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Archeage Mod Pack

Discussion on Archeage Mod Pack within the ArcheAge Trading forum part of the MMORPG Trading category.

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Old 11/15/2014, 21:27   #556 Trade Status: Unverified(?)
 
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Regardless of a compression check, or a CRC, the easiest thing to do would be to eliminate the problem. Since he is able to bypass HS and use an assembly analyzer (Olly, CE, etc), I'm pretty sure he could step through the loading process until it catches the function that kicks you. Buttttt, doing just that is probably a pain in the ***. But you know what? Be happy this is something that can be literally NOP'd on the client-side of things.

I'm sort of wondering if Trion has AA utilize Hackshield to the point of detecting memory modifications done directly to the libraries initialized. While I could very well check, I'm assuming Plox has checked this himself. o:

At the moment, HS looks like plain ol' wrapper for this game.

-----------------

On a side note, it might be in someone's best interest to go find the switch which enables folder data load -- I mean who enjoys packing this ****? It'd make on-the-fly tests easier too. I won't ask for it though, I'm just a player!
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Old 11/15/2014, 22:54   #557 Trade Status: Unverified(?)
 
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Quote:
Originally Posted by nightwolf92 View Post
Plox if you could please provide update/patch notes on your main post that would be very helpful. Seeing as you now have over 55 pages of comments it gets hard to track down your posts
click on his username, find posts by this user
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Old 11/16/2014, 00:13   #558
 
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Quote:
They are compiled but not obfuscated.
There is, actually, a few obfuscated ones in it that I was playing with an might be something they plan to do with the rest. The chat_msg_event aswell, is strange.. You might want to look at that one..

I can see in the x2game.dll where the checking is done, as I said it was probally there, the problem is there is an additional check somewhere else that I cannot seem to find. I can make the auctionhouse functional, have about a 45min grace period, but then after that something is catching else were. It is progress, though, considering modifying anything in auction house is usually an insta kick.


Quote:
At the moment, HS looks like plain ol' wrapper for this game.
Wrapper an process/driver check/rotating memory check, not **** else an nothing to do with the files. You can see the check like i said in x2game.dll, just look for it, its in plain view.

Oh an also the only reason it checks for memory modifications is cause you can jump into the process before the wrapper an edit as needed so that is why it checks after the fact.

P.S.: It only checks the x2ui folder an any contents inside, anything outside of it, it doesn't care. It seems like on the major lua check on initiate world it does the most obvious, ah/housing/arena, then does the other **** since it isnt as important an game changing.
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Old 11/16/2014, 00:19   #559 Trade Status: Unverified(?)
 
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if you can make the auction house functional with a 45 min grace period, i would be happy with that... can you upload the mod pack with this temporary "fix"?
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Old 11/16/2014, 01:05   #560 Trade Status: Unverified(?)
 
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Quote:
Originally Posted by Ploxasarus View Post
There is, actually, a few obfuscated ones in it that I was playing with an might be something they plan to do with the rest. The chat_msg_event aswell, is strange.. You might want to look at that one..

chat_msg_event perfectly decompiles (to lua assembly at least, didnt try unluac.jar) meaning its valid file format without any obfuscations.

btw gratz on finding the source of the check =)

EDIT: There is one anomaly in chat_msg_event though:
usually main block has 1 entry for each file_scope constant plus 1 for each function name, but in that file there is less constants than the number of functions meaning some function names are not in the list somehow, so a decompiler may not function well if it assumes the function names must exist in constants table...
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Old 11/16/2014, 02:13   #561 Trade Status: Unverified(?)
 
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Ploxasarus, if you kicked at 45min you got it, its not the auctionhouse the thing you got kicked, its other thing, i have got to delete the game_pak to play after cleaning all the mods becouse i have kicked at 50/60 mins. Try the auctionhouse mod in a fresh game_pak.
Sorry for my english.
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Old 11/16/2014, 04:22   #562 Trade Status: Unverified(?)
 
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Yeah -- also getting kicked after 50-60 minutes its checking and finding something else.
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Old 11/16/2014, 04:59   #563
 
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Quote:
EDIT: There is one anomaly in chat_msg_event though:
There is other files that have some strange **** done to them, aswell.

I'll update the pack more to cleanup the things causing disconnects, its all just the x2ui, but there is still things outside an work in progress taking apart the x2game.dll to remove the checking, just be patient

Quote:
EDIT: There is one anomaly in chat_msg_event though:
There is other files that have some strange **** done to them, aswell.

I'll update the pack more to cleanup the things causing disconnects, its all just the x2ui, but there is still things outside an work in progress taking apart the x2game.dll to remove the checking, just be patient
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Old 11/16/2014, 14:06   #564 Trade Status: Unverified(?)
 
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Sweet, good to see that your on top of this, would love to get back the ui changes quickly and the one click placement... trion never responded to my ui issues :| that always moves my comfirmation buttons and hot bars... and yours was the only fix for it since when i made it smaller it stayed in place.
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Old 11/16/2014, 17:32   #565 Trade Status: Unverified(?)
 
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Any progress?
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Old 11/16/2014, 17:44   #566 Trade Status: Unverified(?)
 
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disconnects

Quote:
Originally Posted by Ghost419 View Post
Just a heads up. using the new update and still got a DC. after about an hour of game play. Just a user update.
FYI having the exact same issue.
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Old 11/17/2014, 03:51   #567
 
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Quote:
Originally Posted by Trintyyftl View Post
FYI having the exact same issue.
The current one in place will not disconnect but is limited, I'm still taking apart all of the checks contained in the x2game.dll - if anybody else is knowledgeable an willing to attribute, let me know on skype.
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Old 11/17/2014, 09:59   #568 Trade Status: Unverified(?)
 
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I try to add you on skype yet you never accept?
I donated the five buck already.
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Old 11/17/2014, 12:35   #569 Trade Status: Unverified(?)
 
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how i can remove that subscribe icon. close to cashshop icon steel here after uninstall
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Old 11/17/2014, 18:16   #570 Trade Status: Unverified(?)
 
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Doesn't work for me. I installed and soon as I load game I get the gods have disconnected you. Can't even get past the login. So I had to uninstall it again.
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