Hello,
Just looking for a little bit of information for people who have worked with this game before:
1: Did they ever add any kind of packet encryption, or can I simply hook Send() and log packets, and send my own without Enc/Dec the packets.
2: Is there any "Easy" way to use olydebug on the newest game client GameGuard enabled. I have never worked with GameGuard much before and I know it probably requires a lot more than a few simple patches to bypass(I just want to be able to use Olly to BP some stuff and whatnot, find client functions and structs ect...).
Thanks for any tips.






