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WeScript.app Free Apex Legends ESP & Aimbot Prediction with EAC Bypass! (Open Source)

Discussion on WeScript.app Free Apex Legends ESP & Aimbot Prediction with EAC Bypass! (Open Source) within the Apex Legends forum part of the Popular Games category.

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Old   #46
 
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Quote:
Originally Posted by Feretorix View Post
Everybody has a choice, play without cheats or use cheats for free and get disconnected by EAC every 85 seconds.



In the future I might release paid bypass which doesn't disconnect.

85 seconds can be safely used for free.
ok bro, im sure you figure out how bypass anti cheat or even you already did gl!
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Old   #47
 
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Der Buildvorgang wurde am 01.06.2020 20:27:08 gestartet.
__________________________________________________
Projekt "C:\Users\patri\AppData\Roaming\WS3E373D96\Reposit ories\9C96EA41\trunk\ApexLegends\ApexLegends.cspro j" (Standardziele):

Die Projektdatei enthält ToolsVersion="14.0". Dieses Toolset ist möglicherweise nicht bekannt oder nicht vorhanden. In diesem Fall können Sie das Problem möglicherweise beheben, indem Sie die entsprechende Version von MSBuild installieren. Oder für den Build wurde aufgrund der Richtlinie eine bestimmte ToolsVersion erzwungen. Das Projekt wird behandelt, als enthielte es ToolsVersion="4.0". Weitere Informationen finden Sie unter .
Ziel "GetReferenceAssemblyPaths":
C:\Windows\Microsoft.NET\Framework64\v4.0.30319\Mi crosoft.Common.targets(983,5): warning MSB3644: Die Verweisassemblys für Framework ".NETFramework,Version=v4.6.1" wurden nicht gefunden. Installieren Sie zum Beheben dieses Problems das SDK oder das Paket zur Festlegung von Zielversionen für die vorliegende Frameworkversion, oder legen Sie als neues Ziel für die Anwendung eine Version des Frameworks fest, für die Sie das SDK oder Paket zur Festlegung der Zielversionen installiert haben. Assemblys werden im globalen Assemblycache (GAC) aufgelöst und anstelle von Verweisassemblys verwendet. Daher wird die Assembly für das gewünschte Framework unter Umständen nicht ordnungsgemäß als Ziel festgelegt.
Die Erstellung des Ziels "GetReferenceAssemblyPaths" im Projekt "ApexLegends.csproj" ist abgeschlossen.
Ziel "PrepareForBuild":
Das Verzeichnis "bin\Release\" wird erstellt.
Das Verzeichnis "obj\Release\" wird erstellt.
Ziel "GenerateTargetFrameworkMonikerAttribute":
Das Ziel "GenerateTargetFrameworkMonikerAttribute" wird übersprungen, da alle Ausgabedateien hinsichtlich der Eingabedateien aktuell sind.
Ziel "CoreCompile":
C:\Windows\Microsoft.NET\Framework64\v4.0.30319\Cs c.exe /noconfig /nowarn:1701,1702 /nostdlib+ /platform:x64 /errorreportrompt /warn:4 /define:TRACE /highentropyva+ /reference:C:\Windows\Microsoft.Net\assembly\GAC_MS IL\Microsoft.CSharp\v4.0_4.0.0.0__b03f5f7f11d50a3a \Microsoft.CSharp.dll /reference:C:\Windows\Microsoft.NET\Framework64\v4. 0.30319\mscorlib.dll /reference:C:\Users\patri\Downloads\WeScript\WeScri pt\System\Newtonsoft.Json.dll /reference:C:\Users\patri\Downloads\WeScript\WeScri pt\System\SharpDX.Direct3D9.dll /reference:C:\Users\patri\Downloads\WeScript\WeScri pt\System\SharpDX.dll /reference:C:\Users\patri\Downloads\WeScript\WeScri pt\System\SharpDX.Mathematics.dll /reference:C:\Users\patri\Downloads\WeScript\WeScri pt\System\SharpDX.XInput.dll /reference:C:\Windows\Microsoft.Net\assembly\GAC_MS IL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\Syst em.Core.dll /reference:C:\Windows\Microsoft.Net\assembly\GAC_MS IL\System.Data.DataSetExtensions\v4.0_4.0.0.0__b77 a5c561934e089\System.Data.DataSetExtensions.dll /reference:C:\Windows\Microsoft.Net\assembly\GAC_64 \System.Data\v4.0_4.0.0.0__b77a5c561934e089\System .Data.dll /reference:C:\Windows\Microsoft.Net\assembly\GAC_MS IL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dl l /reference:C:\Windows\Microsoft.Net\assembly\GAC_MS IL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\Syste m.Xml.dll /reference:C:\Windows\Microsoft.Net\assembly\GAC_MS IL\System.Xml.Linq\v4.0_4.0.0.0__b77a5c561934e089\ System.Xml.Linq.dll /reference:C:\Users\patri\Downloads\WeScript\WeScri pt\System\WeScript.SDK.dll /reference:C:\Users\patri\Downloads\WeScript\WeScri pt\System\WeScript.Wrapper.dll /debugdbonly /filealign:512 /optimize+ /outbj\Release\ApexLegends.exe /subsystemversion:6.00 /target:exe /utf8output Program.cs AssemblyInfo.cs "C:\Users\patri\AppData\Local\Temp\.NETFramework,V ersion=4.6.1.AssemblyAttributes.cs"
Program.cs(476,43): error CS1056: Unerwartetes Zeichen '$'.
Program.cs(548,60): error CS1056: Unerwartetes Zeichen '$'.
Die Erstellung des Ziels "CoreCompile" im Projekt "ApexLegends.csproj" ist abgeschlossen -- FEHLER.

Die Erstellung des Projekts "ApexLegends.csproj" ist abgeschlossen -- FEHLER.

Fehler beim Buildvorgang.

C:\Windows\Microsoft.NET\Framework64\v4.0.30319\Mi crosoft.Common.targets(983,5): warning MSB3644: Die Verweisassemblys für Framework ".NETFramework,Version=v4.6.1" wurden nicht gefunden. Installieren Sie zum Beheben dieses Problems das SDK oder das Paket zur Festlegung von Zielversionen für die vorliegende Frameworkversion, oder legen Sie als neues Ziel für die Anwendung eine Version des Frameworks fest, für die Sie das SDK oder Paket zur Festlegung der Zielversionen installiert haben. Assemblys werden im globalen Assemblycache (GAC) aufgelöst und anstelle von Verweisassemblys verwendet. Daher wird die Assembly für das gewünschte Framework unter Umständen nicht ordnungsgemäß als Ziel festgelegt.
Program.cs(476,43): error CS1056: Unerwartetes Zeichen '$'.
Program.cs(548,60): error CS1056: Unerwartetes Zeichen '$'.
1 Warnung(en)
2 Fehler

Verstrichene Zeit 00:00:00.88


i get this error message when i try to compile. any help`

thank you
vampire69 is offline  
Old   #48
 
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Quote:
Originally Posted by Evilfrost View Post
Good release. I just want to add that, you can completely avoid that easy anti-cheat process, by triggering the launch sequence to listen to this hidden steam game Spacewar. I don't currently have a code for redirection, but I'm working on it.
Bro how to use your eac silencer with wescript, please post a tutorial.
legalxd is offline  
Old   #49
 
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How To Launch Cheat

I have the we script assets downloaded and now i have to figure out how to launch the cheats from within the wescript.app.

Quote:
Originally Posted by Feretorix View Post
Download the loader and install the assembly:


The easy anti cheat dosent work anymore, is therer any way you can get another option?
zordhalo is offline  
Old   #50
 
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i think i will let it scan for the first with virustotal.
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Old   #51
 
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vampire69, restart Loader, does that help?
zordhalo, everything still works as I am playing right now with aimbot.
Feretorix is offline  
Old   #52
 
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feretorix and how to inject the hack?
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Old   #53
 
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Quote:
Originally Posted by Feretorix View Post
vampire69, restart Loader, does that help?
zordhalo, everything still works as I am playing right now with aimbot.
What settings you use? The screen shakes wildly when I use aimbot And misses shots
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Old   #54
 
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Quote:
Originally Posted by legalxd View Post
Bro how to use your eac silencer with wescript, please post a tutorial.
Quote:
Originally Posted by Feretorix View Post
vampire69, restart Loader, does that help?
zordhalo, everything still works as I am playing right now with aimbot.
hey Feretorix nope it doesnt help same error :/ first i though it could be some kind of .net error but i have the latest version
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Old   #55
 
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would like to extract my steam id,any one can advice ?
archref3at is offline  
Old   #56
 
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Quote:
Originally Posted by Ascarda View Post
feretorix and how to inject the hack?


Quote:
Originally Posted by Hackreviews View Post
What settings you use? The screen shakes wildly when I use aimbot And misses shots
Make sure you get a stable 60 fps or 144 fps for best performance. You can also lower (smoothen) the "AimSpeed" of the cheat to make it better and more legit.

Quote:
Originally Posted by vampire69 View Post
hey Feretorix nope it doesnt help same error :/ first i though it could be some kind of .net error but i have the latest version
What if you try installing 4.6.1 by force somehow?
Link:

Also try reinstalling buildtools:
Link

Quote:
Originally Posted by archref3at View Post
would like to extract my steam id,any one can advice ?
You don't need any SteamID to use Apex Legends or WeScript cheat for Apex.
Feretorix is offline  
Old   #57
 
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Hello , i have a question . If i use it and play with my friends in party ,and for example my account get banned - my friends too will be banned or no ?
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Old   #58
 
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Quote:
Originally Posted by dimlinn View Post
Hello , i have a question . If i use it and play with my friends in party ,and for example my account get banned - my friends too will be banned or no ?
To answer your question, your friends will not get banned for playing with you in their team because they're not cheaters.

Also you can't get banned by using this cheat since EAC is not running to detect it in the first place...
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Old   #59
 
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It seems very uncomfortable to have to reconnect every time.
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Old   #60
 
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Quote:
Originally Posted by szss2119 View Post
It seems very uncomfortable to have to reconnect every time.
It's because EAC is disabled and the server kicks you for that after a while.

It's still free to use + you have a timer you can enjoy.
Feretorix is offline  
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