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Archeage Mod Pack
Discussion on Archeage Mod Pack within the ArcheAge Trading forum part of the MMORPG Trading category.
11/01/2014, 00:42
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#301
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
Received Thanks: 2,448
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The update, which will be an update tonight, will be posted in the top of this threads main post that it has been updated with the date, an you just grab from the same url. Been a bit sick due to weather being hell on allergies so haven't had a super large time to do everything I want to finish up but is some more fixes an additions.
I increased the clicking speed doing a few tricks in c# with direct input to handle to remove a bit of the input threshold.
Added some shader fix/options into the cvars.
Did some more tweaking/testing with the night cycle.
Changed around the loading screen to pre-match the upcoming aurioa patch.
Did a big update to the Converter, it should now work with practically every image jpeg/png an ect you want to use, about 1,000 different types or so.
Moved the aggro meter to optional since it is getting a re-write on its look/feel/usage soon.
Changed the enviroment settings to render a bit further without the cost of fps.
Also laughed alot at this  .
Will upload it soon, finishing touches.
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11/01/2014, 05:34
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#302
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elite*gold: 0
Join Date: Feb 2008
Posts: 11
Received Thanks: 0
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You da best, was just wondering if it was possible to click faster, even though I thought it was set to maximum client input.
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11/01/2014, 07:00
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#303
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elite*gold: 0
Join Date: Nov 2010
Posts: 18
Received Thanks: 0
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update is automatic? or need new download?
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11/01/2014, 07:25
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#304
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elite*gold: 0
Join Date: Sep 2007
Posts: 40
Received Thanks: 24
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I have never recieved a download link =/ paid yesterday, pmd you as well
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11/01/2014, 07:27
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#305
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elite*gold: 0
Join Date: Apr 2008
Posts: 9
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I have noticed afk.exe i being detected by hackshield after a while running in afk mode. This is happening on my all 3 computers. I've bee using ''other'' afk scripts before and detection was way smaller. Are you aware of this and do you plan to update afk mode? Maybe if you could modify it to ''push'' some other buttons other than inventory and input som random time into it, i got feeling its way too simple for hackshield
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11/01/2014, 10:22
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#306
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elite*gold: 0
Join Date: Aug 2006
Posts: 504
Received Thanks: 27
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Hey Plox,
thanks for the update again.
I have to ask one thing: Do you think the mod is still functional after the patch on tuesday?
I guess I will only try the housing mod cause there are some outrunning plots near mine on that given day, in hope it's functional :-)
What do you think about the trions post?
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11/01/2014, 13:55
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#307
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elite*gold: 0
Join Date: Oct 2014
Posts: 15
Received Thanks: 0
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with this update ocean top look realy bad for me where i can edit that to default. i think that for new shader file
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11/01/2014, 13:55
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#308
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
Received Thanks: 2,448
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Quote:
Originally Posted by BeGee
I have noticed afk.exe i being detected by hackshield after a while running in afk mode. This is happening on my all 3 computers. I've bee using ''other'' afk scripts before and detection was way smaller. Are you aware of this and do you plan to update afk mode? Maybe if you could modify it to ''push'' some other buttons other than inventory and input som random time into it, i got feeling its way too simple for hackshield
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Doesn't detect it because there is nothing to detect as it doesn't touch anything in memory. You have something that is stopping it considering I have 5 machines all using it, one of which has been on and idle since the last server update and even then since the patch up til then, and never had an issue with hackshield detection. You sure it isn't just hackshield timing out on the heartbeat an kicking you?
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I have to ask one thing: Do you think the mod is still functional after the patch on tuesday?
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Yes.
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What do you think about the trions post?
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I laughed an wanted to make a response but unfortunately didn't feel like bothering to hide my ip on there so refrained. Anybody feel like doing it for me?
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11/01/2014, 14:57
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#309
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elite*gold: 0
Join Date: Aug 2006
Posts: 504
Received Thanks: 27
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Quote:
Originally Posted by Ploxasarus
I laughed an wanted to make a response but unfortunately didn't feel like bothering to hide my ip on there so refrained. Anybody feel like doing it for me? 
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But, thats what proxies are made for? :-)
Oh and I must ask you again since I weren't able to get the confirm window to work for a week now... Would mind guiding me to achieve this? Or would you include it as optional, please, please, please :-)
I am leveling husbandry now and it's so annoying to extra click everytime you want to butcher an animal...
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11/01/2014, 18:22
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#310
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elite*gold: 0
Join Date: Oct 2014
Posts: 8
Received Thanks: 0
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The first day I got this mod pack I was able to grab two 8x8's right under a crowds nose. since then I have been unable to grab a single land plot. Even when only competing with my girlfriend? Unsure what happened.
Tell me if what im doing is wrong. I go to an 8x8, I get my design...I place the red square where I want it to go, then I activate the auto clicker. It clicks really fast lots. and I should be able to just walk away and when the spot becomes available my auto clicker will take it right?
As I said the first day I got this mod pack I did this, was not even present when it was demolished and I got the plot. More recently some other player just runs up, grabs the plot and takes off. Am I using this pack wrong? are they using a better one?
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11/01/2014, 19:12
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#311
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
Received Thanks: 2,448
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Quote:
Originally Posted by redrath2
The first day I got this mod pack I was able to grab two 8x8's right under a crowds nose. since then I have been unable to grab a single land plot. Even when only competing with my girlfriend? Unsure what happened.
Tell me if what im doing is wrong. I go to an 8x8, I get my design...I place the red square where I want it to go, then I activate the auto clicker. It clicks really fast lots. and I should be able to just walk away and when the spot becomes available my auto clicker will take it right?
As I said the first day I got this mod pack I did this, was not even present when it was demolished and I got the plot. More recently some other player just runs up, grabs the plot and takes off. Am I using this pack wrong? are they using a better one?
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Alot of people are using this so really, it comes down to latency.
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Or would you include it as optional, please, please, please :-)
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Yes but I'am sick with a bad cold an not working much on it though my partner is working on a few other things. My apoligies on lack of updating, just terrible weather changes making it hell for me
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11/01/2014, 21:29
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#312
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elite*gold: 0
Join Date: Oct 2014
Posts: 15
Received Thanks: 0
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Quote:
Originally Posted by redrath2
Tell me if what im doing is wrong. I go to an 8x8, I get my design...I place the red square where I want it to go, then I activate the auto clicker. It clicks really fast lots. and I should be able to just walk away and when the spot becomes available my auto clicker will take it right?
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I do the same thing and I can not seem to take any land
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11/01/2014, 22:18
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#313
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elite*gold: 5
Join Date: Jul 2013
Posts: 161
Received Thanks: 8
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I thought you always had to be standing there looking at it as the auto clicker clicks where your mouse is, NOT where the plot of land it placed. At least, that's make more since logically since this program doesn't read or write to the memory of the program and it would need to in order to remember where you clicked to place the land property.
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11/01/2014, 23:17
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#314
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elite*gold: 0
Join Date: Oct 2014
Posts: 8
Received Thanks: 0
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Quote:
Originally Posted by Xi.Cynx
I thought you always had to be standing there looking at it as the auto clicker clicks where your mouse is, NOT where the plot of land it placed. At least, that's make more since logically since this program doesn't read or write to the memory of the program and it would need to in order to remember where you clicked to place the land property.
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To clarify, I don't click it and walk away in game. I click so that the slot is selected, then turn on the auto clicker so its clicking very fast. I then get up from my seat in real life and walk away. So my character is just vigorously clicking on the spot, and I'm making a sammich.
This worked fine the first day. took it from gangs of people. but now its like impossible to take it from one dude. I think as Plox mentioned Latency that its probably because I am in Australia and most people are not. I must have just got lucky the first couple times.
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11/02/2014, 00:28
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#315
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elite*gold: 0
Join Date: Nov 2010
Posts: 19
Received Thanks: 1
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that and more and more people are using these kind of tools to get plots, because it's the only way you can really win them anymore. it's not a question of if you have a prog/macro, it's who has the best one :P
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