I am trying to build a combat rotation for chanter (using a base of combat wizard), so far is working but I have a question.
In the script you just set an ID for a certain skill ID and it will work for all the levels, wondering if I will have to manually update skill ID every time it levels up ?
For example: Hallowed Strike has an starting ID of 1614, when you level up to 3 it will change to 1615
It will always use the highest available ID even if you leveled up he rechecks it everytime he uses an SmartSkill.
Would be nice if you could share the chanter rotation once you finished it
Then if I start with a level 1 skill ID, SmartSkill will later automatically pick the highest version.
Another thing, here:
Code:
SmartSkill=[SkillID],[Cooldown],[Cast or Animation time],[Chaintime],[Chargetime];
Chaintime = I have to figure out the time that it takes the animation to finish ?
I will share the rotation, I am not expert with chanter have to try most effective combo.
It picks the highest possible just in case the skillID you have set isn't available, so you should always use the highest ID of that skill.
Yes, you need to enter the animationtime for the chain skills, I usually give 1000ms for each chainskill, even if you enter a far too high number the script editor will only wait up to 500ms longer when no chainskill is available anymore.
It picks the highest possible just in case the skillID you have set isn't available, so you should always use the highest ID of that skill.
Yes, you need to enter the animationtime for the chain skills, I usually give 1000ms for each chainskill, even if you enter a far too high number the script editor will only wait up to 500ms longer when no chainskill is available anymore.
Hallowed Strike has triple chainskill at level 65, will SmartSkill activate all or just one chain?
[EXP] Fallen Poet - Script ver. 1.01, very good but yes when it will use skill weakend spirit the char falls on the ground and dies, this in the second crystal
May the 0 at animationtime is causing this issue, give it at least 50ms.
Which level is your toon you're testing the script with?
Quote:
Originally Posted by FallenEdge
Also we dont have a
Code:
%OffsetPercentMP
Aion has no MP percent, you need to calculate it yourself with %OffsetMP and %OffsetMaxMP
example:
Code:
_MemPtrReadVar=%PlayerBase,%OffsetMaxMP,WORD,1; <-- saves max MP in %Var1
_MemPtrReadVar=%PlayerBase,%OffsetMP,WORD,2; <-- saves current MP in %Var2
_Calc1=%Var2/%Var1; <-- divides %Var2 trough %Var1 and saves the result in %Var1
_Calc1=%Var1*100; <-- multiplies %Var1 with 100 and saves the result in %Var1
WaitForResponse=Current mana percent: %Var1%;
Edit: Something is wrong with multiplying with 100 gonna check that later Edit2: this will work when vanillatool 3.34 is released
Quote:
Originally Posted by FallenEdge
The bot is not drinking the name of the pots you write at the star of the script so I am using:
May the 0 at animationtime is causing this issue, give it at least 50ms.
Which level is your toon you're testing the script with?
Aion has no MP percent, you need to calculate it yourself with %OffsetMP and %OffsetMaxMP
example:
Code:
_MemPtrReadVar=%PlayerBase,%OffsetMaxMP,WORD,1; <-- saves max MP in %Var1
_MemPtrReadVar=%PlayerBase,%OffsetMP,WORD,2; <-- saves current MP in %Var2
_Calc1=%Var2/%Var1; <-- divides %Var2 trough %Var1 and saves the result in %Var1
_Calc1=%Var1*100; <-- multiplies %Var1 with 100 and saves the result in %Var1
WaitForResponse=Current mana percent: %Var1%;
Edit: Something is wrong with multiplying with 100 gonna check that later
My templar is grinding for 5 hours and he uses the potion perfectly, you use the latest combat routine?
Well it is not skill ID the problem just test it with 3 different IDs and also not a cool down issue, tested it with 500
Level 34 chanter
I am not using the new routine forgot to test with that, I am working with an old one since I have some tweaks + still building the chanter routine.
Update: Can you explain what does these do, please:
Hi, Para
I still got same problem which is 'Stuck' at beginning house of the FIssure, with 1.28 scipt and OS ENG.
Send me your teamviewer details by PM, I can connect in ~45 minutes
Quote:
Originally Posted by FallenEdge
Update: Can you explain what does these do, please:
Code:
%OffsetType
%OffsetClassID
%OffsetCurrentID
%OffsetType has different values, for example youself have the type "Player" other users have the type "User" and other npcs or mobs have the type "NPC"
%OffsetClassID has the class ID
here's a list of which IDs are which class
Script para todos os Lastchaos - Autohokey 01/29/2012 - Last Chaos - 1 Replies I got a script that clicks several times with the click right mouse clicks when monster picks up the tarjeta. so he just throws the skill.
I used AutoHotkey program. in AutoHotkey - Free Mouse and Keyboard Macro Program with Hotkeys and AutoText
Needs improvement.
I accept any help.
I'm from Brazil.
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[Release]Big Script Library 07/25/2010 - SRO PServer Guides & Releases - 0 Replies I think its a good idea to open this Topic.
I need Your Help.
Sent me your own made Scripts and i upload them here.
It does not matter if there is already a script by the mob.
Only Self made scripts!!!
What To Post?
Post me not the text file.Post me the script!!!
Scorpion 1 by Th3Stalker