, 13:04   #6
 
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I tried a simple Repacker which didnt worked yet. It always crash, I asume the have a CRC check.
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Old 06/08/2018, 14:09   #7
 
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so did you find the turban ? i think it is refered as "crown" not turban and here is also the resource dungeon name :

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Old 06/08/2018, 15:45   #8
 
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$*propInfo-DG_Dacanda_GotosCrown_GradeLv2-name_k=Ruru Brother Turban




Can someone confirm if this is the Turban?
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Old 06/08/2018, 15:56   #9
 
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Quote:
Originally Posted by Littledagger View Post
$*propInfo-DG_Dacanda_GotosCrown_GradeLv2-name_k=Ruru Brother Turban




Can someone confirm if this is the Turban?
Yes it looks like this ingame.
But the ID name is strange...
Is there more than one of this?
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Old 06/08/2018, 15:57   #10
 
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Well now we just need modify the File. Lets see if someone have a Tip, replace it with a different file didnt worked.

Also I didn't found a way to edit *.staticmesh yet.

Not sure about the export with Umodel, since it is a *.pskx
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Old 06/08/2018, 16:26   #11
 
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Not sure if hex editing would be a better choice. You know simply modify the size of the crown. But I cannot find the location for such parameter in UE explorer.
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Old 06/08/2018, 16:43   #12
 
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yeah true. Yeah UExplorer only list textures no?
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Old 06/08/2018, 17:10   #13
 
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For me UE Explorer only listw tables but no objects.
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Old 06/08/2018, 19:11   #14
 
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Littledagger - don't you need to simply put the altered UPK in a folder that starts with a letter that appears earlier than the one the LD_Collection_A.upk is listed in so that Unreal loads that and ignores the one in GameResource? (So create a folder that starts with A-F and put it in there) In the same way that they removed all the trees for that FPS fix?
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Old 06/08/2018, 19:27   #15
 
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Yep this working, removing Objects also work easy, but I tried to replace the Iron Ore with Gold Ore (renamed each File) but then the Game just crashed.
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