Quote:
Originally Posted by optical1298
whoops is it fixed?
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̶C̶o̶n̶s̶i̶d̶e̶r̶i̶n̶g̶ ̶t̶o̶d̶a̶y̶ ̶i̶s̶ ̶w̶e̶d̶n̶e̶s̶d̶a̶y̶,̶ ̶a̶n̶d̶ ̶u̶s̶u̶a̶l̶l̶y̶ ̶i̶t̶'̶s̶ ̶t̶h̶e̶ ̶d̶a̶y̶ ̶w̶h̶e̶n̶ ̶g̶a̶m̶e̶ ̶i̶s̶ ̶g̶e̶t̶t̶i̶n̶g̶ ̶p̶a̶t̶c̶h̶e̶s̶,̶ ̶I̶'̶d̶ ̶a̶s̶s̶u̶m̶e̶ ̶y̶o̶u̶ ̶e̶i̶t̶h̶e̶r̶ ̶n̶e̶e̶d̶ ̶t̶o̶ ̶r̶e̶p̶l̶a̶c̶e̶ ̶
B̶l̶a̶c̶k̶D̶e̶s̶e̶r̶t̶E̶A̶C̶.̶e̶x̶e̶ ̶a̶g̶a̶i̶n̶ ̶o̶r̶ ̶h̶a̶c̶k̶ ̶n̶e̶e̶d̶ ̶t̶o̶ ̶b̶e̶ ̶m̶a̶n̶u̶a̶l̶l̶y̶ ̶u̶p̶d̶a̶t̶e̶d̶ ̶b̶y̶ ̶t̶h̶r̶e̶a̶d̶ ̶a̶u̶t̶h̶o̶r̶.̶
nvm, apparently I was too slow on writing my reply. Anyways, if it still works as a bypass, you can just
relatively easily make hack yourself. Finding local actor is super easy in bdo, and for animation speed offsets you could just kindly ask thread author.
Quote:
Originally Posted by Ustonovic
No probably just changed addresses in the new client update but since there doesn't seem to be much interest in this I wont update it.
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