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Aura Kingdom Bot

Discussion on Aura Kingdom Bot within the Aura Kingdom forum part of the MMORPGs category.

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Old 07/19/2014, 19:40   #76
 
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Quote:
Originally Posted by izkandertxu View Post
Windows Mode or full screen?
You need your resolution to be 1024x786 or 1920x1080. The game needs the same resolution. Then it will automatically run in fullscreen.
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Old 07/19/2014, 20:29   #77
 
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any update with the problem of the map?
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Old 07/19/2014, 21:41   #78
 
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sorry but it log on, walk and jump but dont atack and i have not nothing covering the keys... why?
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Old 07/19/2014, 21:48   #79
 
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Great work botgramming!

It's nice to see a very functional bot release for this game I'm impressed you've added a custom loader, and I'm curious to know how tricky it was to make :P

Is this using any injection or anything right now or is it a pixel bot for the moment? (I'm pretty sure its pixel because of the resolution requirement). If its pixel, are you planning on injecting eventually?
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Old 07/19/2014, 22:53   #80
 
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Quote:
Originally Posted by izkandertxu View Post
Windows Mode or full screen?
I would prefer windowed mode.

Quote:
Originally Posted by TheStupidDog View Post
Great work botgramming!

It's nice to see a very functional bot release for this game I'm impressed you've added a custom loader, and I'm curious to know how tricky it was to make :P

Is this using any injection or anything right now or is it a pixel bot for the moment? (I'm pretty sure its pixel because of the resolution requirement). If its pixel, are you planning on injecting eventually?
Yeah, it is pixelanalytic-based. I don't think we will do something with injections, because it is a completely different way to write bots. That would just kill all work we have already done.

EDIT: About the loader: It is quite easy to start an exe file. Typing the username and password isn't to hard, too. The hardest part is getting the second password in for the english clients, because of the random number spred. But in this ase it wasn't really hard because we already wrote a prgram to read the screen coordinates. This was easy to modify so it is able to read the numbers on the buttons and click them.
We might get rid of the resolution requirements rather sooner than later, by searching for specific patterns on the screen (this is needed for some problems with a different position of coordinates in the private server)
Doing dll injection might come in handy for stuff like questing or maybe even the Bot-checker captcha. We'll see. But as said before, we do not think it is necessary.
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Old 07/20/2014, 02:15   #81
 
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Quote:
Originally Posted by botgramming View Post

Yeah, it is pixelanalytic-based. I don't think we will do something with injections, because it is a completely different way to write bots. That would just kill all work we have already done.

EDIT: About the loader: It is quite easy to start an exe file. Typing the username and password isn't to hard, too. The hardest part is getting the second password in for the english clients, because of the random number spred. But in this ase it wasn't really hard because we already wrote a prgram to read the screen coordinates. This was easy to modify so it is able to read the numbers on the buttons and click them.
We might get rid of the resolution requirements rather sooner than later, by searching for specific patterns on the screen (this is needed for some problems with a different position of coordinates in the private server)
Doing dll injection might come in handy for stuff like questing or maybe even the Bot-checker captcha. We'll see. But as said before, we do not think it is necessary.
I seeeee I thought you had coded a loader that contacted the servers and passed credentials to automate the login, but if I understand correctly, it uses a form of pixel finding to use the official launcher automatically? I was wondering because a friend of mine coded a completely custom launcher to login and run the game.bin so we didn't have to use their crappy loader (I hate how it seems to run checks when theres no need, and doesn't let you skip.

Well, once again I'd like to congratulate you on your work, and also apologise for how much of an asshole I was on the first page. I'd had a bad day and I completely misunderstood what your original post said, and I guess I felt like an idiot because of that. Apologies for my attitude sir

I'd just like to suggest one addition you might want to add to your bot to make it more efficient too, a speed hack would likely make travelling between locations much faster and more efficient when running between monsters too. The game seems to allow for somewhere between 75-90% higher than your actual speed. Speed is stored as a float, and here's a little reference guide to find it because I don't have the current pointer handy (and I'm a lazy stoner).

Quote:
100% = 8.599999428

105% = 9.029999733

145% = 12.46999931

150% = 12.89999962

160% = 13.75999928

165% = 14.18999958
I think you might want to look into injection/memory patching a little as I can think of a few uses you can add to your bot that are pretty simple and won't require too much messing about or over-complicating things Speed being just one of them

Anyways, I need to stop typing and go and roll a phatty Good luck on the bot, and if there's anything I can do to help out just let me know There are three other people who have posted in this thread who have gone very deep into this game already and would also help (im sure). They're Oriya9, Alain and ntKid
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Old 07/20/2014, 03:14   #82
 
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the bot still needs a lot of work, right now it's not worth using it because of the bot trying to access the map and it's not working as intended.
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Old 07/20/2014, 09:36   #83
 
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Botgramming it Works fine but when is bottíng more or less 30minutes the map is buged and all time bot open and close the map... Will u fix it?sorry my english im spanish
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Old 07/20/2014, 11:29   #84
 
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Quote:
Originally Posted by pureleech View Post
the bot still needs a lot of work, right now it's not worth using it because of the bot trying to access the map and it's not working as intended.
Do you play on german, english or unoffizial servers? I need some details to fix that.

Quote:
Originally Posted by izkandertxu View Post
Botgramming it Works fine but when is bottíng more or less 30minutes the map is buged and all time bot open and close the map... Will u fix it?sorry my english im spanish
It worked 30 minutes and then the bug from above appeared? Please make a screenshot next time and send it to me with the map open. You can blur out your character details. ^^
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Old 07/20/2014, 11:32   #85
 
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i play in english version
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Old 07/20/2014, 11:47   #86
 
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i too on englush version but when bug cant take screenshot because only open and close map xD its crazy

´maybe if u want add me at skype and when bug apears can make a call with mi screen or teamviewer

Normally the bot opens the map and choose where you will go, but sometimes it does not work and begins to open and close the map like crazy not chosen destination and staying stopped
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Old 07/20/2014, 15:03   #87
 
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Is der bot sicher von viren trojan?

dont work i push farm crash
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Old 07/20/2014, 15:43   #88
 
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dont press farm, only push f10 with UI100%
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Old 07/20/2014, 20:10   #89
 
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Always getting System.NullReferenceException or System.InvalidCastException when I try to use the bot
(Using Win7-64bit)
Tried the farm button and F10, neither worked.
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Old 07/21/2014, 04:48   #90
 
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I can't make it work, it just moves around opening and clossing the map (yeah, I'm pressing F10 to start, pressing farm Crashes the program, also idk about the names coz all are on German :c
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