tried it in a singleplayer, worked without a issue then hopped over to multiplayer where i tried a popular king of the kill server and tried it in there and worked like a charm, i can give him a nice vouch from me. heres the script i used to test it with
Code:
begin =
{player addAction ["OptionMenu1", om1];
};
om1 =
{player addAction ["OptionMenu1&2", om2];
};
om2 =
{removeAllActions player;hint format ["%1 had his actions removed", player];
};
call begin;