I opted for a lifetime subscription. The seller was very responsive, and addressed all of my questions clearly. I requested a modification to the script, and it was implemented exactly as expected. The pricing of the lifetime subscription was fair, and it was generous of him to have me pay half upfront, and the rest once I had been sent the completed build and had tested it.
The script itself works beautifully! I've seen showcases of another recoil compensation script elsewhere that were just lackluster at best, but this one does a far better, far more consistent job. It's just imperfect enough as to not raise any suspicion, yet precise enough to comfortably spray at enemies from far away. As far as I can tell, the recoil compensation varies slightly each time for security purposes.
All in all, this is a great product. Pre-sale to post-sale support was great, and it took less than 3 days despite it being a private build. I would definitely recommend trying this out if you're looking for a reliable recoil compensation script.
Bought 10 days with PSC. Really like the customer support. The script works as expected, hopefully the security will stay at the current level for a long time
Glad to see you took off well, just a quick tip for epvp, look into the gallery bbcode tag instead of the imgur album, will be better for potential customers
HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!) 08/16/2012 - Metin2 Private Server - 10 Replies Hey Leute. In mom haben wir das Prob das CH2 immer bei uns abscheist.
und der fehler.
HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!)
socket_accept: accept: Software caused connection abort (fd 12)
kommt. Könnte jemand mal bitte helfen weil meines wissen nach kommt der fehler glaube ich nur wen mehr als 32 Maps auf einen Core laufen was aber auch wieder komisch ist weil bei uns sind es genau 31.