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Archeage Mod Pack

Discussion on Archeage Mod Pack within the ArcheAge Trading forum part of the MMORPG Trading category.

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Old 10/01/2015, 01:45   #2221 Trade Status: Unverified(?)
 
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Yo Plox, tried to send you a pm with the confirmation # of my donation but it never said it went through and it kept saying I can't attach images or whatever because I'm not a premium member or something like that so let me know if the pms went through, Thanks.
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Old 10/01/2015, 03:09   #2222
 
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Quote:
Originally Posted by homeland5 View Post
Thanks for the reply. Another quick question plox.

You mentioned that you can roll the scripts in game by rolling them then switching to windowed mode ect. and then cancelling during the confirmation countdown. And then unrolling. I've been doing this lately and it works great.

Is this ok/safe to keep doing?
Yes. There is even a hud reload toggle in memory aswell and something that gave me ideas for the mod later to easier do things automatically without user input - but that is far stretch from now in terms of what I'm coding and dependent on trion.



Changelog ( just for Derp ):
  • Derp v0.6
  • Debug button code that displayed ingame debug information removed.
  • Previous debug button ( glasses icon ) now sets the program atop all other desktop windows when toggled on.
  • UI re-worked to be slim/cleaner.
  • Zoom max distance capped at 1000
  • Terrain max distance capped at 2800
  • FoV max distance capped at 100
  • Objects max distance capped at 500
  • Adjusted how auto-unticking on client close works for boxes within groupbox to not effect anything else.
  • Cleaned up leftover code.
  • Clipping added ( this will adjust terrain slider minimum distance & also change whatever you have it set as, it is render based clipping and it cannot go below the default minimum ) - This is will not work in dungeons. This works with everything but player based models ( house/boat ), trade packs not close to you will also not show.
  • Full Clip Added ( this will remove everything but player-set models like houses/boats ). This will not work in dungeons. You will need to wait a moment for it to unrender everything to be able to pass through the base of map ( underwater ).


Notes about clipping/full clip: This is a render based hack, not occlusion. It will take a moment on slow machines to unrender/render the objects/terrain and on full clip allow the base floor to be passable ( like for getting those sunkens you people want so badly ). Also, distant sunken towers/packs will unrender past a certain distance - they will rerender when you disable it. This IS a hack which can be seen by players, you have been warned and use it at your own risk. It will allow you to get inside and plant things in terrain ( using clipping ) and also allow your cart/car/skateboard to pass through aswell.


Any bugs, errors, problems - please PM me or respond here with it and screenshot if possible ( do block your name/info out ) so I can adjust anything needed.
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Old 10/01/2015, 04:16   #2223 Trade Status: Unverified(?)
 
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Tried Full clipping to get past the border to get a sunken treasure and still getting tp'ed out maybe i'm doing it wrong... Can someone explain step by step how this is done?

EDIT: Nvm i think i know what i did wrong LOL
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Old 10/01/2015, 04:29   #2224
 
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Quote:
Originally Posted by AnnieGrrl View Post
Tried Full clipping to get past the border to get a sunken treasure and still getting tp'ed out maybe i'm doing it wrong... Can someone explain step by step how this is done?

EDIT: Nvm i think i know what i did wrong LOL
This does not allow you to go into forbidden zones, only to go under the map ( full clip ).
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Old 10/01/2015, 05:05   #2225 Trade Status: Unverified(?)
 
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-snip- Messaged you on skype website is driving me nuts with the up and downs lol
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Old 10/01/2015, 07:46   #2226 Trade Status: Unverified(?)
 
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Hi Ploxasarus, was wondering if you received my Pm with the ArcheBuddy key.

When multiple clients of Archeage is up, Derp seems like it is cycling through clients. Is it possible to have it target which AA Client to use?
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Old 10/01/2015, 15:08   #2227 Trade Status: Unverified(?)
 
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Quote:
Originally Posted by Deathreat View Post
Hi Ploxasarus, was wondering if you received my Pm with the ArcheBuddy key.

When multiple clients of Archeage is up, Derp seems like it is cycling through clients. Is it possible to have it target which AA Client to use?
Hey Deathreat i contacted plox about this problem as well since i multibox the game as well (don't use archebuddy when multiboxing though it's like telling them hey look at me HEY LOOK AT MEEEEEE!!!!) .
He said he can't do anything about it unless he makes it process selective(Wich i hope he will do soon for us multiboxers ).
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Old 10/01/2015, 15:36   #2228 Trade Status: Unverified(?)
 
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I am speechless. I cannot believe that this game is so bad. Oh well, thank you so much Plox for spending so much time on this, it really changes the game in a good way. I really wish I had the money to keep donating, but I'm unfortunately broke as f*** all the time. Man, you're amazing, keep it up!
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Old 10/01/2015, 15:40   #2229 Trade Status: Unverified(?)
 
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donated and sent a PM, looks awesome from the screen shots.
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Old 10/01/2015, 15:57   #2230 Trade Status: Unverified(?)
 
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Since i use DERP i cant remove the fog. I tried with directx9 and directx 11. Any idea?
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Old 10/01/2015, 16:13   #2231 Trade Status: Unverified(?)
 
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The clipping feature is awesome! Thanks Ploxx!
Is there a reason for capping terrain max distance? I liked having it on max when I was out looking for chests.
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Old 10/01/2015, 16:25   #2232 Trade Status: Unverified(?)
 
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Just a quick heads up. Normal clipping isn't allowing me to go through/into houses. Full clipping doesn't either.
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Old 10/01/2015, 16:55   #2233 Trade Status: Unverified(?)
 
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Hi. I just donated via Paypal and emailed you since I cannot PM you here. Added you in Skype as well. Could you enlighten me if I will be needing a separate program for your mod or is this a standalone application?

If someone could enlighten me regarding this, please do. Thank you!
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Old 10/01/2015, 17:30   #2234
 
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Quote:
Originally Posted by noogbro View Post
The clipping feature is awesome! Thanks Ploxx!
Is there a reason for capping terrain max distance? I liked having it on max when I was out looking for chests.
Because anything above 2800 will not totally render and it was the reason the yellow plane was showing. The chests are set on a separate view distance render and increased separately through the xml- it should not effect them unless your seeing different?



Quote:
When multiple clients of Archeage is up, Derp seems like it is cycling through clients. Is it possible to have it target which AA Client to use?
It could be something added later on to make an specific AA selective when hooking but is not something I'm currently working on at this time.

All that is in place simply looks for the AA process and hooks accordingly and if another client is loaded it tries to also hook to that one aswell but of course based on the function find process it does freak out an the timer gets hung going back/forth between the clients. I could just stop the findprocess function I use when it hooks an only let it kick back on when nothing is loaded to look for it but then you would not be able to load another derp ( as you can tell now if you try ) and attach it to a different client and since there is no selective method in place it would still just hook to the first loaded AA process anywho. I'll see how I can re-work it but with the fly/swim being worked on it will be a few before I get to that.



Quote:
Since i use DERP i cant remove the fog. I tried with directx9 and directx 11. Any idea?
Are you running it as admin?



Quote:
Just a quick heads up. Normal clipping isn't allowing me to go through/into houses. Full clipping doesn't either.
Quoted from the changelog:

This works with everything but player based models ( house/boat ), trade packs not close to you will also not show.

As stated above, this is not for player based models like a house, boat, farm cart -ect.



Quote:
Hi. I just donated via Paypal and emailed you since I cannot PM you here. Added you in Skype as well. Could you enlighten me if I will be needing a separate program for your mod or is this a standalone application?
Sent you a PM and regarding your question - everything comes intact without needing to download anything else but just what I provide you with and taking the time to read the readme and if you need to ask any questions in relation and either I or the long users can help sort out everything for you
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Old 10/01/2015, 17:59   #2235 Trade Status: Unverified(?)
 
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Quote:
Originally Posted by Ploxasarus View Post
Are you running it as admin?
Yes, i running it as admin. Windows 8.1 tested with directx9 and directx11. Game quality in very high.
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