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Archeage Mod Pack
Discussion on Archeage Mod Pack within the ArcheAge Trading forum part of the MMORPG Trading category.
02/03/2016, 08:42
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#3976
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
Received Thanks: 2,447
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Quote:
Originally Posted by Moloch Amon
that would entail having to have the memory offsets/info for AB and I'm not sure they'd part with that info in a collaborative effort  Maybe I'm wrong would be epic though.
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It shifts the memory, but the pattern scanning would hold up - which some of it does with AB, but not all of it is totally done and because of some changes repeatedly in memory that break the patterns often.
I've also just finished testing the clip cam change, which will not spazz the camera out anymore or over extend it out, has no issues with char interaction to terrain since I divided how that works and also works for when you are coming up from the ocean and clips through the top now ( believe it did before but was a bit spazzy at times ) and will update it some time tomorrow. Working on the spider now to make it more better with slopes an less likely to clip through doing a few things with crawlheight.
Edit: I might aswell just update it now an let people test the clip cam, so have it, see how it rolls now compared to before and let me know of any issues
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02/03/2016, 10:33
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#3977
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elite*gold: 0
Join Date: Dec 2014
Posts: 41
Received Thanks: 2
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Quote:
Originally Posted by Ploxasarus
I also added it so you can bypass the scripts/cvars and never see that packet error ever again when using the mod and removed any/all client sided detection for modified files as a whole if your using derp ( which is on by default when you load derp )
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Settings in cvars like fov and distance are beeing overwrite by derp.
Maybe you could add clickable words "fov" and "zoom" in derp like "water" so we dont have to slide them back to set desired values in cvars?
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02/03/2016, 11:00
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#3978
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elite*gold: 0
Join Date: Jan 2013
Posts: 107
Received Thanks: 2
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i getting the ERROR thing when i do more then 1 AA 1st runs great np with Derp but when i start 2nd i get that error do i still need do number 6 to make sure i dont get it ?
just info i starting Derp 1st then do all then start game 1 load in game fully all great then start game 2 thats when i get error on it only
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02/03/2016, 13:41
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#3979
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elite*gold: 0
Join Date: Dec 2014
Posts: 2
Received Thanks: 0
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There is a part of the mod with AH which really annoys me, it's the one where i put something on AH and it puts the StartingBid price 1 copper below BuyNow price automaticly, and don't want this part, what file/line do i need to remove/change to stop getting this?
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02/03/2016, 13:58
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#3980
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elite*gold: 0
Join Date: Sep 2010
Posts: 12
Received Thanks: 1
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@Plox
Its really difficult to spot the bubles from the sunken ships using the mod, can you take a look on that?
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02/03/2016, 15:08
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#3981
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elite*gold: 0
Join Date: Apr 2014
Posts: 17
Received Thanks: 4
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Paid and PMed u. waiting for message back  also got something to tell u about the mod pack.
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02/03/2016, 16:07
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#3982
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
Received Thanks: 2,447
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Quote:
Originally Posted by nightclaws
i getting the ERROR thing when i do more then 1 AA 1st runs great np with Derp but when i start 2nd i get that error do i still need do number 6 to make sure i dont get it ?
just info i starting Derp 1st then do all then start game 1 load in game fully all great then start game 2 thats when i get error on it only
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You get an error cause your leaving the files in and derp will only handle one client or the other. Just make a folder next to your Live folder and call it Original, copy over the original files without the mod or else wise in it. When your running your hack client, just run derp + the hacked client, then when you want to run your alt account simply go to glyph > settings > change directory and set it as Original, then simply launch. This is also something I don't know why has not been directed on the forums, instead of them going "dont download while regions patching bleh bleh blah" , when you can simply do this, let NA update, have the other folder and simply swap in glyph to that an then jump on EU until EU updates. Also to note, there is often times on the same account you can actually get on NA/EU at the same time and it not give you the multiple login error.
Also to note, something I didn't test, I'm not sure if that actually removes that error in derp or not, if you get on the same account twice on 2 different regions.. Let me know?
Quote:
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There is a part of the mod with AH which really annoys me, it's the one where i put something on AH and it puts the StartingBid price 1 copper below BuyNow price automaticly, and don't want this part, what file/line do i need to remove/change to stop getting this?
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putup.alb, simply move it to the optional folder, its apart of the under-cutter.
Quote:
@Plox
Its really difficult to spot the bubles from the sunken ships using the mod, can you take a look on that?
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Is there not life boats that are above were the spot is that make it obvious where to go? And what do you mean 'difficult'? Can you show me and I can see about adjusting the particle effect for it.
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02/03/2016, 18:58
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#3983
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elite*gold: 0
Join Date: Jan 2016
Posts: 3
Received Thanks: 0
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Hey Plox,
I'm trying to contact you by email and everything, don't get reply. So, please reply on pm.
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02/03/2016, 20:46
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#3984
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elite*gold: 0
Join Date: Jul 2015
Posts: 13
Received Thanks: 0
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re:plox liveboats/sunken ships
I keep finding "sunken" treasure chests floating on the surface of the water with this mod and then I just grab them with an airbag from the deck of my clipper or wherever. Now that I'm cruising the ocean like CRAZY with this amazing derp mod,I'm seeing the treasure chest marker bottom being on the surface of the water like crazy, and when I go up to them I can recover said treasure chests. Is this a counter measure trion has implemented into the game to see who's upto shennagins, or are treasure chests just spawning on the surface of the water now that only want a 2 second delay airbag trip?
In response to
"Is there not life boats that are above were the spot is that make it obvious where to go? And what do you mean 'difficult'? Can you show me and I can see about adjusting the particle effect for it.[/QUOTE]
When you go underwater and look for the bubbles you use your submarine Sonar on to blast the first corner of the ship up, you can't see the particle bubbles and they usually aren't directly under the life boat (not on my server anyways). Was not having this issue when running the mod last week, but within the past 2 updates to the mod, something happened that I can't see them period.
I'll try to remember to screen shot this stuff when I get out of work in 12 hours. I just also grabbed derp from you lastnight after updating to the latest version of the mod, so it might be something derp is using and not the latest version of the mod.
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02/03/2016, 21:11
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#3985
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elite*gold: 0
Join Date: Dec 2009
Posts: 62
Received Thanks: 2
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Well since one of the last patches SH works just for the first opend AA. So if you open two of them and kill the first it won't switch to the other as it did before. Also clipping isn't always working. It will just work if I open a fresh game and start clipping. Even after 10mins I can't use it anymore because nothing happens. Bizzarely full clip will still work.
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02/04/2016, 03:34
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#3986
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elite*gold: 0
Join Date: Oct 2014
Posts: 16
Received Thanks: 1
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what are the thoughts of useing SH with packs ? or is that a sure way to get a fast ban stick ?
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02/04/2016, 06:25
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#3987
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elite*gold: 0
Join Date: Dec 2009
Posts: 23
Received Thanks: 1
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Quote:
Originally Posted by Zombiez84
what are the thoughts of useing SH with packs ? or is that a sure way to get a fast ban stick ?
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if you use SH stupidly then yes its a quick ban
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02/04/2016, 12:06
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#3988
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elite*gold: 0
Join Date: Apr 2011
Posts: 651
Received Thanks: 64
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Quote:
Originally Posted by Lazarian
if you use SH stupidly then yes its a quick ban
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Can you please give an example of a stupid SH use?, I am not very familiar with the game but I know my way around :P and I don't want to do something stupid without knowing >.<
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02/04/2016, 14:20
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#3989
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
Received Thanks: 2,447
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Quote:
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Also clipping isn't always working. It will just work if I open a fresh game and start clipping. Even after 10mins I can't use it anymore because nothing happens. Bizzarely full clip will still work.
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This would actually be a conflict often because of HDR or other settings perhaps in your graphic setup. I just tested this brutally and at some points flipping around to weird settings it would break it, but with an either max or completely low setting it had no issue. It also does depend on your GPU, since I'm using the rendering process in cryengine to produce the clipping by unrendering the terrain/objects and it does take a bit to do/undo when using it sometimes and can be bottlenecked if you spam the **** out of it ( cryengine does not handle rendering very well ).
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02/04/2016, 14:43
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#3990
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elite*gold: 0
Join Date: Dec 2014
Posts: 41
Received Thanks: 2
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Derp Connection Error?
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