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Evolution Bot

Discussion on Evolution Bot within the Archlord forum part of the MMORPGs category.

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Old 02/07/2008, 00:32   #136
 
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what i meant is actually marked here:
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Old 02/07/2008, 10:56   #137
 
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What is autoloot? :?
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Old 02/07/2008, 13:53   #138
 
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Quote:
Originally Posted by deexteer View Post
What is autoloot? :?
autoloot=auto pick up
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Old 02/07/2008, 15:57   #139
 
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@tablo:
As i posted on page one, u are able to insert more than 4 digits now, even to all other input fields which aren't important to have 1 digit like the key fields.
But also if u need more than 10 seconds for just one mob, i prefer u to use single kills.
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Old 02/07/2008, 16:58   #140
 
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i still cant input more than four digits in the box i marked, whenever i try to insert the 5th one i get the typical windows "ting", is it only me? Yes, i have downloaded the latest version...
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Old 02/07/2008, 18:34   #141
 
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Can't help u there, i tried the bot on 2 different machines now, also different themes, but there is no problem inserting more digits, they will automatically scroll text to the right by 10 characters.
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Old 02/07/2008, 18:44   #142
 
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Strange, got a plain winXP SP2 with newest .NET aboard, dunno what could cause this sort of thing...

Anw, bought a better xbow and its all fine with 9 seconds
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Old 02/07/2008, 18:59   #143
 
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I will increase its visible length within the next update just to prevent further problems there at.

N1 to hear, u found a solution for it now.
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Old 02/07/2008, 19:59   #144
 
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maybe a function of "target next once previous is dead" would be possible? based either on hp<1 / hp=0 OR remembering the targeted mob's ID, checking it every 500ms and targeting next once the ID is released? If you know what i mean xD
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Old 02/07/2008, 20:06   #145
 
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If i understud u right, it's what the *next Target* function does if it's not active, becuz it will just attack the targeted mob until it's dead.
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Old 02/07/2008, 20:28   #146
 
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meaning: click to activate it->click to deactivate? effect: no button out of "target next", "full hp", "craft" shall be activated to do it right?
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Old 02/07/2008, 20:37   #147
 
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"Target next" will automatically switch at a given time to another mob, if deactivated the first checked target will be killed before it switches to the next (also in this case the timer will be used for the "check Target's HP" button if activated)

"check Target's HP" will just perform a check if it is a full health mob, else won't attack and switch to the next found one at the given time as told above (if activated, next Target will automatically be deactivated)

"Craft" is working in any direction, but will be deactivated if "next Target" is activated, to prevent dying while crafting.


------------------------------------


New release have been uploaded, which allows u to use buffs at the second bar.
note: *this also uses buffs from the bar #2 only as 'buff-key' signed, so if u like to have buffs at the first bar, they will be used like a normal attack.
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Old 02/07/2008, 21:21   #148
 
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Could you pls be clear and specific, e.g posting a screenshot of the proper setting? The one i got on screenshot makes the bot spam [tab] key and shuffle through all visible targets

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Old 02/07/2008, 21:38   #149
 
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pls download my latest one, which is 0.8.3.4
also u will have to set it up again, becuz i had to redefine some inside the config.ale


^^ This will Check a target for full HP and attack if, else it will switch after 3,7 seconds.


^^ This will attack any valid target and switch every 999/1000 seconds.

u see the keys 3 to 6 are activated only these the bot will use...
crafting is inactive ..
autoloot is active, so the bot will try to pickup items 5 times right behind each attack.
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Old 02/07/2008, 21:50   #150
 
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that aint what i wanted, again i want it to use no timer, just like:

>target any valid target (no matter what hp)
>attack until target down (no timer, only condition to move forward is that the target IS DEAD)
>target any valid target
>fight until target down
repeat

got it?
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