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Detection on Community servers

Discussion on Detection on Community servers within the ArmA forum part of the Shooter category.

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Question Detection on Community servers

sup,

can someone tell me what exactly gamemasters/admins see? does WCS or CIE servers have like a auto detection system for teleports or something like that? or is it all manual review? i just started playing arma.

example:

i teleport from a to b. do they get an announcement when someone is moving too fast or irregularly?
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Old 03/06/2026, 18:47   #2

 
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Quote:
Originally Posted by LucaDerPuka View Post
sup,

can someone tell me what exactly gamemasters/admins see? does WCS or CIE servers have like a auto detection system for teleports or something like that? or is it all manual review? i just started playing arma.

example:

i teleport from a to b. do they get an announcement when someone is moving too fast or irregularly?
Very server dependent, some servers have made their own custom mods to detects cheats. Roleplay servers have the strongest protections, I have rarely seen anything on Conflict servers.

WCS specifically is only people spectating in gamemaster, they can basically just fly around and look at players. no first person spectating.

For the roleplay servers, just use esp and aimbot and no recoil, anything else is a risk

Unless you are doing any sort of scripting I wouldnt worry on conflict servers. I can pretty confidently make this claim since I often analyze the mods used on these servers
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