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[C++] International C++ Bot: Beta Release
Discussion on [C++] International C++ Bot: Beta Release within the Battle of the Immortals forum part of the MMORPGs category.
08/16/2012, 22:00
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#1636
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Join Date: Sep 2008
Posts: 33
Received Thanks: 4
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ty inathero your awesome
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08/17/2012, 00:03
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#1637
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Join Date: Oct 2009
Posts: 1,217
Received Thanks: 687
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Quote:
Originally Posted by DMOC
ty inathero your awesome 
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thanks mate ^^
Ok, apparently heal slots were not working, mainly cause I forgot to write an update thread. Fixed it, works 100% no issues what so ever.
Skill slots remain the same, works fine, just causes the character to be choppy in game, but nothing I can do, seems to be something built in the game when you press multiple skills in a short succession.
I have saving for all the heal slots which works fine, and works on the fly. Will write the saving code for evertthing in the bot at the very end of develiopment, or when I'm bored. Cause it's really tedious.
Currently Working on:
- MultiClient Switcher (will act as the current bot, where you have one bot per client, will fuse them into one in the future. - DONE
- Buff Slots - DONE
- Pet Heal Slots - DONE (Not tested, however it should technically work correctly.)
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08/17/2012, 02:36
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#1638
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Join Date: Sep 2008
Posts: 33
Received Thanks: 4
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nice work hope u keep with the update
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08/17/2012, 03:07
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#1639
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Join Date: Oct 2009
Posts: 1,217
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Will do ^^
Current Status:
- Temporarily stop bot when player is typing
- Player Status Window
- Pet Status Window
- Open Repair Window
- rescan option on MultiClient Selector
- Summon Pet if Not Summoned
- Attack Only Selected Enemy
- Use XP Skill when Rage is 10000
btw anything "new" that was added to BoI that could be "bot-ized"? I stopped playing before the fusion with a pet happened, so after that I have no idea :S
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08/17/2012, 03:20
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#1640
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Join Date: Sep 2008
Posts: 33
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all i can tell ya is that you doing a great job
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08/17/2012, 03:29
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#1641
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Join Date: Oct 2009
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How the bot looks currently.
Do note this is not final, this is just a working prototype
I'm going to skin it later, like I did with my IM messenger. Probably not extreme, but it'll have a nice background and everything.
Also I wrote an animation class, so when you open the bot, it "fades in" and when you close it, it "fades out"
This is how it currently looks:
^-- For this one I did something a bit different. The multiclient switcher does indeed work, the presets do not yet.
I remembered someone asking for this a long time ago, and I'll implement it in this bot.
What it was, was to have different presets for a single character, intead of having to make a "hack" of it, by having serveral character.ini's and switching them in and out.
So what i am planing to do is to have 3 presets for each character, so say your charact'ers name is Bob.
Bob can have 3 presets, Tank, PvP, and Healer.
And when you switch preset, it loads the saved preferences from that preset easily.
Also have the "Rename Presets" button, so you can change the names from "Preset 1" to "PvP slayer" or something.
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If you have any suggestions, let me know. Also you can move the tabs around to have them in whatever order you want. What is shown is the default.
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08/17/2012, 04:08
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#1642
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elite*gold: 0
Join Date: Sep 2008
Posts: 33
Received Thanks: 4
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wow very nice O.O
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08/17/2012, 04:24
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#1643
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Join Date: Oct 2009
Posts: 1,217
Received Thanks: 687
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Current Status:
- MultiClient Switcher (will act as the current bot, where you have one bot per client, will fuse them into one in the future.
- Buff Slots
- Pet Heal Slots (Not tested, however it should technically work correctly.)
- Temporarily stop bot when player is typing
- Player Status Window
- Pet Status Window
- Open Repair Window
- Open Stash Window
- rescan option on MultiClient Selector
- Summon Pet if Not Summoned
- Attack Only Selected Enemy
- Use XP Skill when Rage is 10000
Player Status Window:
Attached:
Detached:
--------------------------------------------------------------------------------------
Pet Status Window:
Attached:
(Do Note that it looks ugly because of scaling, you can scale the main bot to be smaller, and it looks nicer. When you detach, it automatically gets scaled down and you can see below that it looks nicer)
Detached (next to Player Status Popup Window):
-------------------------------------------------------------------------------------------------------------------------------------------
General Options:
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08/17/2012, 05:54
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#1644
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elite*gold: 0
Join Date: Sep 2008
Posts: 33
Received Thanks: 4
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wow u really amaze me Inathero you got good skill for this type of thing ^^
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08/17/2012, 06:53
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#1645
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Join Date: Aug 2012
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is a good bot well done.
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08/17/2012, 07:02
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#1646
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Join Date: Oct 2009
Posts: 1,217
Received Thanks: 687
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Thanks, gonna take a rest now, do the rest tomorrow. I believe the bot is more or less functional now, surprised that it's ready for public testers within a day already. This bot I spent so far about 3 days on it or so? a total of probably 10 hours i think haha. And the original bot took me about 3 weeks, and it wasn't as complete as this one (and this one isn't even complete yet). I dunno what to say.. xD
So yea, if you guys are interested in closed beta testing for this bot, you need to do this:
Send me a PM with the title "I want to test your bot". and write a short paragraph, like 2 sentences if you want to, as to why you want to test. Reason I'm asking this is because I want to see if your english communication skills are adequate, because there's alot of non-english speakers monitoring this forum and it would be a headache for me to try to decipher broken english bug reports lol.
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08/17/2012, 11:11
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#1647
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Join Date: Jul 2010
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looks pretty nice allready
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08/17/2012, 11:23
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#1648
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Join Date: Jul 2009
Posts: 3
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hhandle not found it says
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08/17/2012, 11:39
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#1649
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Join Date: Jun 2011
Posts: 115
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"hhandle not found" Guess you haven't read the thread enough or you're just naturally dumb. Right click the program and choose "Run as administrator". Inathero has even stated that in the first post.
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08/17/2012, 15:54
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#1650
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elite*gold: 0
Join Date: Jul 2010
Posts: 109
Received Thanks: 16
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Quote:
Originally Posted by m2rter
"hhandle not found" Guess you haven't read the thread enough or you're just naturally dumb. Right click the program and choose "Run as administrator". Inathero has even stated that in the first post.
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either that or game not opened
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