I always helped the Archlord Community so in this thread I want help players to translate the game in their language and I think, it's a good way to bring more people in the new Osiy Server.... So if you want Archlord in your language i can help you
I just ask you to translate these sentences/words in your language and i will create INI files.
Estimated time to translate all the game = ~ 15/20h
Damage
Resistance %
Skill Block %
Max. HP
Max. Mana
Max. HP %
Max. Mana %
Movement Speed %
Attack Speed %
Strength
Agility
Intelligence
Stamina
Wisdom
Defense
Attack Rating
Block %
Rank -
Rank
All Elemental Attacks
All Elemental Resistances %
All Stats
% chance on hit to strike your target for % damage.
% chance on hit to stun your target for sec.
% chance when hit to convert % of damage taken into restored health.
HP Recovery every sec
Learned skills upgraded by rank.
Learned skills upgraded by ranks.
Bonus XP %
Bonus Gold %
Bonus drop rate %
Reduces skill cast time by %
Reduces skill cooldown time by %
Ice Damage
Dodge %
% chance on hit to wound the target dealing physical damage a second for seconds.
% chance on hit to curse the target dealing arcane damage a second for seconds.
% chance on hit to saturate the target dealing water damage a second for seconds.
% chance on hit to scorch the target dealing fire damage a second for seconds.
% chance on hit to pummel the target dealing earth damage a second for seconds.
% chance on hit to blast the target dealing air damage a second for seconds.
% chance on hit to infect the target dealing poison damage a second for seconds.
% chance on hit to chill the target dealing ice damage a second for seconds.
% chance on hit to shock the target dealing lightning damage a second for seconds.
Lightning Damage
Poison Damage
Ice Resistance %
Lightning Resistance %
Poison Resistance %
Fire Damage
Earth Damage
Water Damage
Mana
.% chance on hit to deal target % damage
.% chance on hit to stun target for sec.
Bonus XP .%
Bonus Gold .%
Bonus drop rate .%
Reduces skill cast time by .%
Reduces skill cooldown time by .%
Magic Damage
Dodge against Melee attacks %
Dodge against Ranged attacks %
Fire / Water / Earth Damage
Administrator's Attack
Administrator's Max. HP %
Administrator's Max. Mana %
Critical Hit Rate %
All Elemental Attacks / All Elemental Resistances %
Mana Recovery every sec
Ice / Lightning / Poison Resistances %
Reduces skill cast/cooldown time by %
Water / Fire / Earth / Air / Magic / Ice / Lightning / Poison Damages
<Administrators option> Damage
Ice / Lightning / Poison Damage
Weapon / All Elemental Attacks
Heroic Damage
Heroic Defense
Ignores Defense with % chance during Attack
Ignores All Elemental Resistances with % chance during Attack
Critical Hit Resistance %
% chance on hit to deal target % damage
% chance of inflicting physical damage a second for seconds
% chance of inflicting arcane damage a second for seconds
% chance of inflicting water damage a second for seconds
% chance of inflicting fire damage a second for seconds
% chance of inflicting earth damage a second for seconds
% chance of inflicting air damage a second for seconds
% chance of inflicting poison damage a second for seconds
% chance of inflicting ice damage a second for seconds
% chance of inflicting lightning damage a second for seconds
Reinforcement Success Rate %
Ice / Poison / Lightning Damage / Resistance %
% Critical Damage with % chance
Heroic Attack Power/Defense
% chance on hit to stun target for sec.
All skills level up
% chance when hit to convert % of damage taken into restored health
Dodge against Melee/Ranged attacks %
Block Rate/Skill Block Rate %
Chance to Ignore Defense by %/ All Elemental Resist. by %
Resistance % / Dodge %
Reduces skill cast time by % / Attack Rating
Ignore Physical Resistance %
Ignore Block Rate %
Ignore Skill Block Rate %
Ignore Dodge %
Ignore Critical Hit Resistance %
Ignore Stun Resistance %
Damage
Attack Rating
Ice damage +6 with a 4% chance to slow the target for 5 seconds
Ice damage +7 with a 5% chance to slow the target for 5 seconds
Ice damage +8 with a 6% chance to slow the target for 5 seconds
Lightning damage +6 with a 4% chance to stun the target for 3 seconds
Lightning damage +7 with a 5% chance to stun the target for 3 seconds
Lightning damage +8 with a 6% chance to stun the target for 3 seconds
4% chance on hit to deal 15 poison damage every 3 seconds for 30 seconds
5% chance on hit to deal 20 poison damage every 3 seconds for 30 seconds
6% chance on hit to deal 25 poison damage every 3 seconds for 30 seconds
5% chance to reflect 2 damage back to the attacker when hit
5% chance to reflect 4 damage back to the attacker when hit
5% chance to reflect 6 damage back to the attacker when hit
Block
Defense
Max. HP
Max. Mana
Max. HP
Max. Mana
Resistance
Skill Block
Reduces poisoning duration effects by 4 seconds
Reduces slowing duration effects by 2 seconds
Reduces your chance of being stunned by 5%
Reduces your chance of being stunned by 10%
Reduces your chance of being stunned 15%
Restores 4 mana every 10 seconds
Restores 5 mana every 10 seconds
Restores 6 mana every 10 seconds
Heals you for 4 health every 10 seconds
Heals you for 5 health every 10 seconds
Heals you for 6 health every 10 seconds
Attack Speed
Movement Speed
Adds Socket and Bonus
Attack Speed
Critical Hit damage increased by
Strength
Agility
Intelligence
Stamina
Wisdom
Bonus drop rate
Movement Speed
All Elemental Attacks
All Elemental Resistances
Magic / Ice / Lightning / Poison Damages +5
Ice / Lightning / Poison Damage +5 / Ice / Lightning / Poison Resistance +8%
Attack Rate
Critical Increase
Max. Mana +50
Restores 4 Mana every 10 seconds
Reduces Skill Casting/Cooldown Time by
Max. Mana +65\nRestores 5 Mana every 10 seconds
Max. Mana +80\nRestores 6 Mana every 10 seconds
Max. Mana +90\nRestores 7 Mana every 10 seconds
Max. Mana +100\nRestores 8 Mana every 10 seconds
Max. Mana +110\nRestores 9 Mana every 10 seconds
Max. HP +50\nRestores 4 HP every 10 seconds.
Max. HP +65\nRestores 5 HP every 10 seconds.
Max. HP +80\nRestores 6 HP every 10 seconds.
Max. HP +90\nRestores 7 HP every 10 seconds.
Max. HP +100\nRestores 8 HP every 10 seconds.
Max. HP +110\nRestores 9 HP every 10 seconds.
Mana
Physical Damage
Bonus Drop Rate
Physical Resistance
Physical Defense
Physical Resistance
Max. HP
Ice Elemental Damage
Lightning Elemental Damage
Poison Elemental Damage
Skill Block Rate
Block Rate
5% chance to convert 10% of damage received into restored health\nIce / Lightning / Poison Elemental Resistance +4%
5% chance to convert 15% of damage received into restored health\nIce / Lightning / Poison Elemental Resistance +8%
5% chance to convert 20% of damage taken into restored health\nIce / Lightning / Poison Elemental Resistance +12%
5% chance to convert 24% of damage received into restored health\nIce / Lightning / Poison Elemental Resistance +14%
5% chance to convert 28% of damage received into restored health\nIce / Lightning / Poison Elemental Resistance +16%
5% chance to convert 32% of damage received into restored health\nIce / Lightning / Poison Elemental Resistance +18%
Attack Speed
All skills level up +1
Bonus Gold
Attacks the selected target
Double Attack
Attacks targets on a straight line
Slams target with Shield and stuns the victim temporarily at certain rate.
Triple Attack
Stab Attack (One-handed Sword)
Performs an Attack on a target with a Blunt Weapon, with chance of stunning it.
Range Attack using Two-handed weapons (except Two-handed Blunt weapons)
Powerful Attack (One-handed Axe)
In a fit of blind rage you deal excessive damage to your target
Increases damage dealt to targets within a certain radius of the caster.
Spinning Attack on targets within certain radius
Attacks consecutively with a weapon and summons a dragon
Temporarily increases your Attack Speed and reduces Skill Cast Time.
[Party] Temporarily increases status of the party members around the caster.
Temporarily increases One-Handed Sword damage and attack speed.
Temporarily increases One-Handed Axe damage and block rate.
Temporarily increases One-Handed and Two-Handed Blunt damage and attack success rate.
Temporarily increases Two-Handed Sword and Halberd damage\nAdditional Damage increases
Temporarily increases Shield Blocking rate and Discipline.
Temporarily increases stun resistance.
Temporarily increases Defense and Fortitude.
Temporarily increases Elemental Damage and Resistances.
Temporarily increases status of the caster with the power of Hero's spirit.
Temporarily increases Movement Speed
Temporarily increases Critical Hit damage and Critical Hit Rate
Temporarily increases Normal Attack and Elemental Attack but reduces Skill Cast Time
Sacrifices to increase other party members' health temporarily.
Temporarily increases Elemental Resistance by the power of Shield.
Temporarily sets Attack Damage to maximum\nNormal Attacks have a chance of ignoring target's Physical Defense.
Temporarily decreases target's Attack Power to minimum.
Temporarily increases your status and movement speed. HP consumed when the buff ends.
Temporarily heals yourself for a percentage of damage taken when hit.
Temporarily increases Elemental Attack, Resistance, Critical Hit Resistance, and Max. HP.\n\nHP consumed after Skill performed.
Temporarily decreases target's Defense
Temporarily decreases target's Movement Speed
Temporarily decreases target's Physical Damage
Increases your Critical Hit rate and Critical Hit damage.
Increases Defense
Increases Health
Increases Elemental Resistance
Accuracy increases\nHP increases
Attack power increases after blocking hit.
Reduce target's HP greatly with certain chance.
Rapid Attack
Armor Piercing Arrow attack on targets on a straight line
Attacks with Magic Arrow and stuns the target with certain chance.
Triple Shot Attack
Performs an attack on a target, temporarily decreases its Movement and Attack Speeds, and increases its Skill Cast Time.
Temporarily reduces target's Attack Rating.
Fire Arrow Attack
Intense shot
Long Range Attack
XPloding Arrow Attack
Cascading arrow Attack on targets within certain radius at a distance
Strong Successive Attack
Temporarily decreases target's Movement Speed
[Party] Temporarily increases Damage, Defense and Physical Resistance of you and nearby party members.
Temporarily increases Bow damage\nAttack Speed increases
Temporarily increases Crossbow damage\nAdditional Damage increases
Temporarily reduces target's Movement Speed within a certain radius at distance
Temporarily increases Defense and Skill Block Rate\nMovement Speed increases
Temporarily increases your Attack Accuracy and Dodge Rate and decreases Skill Cast Time.
Air Attack
Temporarily increases Normal Attack Range\nSkill Range increases
Poison Attack
Temporarily increases Elemental Attack and Resistance
Temporarily decreases Defense, Elemental Resistace, and Critical Hit Attack of targets.
Temporarily reduces target's Attack Speed and increase target's Skill Cast time.
Temporarily increases Elemental Resistance\nMana consumption is reduced when using skills
Temporarily increases Dodge and Discipline
Long Range DOT Attack
Temporarily cures Debuff on self at certain rate.
Temporarily removes the player's hostility points\nCancels targeting by other players in PvP
Inflicts Extreme Damage to a target and decreases its Critical Hit Success Rate and Critical Hit Attack.
Inflicts Earth Damage to a target and decreases its Critical Hit Attack.
Temporarily remove hostility points on the monster Attacking first\nReduce the player's movement speed
Increases Movement Speed
Increases your Critical Hit rate and Critical Hit damage.
Increases Attack Accuracy
Mana increases\nHP increases
Increases Dodge for Melee Attacks\nHP increases
Increases Dodge for Ranged Attacks\nMana increases
Increases Elemental Resistance
Basic long-range Attack skill of the sorcerer class
Long Range Fire Attack
Attacks targets with a Wall of Fire
Long Range Magic Bolt Attack
Long Range DOT Water Attack
Long Range Rain of Fire on targets at a distance
Performs an Attack on nearby targets and temporarily decreases their Movement and Attack Speeds with the power of Earth.
Long Range Wind Attack
Fiery Blast Attack on targets within certain radius at a distance
Powerful Tremor Attack on targets around the caster
Performs an Acid Rain attack on nearby targets and temporarily inflicts damage over time.
Long Range Water Attack on targets within certain radius
Dark Magic AOE Attack on targets around the caster
Temporarily increases the caster's Max. HP and Mana.
Binds long range targets with the power of Earth and reduces victims' Movement and Attack Speeds
Temporarily increases Staff damage\nElemental Damage increases
Temporarily increases Wand damage\nElemental Damage increases
Binds targets within certain radius around the caster with the power of Wind and reduces their Movement Speed
Extreme Damage Attack
Temporarily weakens the Defense of all targets within a certain radius
Temporarily reduces target's Movement Speed and increase target's DOT.
Temporarily increases Block and Skill Block Rate\nNormal Attacks have a chance of ignoring target's Elemental Resistance
Temporarily Casts a Weakening Spell
Temporarily increases chance of ignoring Physical Resistance and Critical Hit Resistance.
Temporarily upgrades a skill by 1 level and increases defense\nElemental Resistance increases
Temporarily reduces target's Movement Speed and Accuracy.
Temporarily reinforces your Attributes using a Hero's soul.\nNormal Attacks have a chance of ignoring target's Elemental Resistance.
Health Recovery, Damage, and Defense increases
Creates a swamp to slow the enemy and deals damage successively
Successive Energy Ball Attack
Temporarily increases Max. HP and Movement Speed and decreases Mana consumption rate for Skills.
Temporarily disrupts target's Attacks
Temporarily heals yourself for a percentage of damage taken when hit.
Temporarily absorbs damage and convert it to MP\nTemporarily increases Discipline
Skill Range increases\nNormal Attack Range increases
Increases your Critical Hit rate and Critical Hit damage\nReduces Skill Cast Time
Increases Elemental Attack and Reduces skill MP cost
Increases Health
Uses skills with no MP cost at a certain rate
Mana and HP increase
Increases Elemental Resistance
Increases Strength
Increases Agility
Increases Intelligence
Increases Wisdom
Increases Stamina
Curve and collect meat\nItems obtained are used in cooking
Used for skinning\nItems Obtained are used in Alchemy
Used to Loot Monsters Corpses\nItems obtained are used in cooking and Alchemy
Makes food using acquired ingredients.
Concocts a Metamorphosis Potion and Alchemy Box using acquired materials.
Available to Loot Monster Corpses\nItems obtained are used in cooking and Alchemy
Long-range Attack
Armor Piercing Arrow attack on targets on a straight line
Performs a powerful Attack with the power of Air on a long-range target and temporarily increases its Skill Cast Time.
Attack on target in mid-air
Performs an Attack on a target and temporarily decreases its Movement and Attack Speeds. (Bow Only)
Kataria Multi Attack (Kataria only)
Powerful Kataria Attack (Kataria only)
Long-range Attack (Bow Only)
Performs an Attack on long-range targets within a certain radius, temporarily decreases their Movement Speed, and increases their Skill Cast Time.
Timed Attack
Teleport Attack (Cannot use this to the Siege objects)
Performs an Attack on long-range targets within a certain radius with the power of Water and temporarily decreases their Critical Hit Success Rate.
Temporarily increases Movement Speed
Temporarily increases Elemental Resistance
Temporarily increases Bow damage\nAttack Speed increases
Temporarily increases Kataria Attack\nAdditional Damage increases
Deals Fire damage to the targets around the caster.
Temporarily increases chance that Normal Attacks will ignore target's Elemental Resistance.
Chance to absorb HP temporarily when Attacks succeeds
Temporarily increases status of the caster with the power of Hero's spirit.
Temporarily increases Damage (night)\nTemporarily increases Defense (day)
Temporarily increases the caster's Agility and Wisdom by getting energy from the moon.
Spinning Attack on targets within certain radius
You dematerialise from sight and become invisible\nuntil you Attack or cast a skill.
Powerful Lightning Trap
Increase Defense
Increases Accuracy and Reduces Skill Cast Time
Increases Critical Hit rate and Critical Hit damage\nIncreases Dodge against melee and ranged attack
Increases Stamina
Summons Elemental of Water 'Griolli.' Temporarily decreases the target's Attack Speed with the power of Elemental of Water
Summons Elemental of Fire 'Tuuga.' Temporarily inflicts Fire Damage over time on a target using the power of Elemental of Fire.
Summons Elemental of Air 'Silpid.' Temporarily decreases the target's Accuracy with the power of the Elemental of Air
Ice Attack
Summons Elemental of Earth 'Gradion.' Temporarily decreases the target's Defense with the power of Elemental of Earth.
Summons Elemental of Magic 'Mercury.' Temporarily blocks the target's Normal Attack with the power of Elemental of Magic.
Lightning Attack
Venomous Area of Effect Attack
Elemental AOE Attack
Summons Spirit of Poison 'Venom' causes Sustained Poison Damage with the power temporaily.
Summons Elemental of Ice 'Cygnus.' Temporarily decreases the target's Movement Speed with the power of Elemental of Ice.
Summoned Spirit of Lightning 'Silver' stuns target temporarily.
Faster HP/MP recovery for certain duration while near the caster
Increases summoned Elemental's Attack Power
Temporarily increases Staff damage\nElemental Damage increases
Temporarily increases Chakram Damage\nElemental Damage increases
Temporarily increases HP
Temporarily strengthens own Defense and reduces nearby enemy's Attack Speed
Chance to block normal attacks temporarily
Summons a party member
Attacks targets within a radius at a distance with the power of lightning\nreduces theirs movement speed
Increases Elemental Resistance and Critical Hit Resistance of you and your Summoned Elemental.
Increases the number of Summoned Elementals allowed
Restores yourown and your summoned Elementals HP
Temporarily transforms target into a creature
Increases HP of caster and the summoned Elementals
Increases Defense
Increases Attack
Increases Skill Duration
Control over Night and Day
Send message to all players\nCommand [ /archlord message]
Summons a Hail of Meteors
Summons monsters to protect the Archlord
Summons Archlord's Trusted and Faithful 3 Royal Knights
Summons Dragon Alcadia
Summon Rain for 5 minutes
Summon Snow for 5 minutes
Lightning Attack within a certain radius
Performs a Damage on a target and temporarily decreases its Block Rate.
Inflicts Earth Damage to targets in a straight line and temporarily decreases their Elemental Attack.
Performs a Damage on a target and temporarily decreases its Damage.
[Party] Temporarily increases Stamina and Strength of you and nearby party members.
[Party] Temporarily Increases the Elemental Resistances of both you and party members that are within close proximity.
[Guild] Temporarily increases the Defense of both you and guild members that are within close proximity.
Temporarily invincible to normal attack and movement speed increases.
When active you gain immunity to skill based Attacks.
[Party] When active you absorb part of elemental damage taken by your party members.
Increases your Defense, Skill Block Rate and Block Rate when holding a shield.
Performs a Damage on a target and temporarily decreases its Discipline.
Inflicts Lightning Damage to targets within a certain radius and temporarily increases their Skill Cast Time and decreases their Critical Hit Attack.
Inflicts Air Damage to targets within a certain radius and temporarily decreases their Elemental Attack.
Inflicts Ice Damage to targets within a certain radius and temporarily decreases their Attack Speed.
[Guild] Temporarily increases the Strength and Agility of both you and guild members within close proximity\nElemental Damage and Elemental Resistance increase
Temporarily invincible to stun and movement speed reduction\nMovement Speed increases
Temporarily reduces the Strength and Agility\nof both your current target and\nother targets within close proximity.
Temporarily reduces the Attack Power\nof both your current target and\nother targets within close proximity.
Removes stun and movement slowing effects on a friendly target.
Restrains your target for a\nshort period, preventing them from\nusing offensive skills.
Grants additional Attack Power, Accuracy\nand reduces your Skill Cast Time\nwhen using a bow.
Inflicts Magic Damage to a target and temporarily decreases its Dodge Rate.
Inflicts Water Damage to targets within a certain radius and temporarily decreases their Critical Hit Success Rate.
Inflicts a Damage on a target and converts some of its damage to your HP.
Inflicts Fire Damage to targets within a certain radius and temporarily decreases their Skill Block Rate
[Party] Temporarily increases the Intelligence, Wisdom\nand Attack Power of both you\nand party members within close proximity.
[Party] Temporarily increases Elemental Damage and Physical Damage by you and your party members within range.
Temporarily reduces the Intelligence and Wisdom of both your current target and other targets close to it.\nElemental Resistance decreases
You place a ward over the current target\nremoving any magical effects from them, being\npositive or negative. (Higher ranks\nallow more targets within\nclose proximity to be affected.)
[Party] Temporarily recovers HP of you and nearby party members.
Cancels stealth and invisibility effects on any targets within close proximity of you.
Grants additional Attack Power\nand Accuracy when using a staff.
Inflicts Physical Damage on targets within a certain radius and temporarily decreases their Physical Defense.
Temporarily reduces target's Skill Block Rate and Physical Resistance after an Earth Elemental Attack in a line.
Temporarily reduces Elemental Resistance after a Poison Elemental Attack on targets within range.
An ostentatious strike that deals huge\nDamage to the current\ntarget, at the cost of your own health.
[Guild] Temporarily increases the Elemental Damages of both you\nand guild members within the target area.
[Party] Temporarily increases the Attack Power of both you\nand party members within close proximity.
[Party] Increases the Critical Hit chance\nand Critical Hit damage for both\nyou and party members within\nclose proximity.
Temporarily increases your Block Rate, Discipline and Physical Resistance.
[Party] When cast on party members within close\nproximity to you, they will divert some of\nthe Damage they receive to you instead.
Represes your target for a\nshort period, preventing them from\nAttacking.
Grants additional Attack Power and Accuracy.
Temporarily reduces Physical Damage and Defense after a Lightning Elemental Attack on targets within range.
Temporarily reduces the target's Elemental Resistance and Physical Resistance after a Fire Elemental Attack.
Inflicts Magic Damage to a target and temporarily decreases its Elemental Attack and Skill Block Rate.
Inflicts Poison Damage to targets within a certain radius and temporarily deals damage over time.
[Party] Temporarily increases HP and Mana of the caster and party members within close proximity\nAttack Speed increases and Skill Casting Time decreases
[Party] Temporarily increases the Elemental Resistances and Defense of both you\nand party members within close proximity.
Removes stun and movement\nslowing effects on a friendly target.
Subdues your current target by\nreducing thier Stamina and Wisdom.
Temporarily decreases Movement Speed and increases Skill Cast Time of all enemies within a selected area.
Temporarily places a hex upon your current target\nthat reduces their All Stats.
Grants additional Attack Power and Accuracy\nwhen using a crossbow.
Inflicts a powerful Damage on a target by summoning a Giant Sword and temporarily decreases target's Block Rate and Damage
Inflicts Fire Damage to targets within a certain radius and temporarily decreases their Skill Block Rate and Movement Speed
Inflicts Ice Damage to a target, temporarily decreases its Attack Speed, and increases its Skill Cast Time.
Inflicts Air Damage to targets within a certain radius and temporarily decreases their Intelligence and Wisdom.
Temporarily increases Damage and Defense of Summoned Skeletons and increases Pet's level.
[Party] Temporarily increases the Stamina, Strength\nand Agility of both you\nand party members.
Using the dark arts to summon the Skeleton Warrior that will be under your command.
Temporarily decreases Physical Resistance and Dodge Rate of targets within a certain radius.
[Party] Temporarily recovers HP and Mana of you and nearby party members.
Any targets within the target area\nhave a chance to be subjected to a\ndeep sleep that renders them immobilized.
Reduces your Skill Cast Time and increases both\nAttack Power and Accuracy when using a wand.
Inflicts Poison Damage to a target and temporarily does continuous damage over time.
Inflicts Water Damage to targets within a certain radius and temporarily decreases their Movement and Attack Speeds.
Performs a Damage on a target and temporarily decreases its Physical Resistance.
Inflicts Lightning Damage to targets within a certain radius and temporarily decreases their Physical Defense.
[Party] Increases the Critical Hit chance, Critical\nHit damage and Elemental Damages of both you and\nparty members within close proximity.
[Party] Temporarily increases the Attack Power of both you\nand party members within close proximity.
[Party] Temporarily increases Skill Block Rate, Elemental Resistance and Physical Resistance of the caster and party members within range.
Temporarily increases the Strength, Agility and Attack Speed of\nboth you and your current target.
When active you and your\ncurrent target gain immunity\nto Elemental Damages.
[Guild] Grants invisibility to both you\nand guild members within the\ntarget area.
Increases your Attack Power\nand Accuracy when using a Kataria.
Inflicts Air Damage to a target and temporarily decreases its Strength and Stamina
Inflicts Ice Damage to a target and temporarily decreases its Intelligence and Wisdom.
Inflicts Air Damage to targets within a certain radius and temporarily decreases their Elemental Resistance.
Inflicts a Physical Damage on targets within a certain radius by making your pet explode and temporarily decreases their Skill Block Rate.
[Guild] Temporarily increases the Defense of both you\nand guild members within the\ntarget area.
Temporarily increases Summoned Monster's Elemental Damage, Max. HP and Level.
[Party] Temporarily increases the Attack Power of both you\nand party members within close proximity.
Temporarily increases Attack Speed and Physical Damage of the caster and Summoned Monster.\nCertain chance of the Summoned Monster's attacks to ignore the target's Physical Defense
Temporarily increases Defense, Elemental Resistance, and Skill Block Rate of you and your Pet.\nNormal Attacks have chance of ignoring target's Elemental Resistance.
Temporarily increases All Stats of\nboth you and your current target.
Increases your Attack Power, Accuracy and\nreduces your Skill Cast Times when\nusing a Chakram.
Inflicts Ice Damage to targets within a certain radius and temporarily decreases their Movement Speed.
Inflicts Lightning Damage to targets in a straight line and temporarily deals damage over time.
Temporarily increases maximum Heath and Max. Mana of your Guild Members within a certain radius.
Temporarily increases Defense of your Guild Members within a certain radius.
Temporarily increases the melee and ranged attack Dodge rate of your Guild Members within a certain radius.
You dematerialise from sight and become invisible\nuntil you Attack or cast a skill.
Deals poison damage every second to\nall targets within close proximity of you.
Resurrects a fallen friendly character.
Max. HP, Damage, and Defense increase
Powerful Melee attack with a weapon
Moves your character to the selected area, performs a Damage on targets in a straight line, and temporarily decreases their Movement Speed\n\nThe Skill Effect increases when you are invisible\n
Inflicts a Damage on a nearby target with a Dagger and temporarily decreases its Attack Speed.\n\nThe Skill Effect increases when the target is affected by Acrobatic Charge.\n
Inflicts Fire Damage to a nearby target and temporarily increases its Skill Cast Time.\n\nThe Skill Effect increases when the target is affected by Breaking Arms.\n
Perform a Water Damage on a target in a medium range with a one-handed weapon and temporarily decrease its Movement Speed.\n\nChance of stunning target when you are invisible.\n
Performs a Damage on nearby targets within a certain radius with a Dagger and temporarily increases their Skill Cast Time.\n\nThe Skill Effect increases when you are invisible.\n
Performs a Damage on targets in a straight line with a one-handed weapon and temporarily inflicts continuous damage on them.\n\nThe skill effect increases when the targets are affected by Precise Assault.\n
Inflicts a Damage on nearby targets within a certain radius with a Dagger and temporarily decreases their Skill Block Rate.\n\nThe Skill Effect increases when the target is affected by Blue Dire.\n
Inflicts Air Damage to medium-range targets within a certain radius and temporarily decreases their Dodge Rate.\n\nThe Skill Effect increases when you are invisible\n
Inflicts Water Damage to a nearby target and temporarily decreases its Damage.\n\nThe Skill Effect increases when the target is affected by Insightful X.\n
Inflicts Earth Damage to nearby targets within a certain radius and temporarily does continuous damage over time.\n\nThe Skill Effect increases when you are invisible\n
Inflicts a powerful Damage on nearby targets within a certain radius.\n\nThe Skill Effect increases when the target is affected by Wounding Critical.
Temporarily increases your Attack Speed and reduces Skill Cast Time.
[Party]Temporarily increases Attack and Armor of Party Members within a certain radius around the caster
Temporarily increases Damage while equipping one weapon.
Temporarily increases Damage while equipping Dagger type weapon.
Discipline and Critical Resistance increase when you are wearing a Dagger.
Temporarily increases stun resistance.
You dematerialise from sight and become invisible\nuntil you Attack or cast a skill.
Temporarily increases Elemental Damage and Resistance. Certain skill level also increases per the caster's skill level.
Temporarily converts some of the Damage taken into HP. Certain skill level also increases per the caster's skill level.
Temporarily increases Max HP. Certain skill level also increases per the caster's skill level.
Temporarily increases Dodge rate against Melee attack. Certain skill level also increases per the caster's skill level.
Temporarily increases Skill Block Rate and Block Rate. The effect increases according to the caster's skill level.
Temporarily increases Physical Resistance and enables activating multiple Masquerades at the same time.
Increases your Critical Hit rate and Critical Hit damage.
Dodge against Melee attacks Increase\nDodge against Ranged attacks Increase
Increases Attack Accuracy
Attack power increases after blocking hit.
Inflicts Ice Damage to nearby targets within a certain radius and temporarily decreases their Strength and Agility\n\nThe Skill Effect increases when the target is affected by Wounding Critical\n
Inflicts Lightning Damage to targets in a straight line and temporarily decreases their Movement Speed.\n\nTargets get stunned when they are affected by Fierce Blow.\n
Inflicts a Damage on a nearby target and temporarily decreases its Intelligence and Wisdom.\n\nThe Skill Effect increases when the target is affected by an Invisible Blade X.\n
Inflicts Air Damage to a nearby target and temporarily decreases its Skill Block Rate.\n\nThe Skill Effect increases when the target is affected by Invisible Blade X.
[Party] Temporarily increases Physical and Elemental Damage of the caster and the party members within range.
Temporarily increases Physical Resistance and Skill Block Rate of the caster and the designated target.
Temporarily gains immunity to Stun and Movement Speed reduction.
[Guild] Temporarily increases Strength, Wisdom and Stamina of the caster and the guild members within range.
Temporarily becomes invisible. Attacking or casting a skill cancels the spell. Can use in the middle of a battle.
[Party] Restores some HP to the caster and nearby party members.
Increases Accuracy and Damage while using Two-Handed weapon
Performs an Attack on a target and temporarily decreases its Movement Speed.
Performs an Attack on a target and temporarily decreases its Attack Speed.
Performs an Attack on targets within a certain radius and temporarily decreases their Defense.
Temporarily increases Defense.
Temporarily increases Xenon-type Damages.
Temporarily increases Karon-type Damages.
[Party] Temporarily recovers HP of you and nearby party members.
[Party] Temporarily increases Elemental Resistance of you and nearby party members.
Evolve to Slayer
Temporarily increases Strength and Critical Hit Attack in Slayer state.
Temporarily increases Stamina and Defense in Slayer state.
Evolve to Orbiter
Temporarily increases Agility and Damage in Orbiter state.
Temporarily increases Elemental Resistance in Orbiter state.
Evolve to Summoner
Temporarily increases Movement Speed and Attack Speed in Summoner state.
Temporarily increases Air Damage and Damage in Summoner state.
Performs an Attack on a target, with a chance of temporarily stunning it.
Performs an Attack on targets in a straight line and temporarily decreases their Physical Resistance and Critical Hit Rate.
Temporarily reduces Physical Defense and Damage after an attack within range around you.
Moves a short distance instantly and performs a powerful Attack on a target.
Performs an Attack on a target and decreases the durability of its equipped items.
Inflicts a powerful Air Damage on a target
Temporarily increases chance of converting some of your damage taken into HP.
Temporarily invincible to your enemy's Attacks.
Temporarily increases Damage by sacrificing Defense.
Increases Resistance\Increases Critical Hit Resistance\nIncrease Defense\nIncreases Skill Block Rate\nIncreases Block Rate
Increases Critical Hit Rate\Increases Critical Hit Attack\nIncrease Damage\nIncreases Air Elemental Attack\nIncreases Attack Success Rate
Reduces Movement Speed after a Successive Energy Wave Attack on a ranged target.
Performs a Piercing Attack on targets in a straight line using Energy Wave
Temporarily reduces Movement Speed and increases Skill Casting time after an attack within range.
Performs an attack on targets within a certain radius and temporarily inflicts Air Damage over time.
Reduces Physical Resistance after an attack within range.
Temporarily reduces the target's Block Rate, Skill Block Rate and Physical Damage after an Attack.
Performs an attack on a target and temporarily disrupts attacks with a certain time. Requires a weapon to be equipped.
Temporarily reduces Dodge and Movement Speed after an attack within range.
Temporarily reduces Elemental Resistance and Elemental Damage after an attack within range.
Temporarily increases Attack Speed and decreases Skill Cast Time
Temporarily increases Discipline and Defense.
Temporarily increases Elemental Resistance, Dodge and chance of ignoring Physical Defense.
Performs a Breath Attack on targets in a straight line by borrowing the Air Attribute of Mightthesis.
Summons Mightthesis' Foot to deal a physical attack to targets within range and reduces target's Physical Attack Power.
Summons Mightthesis' Wings to reduce Physical Resistance after an Air Elemental Attack within range around you.
Performs an attack on targets within a certain radius and temporarily inflicts Fire Damage over time.
Temporarily reduces Skill Block Rate, Critical Damage and Critical Hit Rate after an attack within range.
Temporarily increases Skill Cooldown and Skill Casting time after attacking a target using Mightthesis' Air Elemental power.
Assists in a battle by summoning Mightthesis Larva for a certain period of time.
Assists in a battle by summoning a monster for certain period of time.
Temporarily increases Max. HP and Defense.
Temporarily decreases Skill Cast Time.
Temporarily increases Elemental Damage and Physical Damage.
Reinforces your Attributes by borrowing Mightthesis' power for certain period of time.
A Passive Skill that reinforces Damage
A Passive Skill that reinforces Movement Speed
A Passive Skill that gives your Normal Attacks a chance of performing a Critical Hit.
A Passive Skill that increases Attack Success Rate
A Passive Skill that reinforces Defense
A Passive Skill that reinforces Damage and Elemental Attack
A Passive Skill that reinforces Dodge Rate
A Passive Skill that reinforces Discipline and Block Rate
A Passive Skill that reinforces Elemental Resistance and Physical Resistance
A Passive Skill that reinforces Defense and increases HP
Reduces Ranged and Melee Heroic Damage, as well as increases Heroic Defense if a Shield is equipped.\nThis is a passive skill.
Powerful Heroic Melee attack
[Party] Temporarily increases Physical Resistance, Block Rate and Skill Block Rate of your party members within range.
Powerful Heroic Melee attack
Reduces Magic and Ranged Heroic Damage taken by the caster, as well as increases Heroic Attack Power if a Shield is equipped.\nThis is a passive skill.
Pulls a target towards the caster after a Melee Heroic Attack on a Ranged target.\nTarget's movement speed decreases
Temporarily causes Cower with a certain chance after a Melee Heroic Attack within range around you.
Temporarily sacrifices Movement Speed to increase Heroic Defense and Max. HP.
Temporarily causes Hold with a certain chance after a Melee Heroic Attack on a ranged target.
Temporarily causes Fear on a target with a certain chance after a powerful Heroic Attack.Requires a weapon to be equipped.
Increases Attack Speed and Magic Heroic Damage Defenses if a Bow is equipped\nMelee Heroic Resistance increases\nIt is a Passive Skill
Powerful Ranged Heroic Attack within range
Removes Disease and Frenzy effects on the caster and target.
Powerful Ranged Heroic Attack within range
Increases Heroic Attack and Heroic Defense if a Bow is equipped.\nThis is a passive skill.
Temporarily causes Hold with a certain chance after a powerful Ranged Heroic Attack within range.
Temporarily causes Chaos with a certain chance after a powerful Ranged Heroic Attack within range.
Duration of the caster's negative skills increases\nHeroic Damage Increases but Defense and Block Rate decrease
Temporarily causes Frenzy with a certain chance after a powerful Ranged Heroic Attack within range.
Temporarily causes Heroic Damage Over Time after a powerful Ranged Heroic attack.
Reduces Skill Casting time and increases duration of the caster's debuffs if a Staff is equipped.\nThis is a passive skill.
Powerful Magic Heroic Attack in a line.
Temporarily increases Heroic Attack Power, Physical Damage and Fire Elemental Damage.
Powerful Magic Heroic Attack within range
Reduces Heroic Attack Power and Melee Heroic Damage, as well as increases Movement Speed if a Staff is equipped.\nThis is a passive skill.
Temporarily causes Cower with a certain chance after a powerful Magic Heroic Attack within range.
Temporarily causes Fear with a certain chance after a powerful Magic Heroic Attack within range.
Heroic Damage increases and Skill Casting Time decreases\nSecond Elemental Damage increases
Temporarily causes Disease with a certain chance after a powerful Magic Heroic Attack within range around you.
Powerful Magic Heroic Attack on a ranged target
Increases Movement Speed, Attack Speed and Heroic Attack Power if a weapon is equipped.\nThis is a passive skill.
Powerful Heroic Melee attack
[Party] Temporarily increases Skill Block Rate, Earth Elemental Damage and Physical Damage of your party members within range.
Powerful Melee Heroic Attack within range around you
Increases Heroic Attack Power, Magic Heroic Damage Defenses and Movement Speed by growing stronger muscles.\nThis is a passive skill.
Temporarily causes Fear with a certain chance after a powerful Melee Heroic Attack.
Pulls a target towards the caster after a Melee Heroic Attack on a Ranged target.\nTarget's HP decreases
[Party] Temporarily increases Block Rate and Heroic Defense of your party members within range.
Temporarily causes Chaos with a certain chance after a powerful Melee Heroic Attack within range around you.
Temporarily uses the powerful thirst for blood to reduce all Heroic Damage and increases all Heroic Attack Power.
Reduces Magic and Melee Heroic Damage, as well as increases Heroic Defense if a Crossbow is equipped.\nThis is a passive skill.
Powerful Ranged Heroic Attack within range
[Party] Temporarily increases Dodge and Melee Heroic Damage Defense of your party members within range.
Powerful Ranged Heroic Attack in a line.
Reduces Ranged and Melee Heroic Damage, as well as Skill Casting time if a Crossbow is equipped.\nThis is a passive skill.
Temporarily causes Chaos with a certain chance after a powerful Ranged Heroic Attack within range.
Temporarily causes Frenzy with a certain chance after a powerful Ranged Heroic Attack within range.
Heroic Defense increases and duration of the caster's negative skills decreases\nHeroic Damage increases but Skill Block Rate and HP decrease
Temporarily causes Cower with a certain chance after a powerful Ranged Heroic Attack within range.
[Party] Temporarily reduces all Heroic Damage dealt to your party members within range.
Increases Movement Speed and the caster's Ranged Heroic Damage Defense if a Wand is equipped.\nThis is a passive skill.
Powerful Magic Heroic Attack within range
Temporarily increases the level of the caster's Skeleton Warriors and their Heroic Attack Power and Heroic Defense.
Powerful Magic Heroic Attack in a line.
Increases duration of the caster's negative skills and reduces Skill Casting Time if a Wand is equipped\nSecond Elemental Damage increases\nIt is a Passive Skill
Temporarily causes Disease with a certain chance after a powerful Magic Heroic Attack in a line.
Temporarily causes Hold with a certain chance after a powerful Magic Heroic Attack within range.
[Party] Removes Fear and Chaos effects on your party members within range.
Temporarily causes Fear with a certain chance after a powerful Magic Heroic Attack in a line.
Temporarily reduces the caster's Skill Casting time.\nReduces Movement Speed and Attack Speed and deals Heroic Damage Over Time to a target attacking the caster.
Reduces Magic and Melee Heroic Damage, as well as increases Heroic Defense if a Dagger is equipped.\nThis is a passive skill.
Powerful Heroic Melee attack
[Party] Temporarily increases Skill Block Rate, Heroic Defense and Movement Speed of your party members within range.
Powerful Melee Heroic Attack in a line.
Increases Ranged and Magic Heroic Damage Defenses, as well as Heroic Attack Power if a Dagger is equipped.\nThis is a passive skill.
Pulls a target towards the caster after a Melee Heroic Attack on a Ranged target.\nTarget's Elemental Resistance decreases
Temporarily causes Chaos with a certain chance after a powerful Melee Heroic Attack within range around you.
[Party] Temporarily reduces the duration of debuffs directed at your party members within range.
Temporarily causes Cower with a certain chance after a powerful Melee Heroic Attack within range around you.
Temporarily causes Fear with a certain chance after a Melee Heroic Attack within range around you. Requires a weapon to be equipped
Increases Attack Speed, Movement Speed and duration of the caster's debuffs if a Kataria is equipped.\nThis is a passive skill.
Powerful Ranged Heroic Attack within range
[Party] Temporarily increases Physical Damage, Water Elemental Damage and Dodge of your party members within range.
Powerful Ranged Heroic Attack within range
Reduces short distance Heroic Damage and Skill Casting time, as well as increases Heroic Attack Power if a Kataria is equipped.\nThis is a passive skill.
Temporarily causes Frenzy with a certain chance after a powerful Ranged Heroic Attack within range.
Temporarily causes Hold with a certain chance after a powerful Ranged Heroic Attack in a line.
Temporarily increases the caster's Heroic Attack Power and Heroic Defense.
Temporarily causes Fear with a certain chance after a powerful Ranged Heroic Attack within range.
Temporarily grants an Elemental Blessing to greatly increase the caster's Heroic Damage\nHeroic Damage increases but Dodge and Elemental Resistance decrease
Reduces Skill Cast Time and Ranged and Melee Heroic Damage if a Chakram is equipped\nSecond Elemental Damage increases\nIt is a Passive Skill
Powerful Magic Heroic Attack within range
Temporarily increases the level of the Summoned Monster and its basic Stats.
Powerful Magic Heroic Attack in a line.
Reduces the duration of debuffs used by the caster and Summoned Monster, and increases Heroic Damage and Movement Speed if a Chakram is equipped.\nThis is a passive skill.
Temporarily causes Hold with a certain chance after a powerful Magic Heroic Attack in a line.
Temporarily causes Chaos with a certain chance after a powerful Magic Heroic Attack within range.
[Party] Removes Frenzy and Disease effects on your party members within range.
Temporarily causes Disease with a certain chance after a powerful Magic Heroic Attack in a line.
Temporarily reduces the caster's Skill Casting time.\nCurses a target that attacks the caster with an Elemental Curse to deal Heroic Damage Over Time.
Increases Movement Speed and Heroic Attack Power if a Karon is equipped.\nIncreases Attack Success Rate\nThis is a passive skill.
Powerful Heroic Melee attack
Temporarily increases the caster's Heroic Attack Power, Physical Damage and Air Elemental Damage.
Powerful Melee Heroic Attack within range around you.
Increases Heroic Defense and Attack Speed if a Karon is equipped.\nThis is a passive skill.
Temporarily causes Cower with a certain chance after a powerful Melee Heroic Attack.
Temporarily causes Chaos with a certain chance after a powerful Melee Heroic Attack in a line.
[Party] Removes Disease and Chaos effects on your party members within range.
Temporarily causes Hold with a certain chance after a powerful Melee Heroic Attack within range around you.
Increases Heroic Attack\Increases All Heroic Resistance\nIncrease Skill Block Rate\nIncreases Block Rate
Reduces Skill Casting time and increases Ranged Heroic Damage Defenses if Xenon is equipped.\nIncreases Attack Success Rate\nThis is a passive skill.
Powerful Ranged Heroic Attack within range
[Party] Removes Hold and Fear effects on your party members within range.
Powerful Ranged Heroic Attack in a line.
Increases Heroic Attack Power and duration of the caster's debuffs if Xenon is equipped.\nThis is a passive skill.
Temporarily causes Hold with a certain chance after a powerful Ranged Heroic Attack within range.
Temporarily causes Frenzy with a certain chance after a powerful Ranged Heroic Attack within range.
Reduces Debuff duration time\nIncreases Skill Block Rate\nIncreases Block Rate\nIncreases Ranged Heroic Resistance
Temporarily causes Cower with a certain chance after a powerful Ranged Heroic Attack in a line.
Temporarily causes Heroic Damage Over Time after a powerful Ranged Heroic attack.
Reduces Magic and Melee Heroic Damage and increases Heroic Defense if a Karon is equipped.\nThis is a passive skill.
Powerful Magic Heroic Attack within range around you if a Karon is equipped.
Temporarily increases all Heroic Damage Defenses if a Karon is equipped.
Powerful Magic Heroic Attack in a line if a Karon is equipped.
Increases Heroic Defense, Movement Speed and Skill Casting time if a Karon is equipped.\nThis is a passive skill.
Causes Fear with a certain chance after a powerful Magic Heroic Attack within range if a Karon is equipped.
Temporarily causes Cower with a certain chance after a powerful Magic Heroic Attack within range around you if a Karon is equipped.
[Party] Temporarily increases Heroic Attack Power and the stats of you and your party members within range if a Karon is equipped.
Causes Disease with a certain chance after a powerful Magic Heroic Attack within range if a Karon is equipped.
Temporarily sacrifices Heroic Attack Power to increase Heroic Defense and all Heroic Resistances and reduce Skill Casting time if a Karon is equipped.
Welcome to the world of Archlord!
Congratulations. You are now Level 2. You can wear armor.
Congratulations. You are now Level 4. You can learn 'Combat Skills'.
You have become Level 5. You can now learn 'Buff skills'.
Congratulations! You have reached Level 6. You're now able to learn Passive Skills.
At Level 8, you can learn 'Class skills'.
You have reached Level 10. Now you're able to learn Cooking and Unique Racial Skills.
Congratulations! You have reached Level 15. You're now able to learn Alchemy.
Level up! Congratulations! From Level 20 onwards, you can form a guild.
You can attack other players or be attacked by other players in Free Battlefield after you reach Level 30.
You have reached Level 50. You're now able to learn Combo Skills.
An NPC with an exclamation mark (!) over its head will give you a quest. So, go find one! Click the Self Quest icon at the bottom-right side.
You can learn from the Trainer in the village.
Starting from Level 10, you can enter Battle Squares where PvP is allowed.
Find Adventurers and Alchemists! Keep in mind that you need tools for all production skills!
Go to the Guild Registrar in each village to start your own guild!
Spiked
Spiked
Top Volume
Top Volume
Pony Tail
Pony Tail
Shaggy
Shaggy
Scratch
Shaved
Bald
Buffon
Buffon
Sweep
Sweep
Band Sweep
Band Sweep
Emo Cut
Emo Cut
Peak
Peak
Braid Look
Braid Look
Wing Braid
Wing Braid
Weaver
Weaver
Wind Cut
Wind Cut
Shaggy Bang
Shaggy Bang
French Plat
French Plat
Elegance
Elegance
Shoulder Cut
Shoulder Cut
Side Part
Side Part
Tinkle
Tinkle
Top Braid
Top Braid
Pinned Bob
Pinned Bob
Layered Bob
Layered Bob
Bob with Bangs
Bob with Bangs
Mushroom Bob
Mushroom Bob
Half Bind
Half Bind
Hurricane
Hurricane
Back Spiral
Back Spiral
Arrow Cut
Arrow Cut
Scene Cut
Scene Cut
Front Sweep
Front Sweep
Floppy
Floppy
Wild Cut
Wild Cut
Short Cut
Short Cut
Side Plate
Side Plate
Semi Tail
Semi Tail
Indy Wolf
Indy Wolf
Gangster
Gangster
Unisex
Unisex
Snake
Snake
Swish Cut
Swish Cut
Side Bang
Side Bang
Triple Bind
Triple Bind
Light Cut
Light Cut
Top Pin
Top Pin
Wild Up1
Wild Up
Triple Top
Triple Top
Chinese Tail
Chinese Tail
Twist Braid
Twist Braid
Asymmetrical Tail
Asymmetrical Tail
Bang Up
Bang Up
Blade
Blade
Canerow
Canerow
Dragon Slayer
Dragon Slayer
Wolf
Wolf
Punk
Punk
Mohican
Mohican
Feather Decor
Feather Decor
Lightning Wave
Lightning Wave
Twin Wing
Twin Wing
Chief
Chief
Bone Decor
Bone Decor
Rock Chic
Rock Chic
Fade and Bend
Fade and Bend
Xer Sorcerer
Single Bind
Single Bind
Akan
Akan
Dreads
Dreads
Boom Cut
Boom Cut
Short
Short
Dual Bind
Dual Bind
Bald Plate
Bald Plate
Top Band
Top Band
Twin Coat
Twin Coat
Back Bone
Back Bone
Sideburns
Sideburns
Xerxes
Xerxes
Wild Wolf
Wild Wolf
Twin Tail
Twin Tail
Round Cut
Round Cut
Volum Cut
Volum Cut
Natural Cut
Natural Cut
Urchin
Urchin
Pop Tail
Pop Tail
Bob Cut
Bob Cut
Wave Cut
Wave Cut
Pig Tails
Pig Tails
Layered Cut
Layered Cut
Volume Bob
Volume Bob
Asymmetrical Bob
Asymmetrical Bob
Wave Twist
Wave Twist
Layered Volume
Layered Volume
Fringe Cut
Fringe Cut
Spiral
Side Cut
Side Cut
Cling Cut
Cling Cut
Scruffy Cut
Scruffy Cut
Branch Straight
Branch Straight
Side Roll
Side Roll
Stroke Cut
Stroke Cut
Stepped Cut
Stepped Cut
Graduation Bob
Graduation Bob
Comet
Comet
Maid Cat
Maid Cat
Crescent
Crescent
Hardfencer
Hardfencer
Wild Tail
Wild Tail
Moon Sarrow
Daphne
Foxy
Lunarchist
Grace
Molly Roger
Nightwing
Bob Tail
Bun Hair
Cutie Horn
Cutie Ponytail
One-sided Braid
Hairpin Braid
Roundup Pin Hair
Roundup Ribbon Hair
Dragon Horn
Braid Round
I'll post others sentences/words to translate if anyone is interested ( a little more than what i posted here)
I will be happy to help.
If nobody wants to do it I can understand and I'll not blame you ...
Me I don't care the game is already translated in my language (French )
I had somewhere Polish translation for Webzen official. I need to check old cd-s.
But in my opinion all should stay with EN version to avoid missuderstanting in talks, f.e. in trades or item/stats chatting. Even in EN were time confusing players when they changed fortitude to resistance and some other stats names.
I had somewhere Polish translation for Webzen official. I need to check old cd-s.
But in my opinion all should stay with EN version to avoid missuderstanting in talks, f.e. in trades or item/stats chatting. Even in EN were time confusing players when they changed fortitude to resistance and some other stats names.
I don't agree...
not everyone is able to write/speak in english and it could bring new players
and they can learn what's resistance/strengh/agility from old players like you for exemple ...
Will update with the other groups later
Just 1 question , there's a webzen archlord version with the translated ini's, maybe you can try to get those translations since they were translated by humans
Dano
Resistência%
Bloqueio contra skills%
Max. HP
Max. mana
Max. HP%
Max. mana%
Velocidade de movimento %
Velocidade de ataque %
Força
Agilidade
Inteligência
Energia
Sabedoria
Defesa
Frequência ataque
Bloqueio %
Classificação -
Classificação
Todos os ataques elementais
Todos as Resistências Elementais%
Todas os stats
% De chance de sucesso para atacar seu alvo com % de dano.
% De chance de sucesso para atordoar o seu alvo por seg.
% De chance quando ao ser atacado para converter% do dano restaurado em vida.
Recuperação de vida a cada segundo
habilidades aprendidas evoluidas por rank.
habilidades aprendidas evoluidas pelos ranks.
Bonus XP%
Bonus de moedas%
Taxa de drop%
Reduz o tempo entre skills por%
Reduz o tempo de espera nas skills por%
Dano de Gelo
Evasão%
% De chance de sucesso para ferir o alvo, causando dano físico de um segundo para segundos.
% De chance de sucesso para amaldiçoar o alvo causando dano arcano um segundo para segundos.
% De chance de sucesso para saturar a danos causados pela água alvo, causando um segundo para segundos.
% De chance de sucesso para queimar o fogo alvo causando dano de um segundo para segundos.
% De chance de sucesso para bater a terra alvo causando dano de um segundo para segundos.
% De chance de sucesso para explodir os danos de ar alvo, causando um segundo para segundos.
% De chance de sucesso para infectar o veneno alvo causando dano de um segundo para segundos.
% De chance de sucesso para relaxar o dano de gelo alvo, causando um segundo para segundos.
% De chance de sucesso para chocar o raio-alvo causando dano de um segundo para segundos.
Dano de relâmpago
Dano de veneno
Resistência a gelo%
Resistência a relâmpago%
Resistência a veneno%
Dano de fogo
Dano de terra
Danos causados pela água
Mana
.% De chance de sucesso para causar dano de destino%
.% De chance de sucesso para atordoar alvo por segundo.
Bonus XP.%
Bonus Ouro.%
taxa de drop bônus.%
Reduz o tempo entre skills por.%
Reduz o tempo de espera das skills em %
Dano mágico
Evasão contra ataques corpo a corpo%
Evasão contra ataques à distância%
Danos de fogo / água / Terra
Ataque do Administrador
Max do administrador. HP%
Max do administrador. mana%
Taxa de ataque critico%
Todos os ataques elementais / Todas as Resistências Elementais%
Recuperação de mana a cada segundo
gelo / trovão / veneno - resistência %
Reduz tempo de espera/reduz tempo entre skills por%
Água / Fogo / Terra / Ar / magia / gelo / relâmpago / veneno - Dano
<Opção Administradores> Dano
Gelo / relâmpago / veneno - Dano
Dano de Arma / Todos os ataques elementais
Danos heróico
Defesa heróica
Ignora a defesa com% de chance durante o ataque
Ignora Todas as Resistências Elementais com% de chance durante o ataque
Resistência a danos Criticos %
% De chance de sucesso para causar dano de destino%
% De chance de infligir danos físicos um segundo para segundos
% De chance de infligir danos arcano um segundo para segundos
% De chance de infligir danos causados pela água de um segundo para segundos
% De chance de infligir danos de fogo um segundo para segundos
% De chance de infligir terra danificar um segundo para segundos
% De chance de infligir danos ar um segundo para segundos
% De chance de infligir veneno danificar um segundo para segundos
% De chance de gelo causando dano de um segundo para segundos
% De chance de um raio causando dano de um segundo para segundos
Sucesso de Reforço a %
gelo / veneno / relâmpago - Dano / Resistência%
% De dano crítico com% de chance
Poder heroico de ataque / defesa
% De chance de sucesso para atordoar alvo por segundos.
Todas as skills sobem de nível
% De chance quando atacado para converter% do dano levado em vida restaurada
Evasão contra melee / ataques à distância%
Dano de bloqueio / Bloqueio contra skills %
Chance de ignorar Defesa por% / Todas as resistências elementais por %
Resistência% / rodeio%
Reduz o tempo de espera entre skills por% / Frequencia de ataque
Ignorar resistência física%
Ignorar o bloqueio %
Ignorar bloqueio contra skills %
Ignorar rodeio%
Ignorar Resistência Critica%
Ignorar Resistência estonteamento%
That's what I thought ... there's already spanish , dutch(i guess) , portuguese and french so you should add that to your post so people won't waste time translating those languages
That's what I thought ... there's already spanish , dutch(i guess) , portuguese and french so you should add that to your post so people won't waste time translating those languages
Man, nice idea, i could try to translate on my native language (polish), but @ says that he have translated it already on WZ, so i think it's not necessarily, because polish players who play this game we can count on fingers of one hand .
Also we have XXI age, i think people should know in any % English language, even if they doesn't, so Archlord is that kind of game where everything is clear.
ARCHLORD CLOSE (IDEA) 12/10/2013 - Archlord - 25 Replies HI...
i have one idea for final game close.
on last week or last day changes account....
for example... i have nice knight lvl 121 ono Gracia...
i trade for archer lvl 120 on brumhart just for test pvp in other server and test other toon full....
Idea for Middleman services - Archlord 01/29/2012 - Archlord - 21 Replies I recently tried to get hold of someone through the middleman section on elitepvpers for an archlord trade, however there seems to be 1 who said he was ill at the time. I believe a middleman should be appointed here, maybe 2.
Alongside p1tches moderator application I would like to announce I will be doing Middleman services.
It's truely saddening that people scam so much and I would like to wipe this out, atleast try.
As like other game forums you offer / pay the middleman through...
How Can I Translate SRO Into Other Language 05/19/2008 - Silkroad Online - 0 Replies I wanna translate SRO into Arabic>>> the Arabic's alphabit is waaaaaaay Different from the ENG Alpha So What im asking for is:
1- A way to translate SRO through the media.pk2 like the chinese did.
2- allow the arabic font to appear normally in the game.