Quote:
Originally Posted by botgramming
Yeah, it is pixelanalytic-based. I don't think we will do something with injections, because it is a completely different way to write bots. That would just kill all work we have already done.
EDIT: About the loader: It is quite easy to start an exe file. Typing the username and password isn't to hard, too. The hardest part is getting the second password in for the english clients, because of the random number spred. But in this ase it wasn't really hard because we already wrote a prgram to read the screen coordinates. This was easy to modify so it is able to read the numbers on the buttons and click them.
We might get rid of the resolution requirements rather sooner than later, by searching for specific patterns on the screen (this is needed for some problems with a different position of coordinates in the private server)
Doing dll injection might come in handy for stuff like questing or maybe even the Bot-checker captcha. We'll see. But as said before, we do not think it is necessary.
|
I seeeee

I thought you had coded a loader that contacted the servers and passed credentials to automate the login, but if I understand correctly, it uses a form of pixel finding to use the official launcher automatically? I was wondering because a friend of mine coded a completely custom launcher to login and run the game.bin so we didn't have to use their crappy loader (I hate how it seems to run checks when theres no need, and doesn't let you skip.
Well, once again I'd like to congratulate you on your work, and also apologise for how much of an asshole I was on the first page. I'd had a bad day and I completely misunderstood what your original post said, and I guess I felt like an idiot
because of that. Apologies for my attitude sir
I'd just like to suggest one addition you might want to add to your bot to make it more efficient too, a speed hack would likely make travelling between locations much faster and more efficient when running between monsters too. The game seems to allow for somewhere between 75-90% higher than your actual speed. Speed is stored as a float, and here's a little reference guide to find it because I don't have the current pointer handy (and I'm a lazy stoner).
Quote:
100% = 8.599999428
105% = 9.029999733
145% = 12.46999931
150% = 12.89999962
160% = 13.75999928
165% = 14.18999958
|
I think you might want to look into injection/memory patching a little as I can think of a few uses you can add to your bot that are pretty simple and won't require too much messing about or over-complicating things

Speed being just one of them
Anyways, I need to stop typing and go and roll a phatty

Good luck on the bot, and if there's anything I can do to help out just let me know

There are three other people who have posted in this thread who have gone very deep into this game already and would also help (im sure). They're Oriya9, Alain and ntKid