i have coded an extractor for the Data.dat/Reference.dat file (easy going).
This makes it possible to extract all the files in it.
Inside the Data.dat files i have found some file formats:
.tx1 .ecl .ean
All of this files are encrypted with the Crypto API (like the ini files) but not with the <1111> key ... they use <asdfqwer> instead.
So far it was easy going ^^ .
Now we need to make the files usable for viewing/editing ...
I'm working first on the textures(.tx1) because i think its the easiest one.
The files are DXT3 Texture files but have a custom header .. so we need to do some work to view/edit/create them. With that part i need a little bit help because my understanding of graphics files is far far away from good
Maybe someone here can help a bit to reverse the last files of archlord
Any useful hint will be good.
Ill append one of the decrypted .tx1 files.
Greez ACE







