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Archeage Mod Pack
Discussion on Archeage Mod Pack within the ArcheAge Trading forum part of the MMORPG Trading category.
10/24/2014, 13:27
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#166
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
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Quote:
Originally Posted by flashmaster90
if trion/xl finally let hackshield check for those specific changes "YES"
but till now its pretty "safe" if you are not an idiot
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Hackshield has never done file integrity checks in it's lifespan as an anti-hack, that is something that would be launcher specific.
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Would be cool if you could readd "/game/materials/ocean/ocean.mtl" or as one of the optional files.
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FoamCoverFactor , check the cryengine documentation  if you'd like to learn more.
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10/24/2014, 14:22
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#167
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Quote:
Originally Posted by Xi.Cynx
That's not going to be part of this mod. As stated from the OP, anything that deal with packet sniffing or reading to or from the memory will not be included in this mod. Only the game files itself that don't effect actual gameplay will be included. Plus, radar hacks are being tracked down and people are being banned. Best not to use them at this time.
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good to know, ty for that information. But how am i able to claim land if i dont know where :O?
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10/24/2014, 16:33
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#168
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Join Date: Aug 2006
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i donated almost 24 hours ago and sent you a pm but still havnt received it.
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10/24/2014, 17:32
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#169
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Join Date: Oct 2014
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Quote:
Originally Posted by squatinbear
i donated almost 24 hours ago and sent you a pm but still havnt received it.
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Same here, patiently waiting I guess.
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10/24/2014, 17:46
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#170
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elite*gold: 0
Join Date: Jan 2013
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1 click housing. How does this work? What are we need to do? Does archeage need to run as admin and windowed or full screen which one? I press F10 for auto clicker but i didn't grab the land for some reason. Can someone explain me please?
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10/24/2014, 18:29
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#171
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how fast is the autoclicker actually clickin? it seems really slow. anyone knows more?
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10/24/2014, 18:36
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#172
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elite*gold: 5
Join Date: Jul 2013
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Quote:
Originally Posted by denizmaradona
1 click housing. How does this work? What are we need to do? Does archeage need to run as admin and windowed or full screen which one? I press F10 for auto clicker but i didn't grab the land for some reason. Can someone explain me please?
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The auto clicker may not get the property if there is a bot around that is able to sniff the packet and grab the land before it disappears and shows in game. Most likely that is what happened. The instructions for this working are in the read me, there is nothing special that needs to be done.
Quote:
Originally Posted by orhon
how fast is the autoclicker actually clickin? it seems really slow. anyone knows more?
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The auto click clicks as fast as the game is able to recognize the inputs. If he were to make it any faster, it would not make a difference as the game wouldn't accept it or recognize the extra clicks.
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10/24/2014, 18:43
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#173
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Sent a PM with the payment info of my donation. thanks.
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10/24/2014, 18:56
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#174
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Quote:
Originally Posted by Ploxasarus
FoamCoverFactor , check the cryengine documentation  if you'd like to learn more.
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Check again what you got. He even posted screenshot of it on his thread. Must be this file and because since you deleted it there is water again. No offense sir, just a hint
EDIT: And yes, I am not experienced with cryengine... Just checking something
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10/24/2014, 19:16
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#175
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donated you some bux. sent pm.
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10/24/2014, 19:27
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#176
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How do you turn the auto clicker on?
I have tried F10, then ran afk.exe as admin and tried hitting F10, doesn't work for me. Am I doing something wrong?
My .NET is up to date if that matters.
I have a Macro that auto clicks at 110 clicks per second, but if this one goes faster it'd be nice. Land grabbing is hard, so it'd be nice with any help :P
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10/24/2014, 22:07
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#177
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Quote:
Originally Posted by Shivas
Check again what you got. He even posted screenshot of it on his thread. Must be this file and because since you deleted it there is water again. No offense sir, just a hint
EDIT: And yes, I am not experienced with cryengine... Just checking something 
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Your talking about rengold? He didn't even modify it properly..
Just take materials > ocean > ocean.mtl and open it in notepad++
FoamCoverFactor="-0.000000000" will do the trick, or read the fucking cryengine docs an see how the topside works an that in this its just renamed to foamcover.
Don't need hints, most of it is really straight forward on the texture settings for fresnel, glowing, foam, opacity, ect. I'm simply saying alot of people don't want this and it was a mistake for me to of included it on the upload an the reason I removed it.
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how fast is the autoclicker actually clickin? it seems really slow. anyone knows more?
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The interval is 1ms, it cannot go any faster and even if it could, the input wouldn't get accepted cause it doesn't register but so many inputs at a time on the client.
The chat fade request is done, still trying to sort interactions for cutting an uprooting ect to skip the box without breaking the box on a bunch of other things in the process. Also since some people were asking I'm also looking into the broken guild window features that don't allow uppercase and also seeing if I cannot add a few things to its functionality aswell. Working more on the aggro window aswell. Oh I also fixed the bug in friends list an the deleteing aswell.
Will upload some of these changes later tonight an also another fix to the converter/afk tool.
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10/24/2014, 22:44
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#178
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elite*gold: 0
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Quote:
Originally Posted by Ploxasarus
Your talking about rengold? He didn't even modify it properly..
Just take materials > ocean > ocean.mtl and open it in notepad++
FoamCoverFactor="-0.000000000" will do the trick, or read the ******* cryengine docs an see how the topside works an that in this its just renamed to foamcover.
Don't need hints, most of it is really straight forward on the texture settings for fresnel, glowing, foam, opacity, ect. I'm simply saying alot of people don't want this and it was a mistake for me to of included it on the upload an the reason I removed it.
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As I said, I am figuring things out :-) I know how to open them, but thanks anyway  I'm just new to this :P
EDIT: And because not everyone wants it, I suggested optional mods you could place in another folder... Just suggestions and research, dont get me wrong please
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10/24/2014, 23:16
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#179
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elite*gold: 5
Join Date: Jul 2013
Posts: 161
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Quote:
Originally Posted by Shivas
As I said, I am figuring things out :-) I know how to open them, but thanks anyway  I'm just new to this :P
EDIT: And because not everyone wants it, I suggested optional mods you could place in another folder... Just suggestions and research, dont get me wrong please
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This was discussed earlier in the thread, something like this will eventually be introduced, it is just going to be a while before that happens. Other priorities to finish first. The conversation is below:
Quote:
Originally Posted by Xi.Cynx
He is working on a launcher that will allow you to enable or disable the feature you do an don't want to use. Currently, everything in the feature list is enabled as far as I know.
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Quote:
Originally Posted by Ploxasarus
Will be some time before the launcher, still letting certain things be tested like the converter for example which needs to be implimented in, being able to skip the glyph launcher, how it will hotload lua scripts without needing qbms an the game still running when you do, creating an overall hud for the whole thing then trying to figure out how to split my current database I use for private gw2 tools into working with conjunction with this. I do have a person helping me with some work in his spare time that is a long time friend but he also has school/work so trying to do as much as possible for everyone and answer all the mail/messages I get.
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10/25/2014, 01:14
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#180
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elite*gold: 0
Join Date: Oct 2014
Posts: 3
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Can you get banned for using this?
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