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to elaborate, I use a 7% crit ring and an intel shuta in a fight cause I cast fast/lots of skills and can then break into a crit as well. remeber summoner is ranged class so we don't have to be real close to do crits. I use Fearless, so i have a bit of an advantage, but if you get used to a quick change out of a necky to suit in a fight - go for it.
The quick-change of unis/armours mid-fight is quite an art and a good skill to practice. You will have page 1 of your inventory open always and that page set up right so you know where stuff is in a hurry. Just a thought.
Crits and AS are also handy when the HH Fear skill actually takes effect on your opponent - then you can just crit him for a while while he stands there flat footed. This is not so usefull for other non-crit classes, but for Summoner, it is gold.
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