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Archlord!?

Discussion on Archlord!? within the Archlord forum part of the MMORPGs category.

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Old 11/17/2021, 21:53   #16
 
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Original content with good rates that don't make things too easy. Balanced classes, good events. No stupid custom ****.

Contact me on discord Ryis#2537 if you have any more issues.
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Old 11/18/2021, 08:56   #17
 
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1) shrine , bg and cf should be removed,maybe keep heavens hell mobs but use them in old areas not in a new area which requires teleport, so many new areas divide players and makes old areas useless and deserted.( Maybe a good idea would be to make poison bigger and add an area there where there would be heavens hell mobs, that way we will have those good ol poison fights + heavens hell mobs)

There are so many nice spots in desert or in other areas that you can use and make those mobs elite or like cf, you dont need to have a whole separate area for that,it divides people, and the stupid level scaling in cf is retarded.

2) lv 99 should be max, if hh skills are implemented should be balanced by existing veterans before even thinking of adding them, HH gear looks a lot better that elemental ones for sure you could use them and have just a little more op stats than poison but not too much otherwise nobody will farm eles. CF armor should not exist stats are way too unbalanced/op easy to drop and ugly(pink), and makes ele gear irrelevant.

3) as far as uniques
A shuta ring for example has 1/10.000 to drop with normal rates. You could stop using refinery for combined uniques like glorious shuta ,evrybody hates the refinery system its just a casino and it makes normal uniques completely useless.

My advice for.uniques : put combined uniques as a drop from mobs like flame bears but the drop rate should be 3-4 times lower than a normal shuta for example if shutas from flame bears are 1/10.000 chance, then those same mobs could drop , combined shutas combined podon,lilin and release neck versions but in rate of 1/30.000 or more for example.

If u decide to have high drop rate then if shuta is 1/1000 drop from mobs then combined uniques should be 1/3000 or 1/4000, u get my point.

This will make everything so much more valuable and stop this refinery madness, when u drop something u know its good and dont have to refine 1000 times.
Also combined uniques should drop as 2 slot minimum and a small chance at 3 slot.

As far as excellent uniques they should also drop from mobs but even harder than combined uniques maybe 2x or 3x harder than combined and delete stupid stats like absorb stat /xp bonus in excellent blode, make everything valuable maybe +2 skills.

And now you will ask well with normal rates nobody will play. Sure you would be right but first of all u can increase rates and second of all in flame bears for example in stead of dropping only normal shutas and the necklaces you will be able to drop also combined and excellent which means even if the rates are low the items that can drop are a lot more in quantity than before.

Convert a lot of mobs out in the wild as ele mobs so people can farm uniques, this will make use of the old places/areas and make the wolrd feel so much more alive than everyone beeing in his own corner cf/bg/hh all of those are antisocial areas. Archlord is meant to be an open social mmo.



Make the open world for farm + xp there are so many nice and unused areas.Asylum should be the center of xp for most leveling. Maybe add floors to asylum?


You have to introduce new things as what i have suggested to draw people from justac otherwise they will just stay there.

Another suggestion is to enable a small % chance of realm drops ( ice psn light) from all mobs in the world that drop uniques/combined uniques but a smaller chance than ele.worlds, that will count a lot for people (imo).

Hh uniques shouldnt exist imo.

3)Uniques as fearless should be dropped from limited events, for example for 5 days fearless neck drop is enabled from ele mobs of lv 3x but with low rate of course.

Every month/week spawn bosses/mobs with 3-4x more drop in random spots in the middle of the desert that will drop guaranteed combined/ excellent uniques and realms this will bring huge fights, but rates need to be low for those uniques to have value,most rewards from boss fights in other servers are useless and waste of time.

4) As in other mmos, add a worldwide announcement everytime someone drops a unique or realm , would be rly cool.

5) Make cc items dropabble ( lens, combi, toas) from ele mobs only.

These are my suggestions for now, if you want more details, seldom#7598 on discord.

Could help u with unique stats/ realm stats/ which mobs areas to make farmable etc etc.
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Old 11/18/2021, 17:40   #18
 
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how can i join

How can I join to test this server? Is there Discord or another community?
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Old 11/18/2021, 18:11   #19
 
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dont have nothing atm
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Old 11/19/2021, 11:48   #20
 
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All weapons and armours should never have a chance to be destroyed, Reset maybe but never destroyed!
Through out the years we have lost several Guildies even enemies mainly beacause they have lost a item by blowing it up!
This game is far to old for **** like that especially if you want to keep them around.
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Old 11/22/2021, 11:22   #21
 
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I'm currently working on a detailed comparison of Justac/WOC features in an Excel spreadsheet format which will be available online and could be used a reference for future servers. It should be done this week
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Old 11/22/2021, 12:41   #22
 
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Quote:
Originally Posted by doxara View Post
I'm currently working on a detailed comparison of Justac/WOC features in an Excel spreadsheet format which will be available online and could be used a reference for future servers. It should be done this week
Thank you very much for your work. I would enjoy reading this once you're done.
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Old 12/04/2021, 21:59   #23
 
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Hey sorry guys I was pretty busy last week so I didn't had much time to work on it. Also, I didn't think there would be that much features to note, but turns out I was wrong. Here is how the table looks like so far, it's maybe 50% done:



You can leave comments or write me a PM if you notice wrong information or simply want to suggest better one. I will update the table daily.
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Old 12/05/2021, 15:22   #24
 
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Quote:
Originally Posted by doxara View Post
Hey sorry guys I was pretty busy last week so I didn't had much time to work on it. Also, I didn't think there would be that much features to note, but turns out I was wrong. Here is how the table looks like so far, it's maybe 50% done:



You can leave comments or write me a PM if you notice wrong information or simply want to suggest better one. I will update the table daily.
Thank you very much for your work
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Old 12/07/2021, 15:45   #25
 
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do they really ask cc for lottery on woc? op p2w then
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