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Para's Script Library
Discussion on Para's Script Library within the Aion forum part of the MMORPGs category.
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View Poll Results: You want the scripts for any client language?
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Yes, surely!
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271 |
36.97% |
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No, english and german are enough for me.
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462 |
63.03% |
03/24/2017, 13:33
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#1036
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,609
Received Thanks: 1,596
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Quote:
Originally Posted by FallenEdge
Para, how can I use this item [Event] Drop of Liquid Experience

?, I know the ID but with UseID will not work.
It needs to emulate a right click over the item, so this way the games assumes you opened inventory and right clicked over the item.
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First you should try if it works with
Code:
Command=/use itemnamehere;
then you could also try it by moving it into your first quickbar slot of the first quickbar on quickbar page 1 and then use this command
Code:
Command=/quickbar 1 1 1;
If this does also not work you can do it with a rightclick like you said
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I've added your ignore low level mobs idea into the combat routine ver 1.27, it will now ignore mobs that are 20 level below your own level
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03/24/2017, 18:55
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#1037
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elite*gold: 0
Join Date: Nov 2009
Posts: 270
Received Thanks: 65
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Quote:
Originally Posted by Paraly
First you should try if it works with
Code:
Command=/use itemnamehere;
then you could also try it by moving it into your first quickbar slot of the first quickbar on quickbar page 1 and then use this command
Code:
Command=/quickbar 1 1 1;
If this does also not work you can do it with a rightclick like you said
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I've added your ignore low level mobs idea into the combat routine ver 1.27, it will now ignore mobs that are 20 level below your own level
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The low level mob check is for those maps like Heiron where you have lets say level 35 mobs and close to them level 1-2 "insects".
Yesterday I noticed that the script KS people, what about changing this:
Code:
_IFMemPtrRead=%TargetBase,%OffsetHP,DWORD,>0;
to
Code:
_IFMemPtrRead=%TargetBase,%OffsetPercentHP,BYTE,=100;
I haven't been able to test it with other people around, not sure if there is a better way to not KS.
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I have a problem with the bot, I am getting a "You don't have a proper target for that skill", here some info:
1- Using and unmodified script ver 1.28
2- Had the same issue with modified ver 1.24
3- Used the bot all night at Heiron no problem
4- Using it at Inggison right now and the problem shows up
5- Tried different log path records
6- The bot only kills one mob then it get stuck trying to cast skills when the target is dead and no target selection anymore
7- Presses ESC too while keeps trying to casts skills
8- Doesn't move
9- Tried closing and re-opening the tool
10- When I return to Heroin the bot works perfectly
Thanks in advance
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03/24/2017, 19:43
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#1038
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elite*gold: 0
Join Date: Feb 2017
Posts: 11
Received Thanks: 0
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Hi,Para I tried to use [EXP] Fissure of Oblivion - Script loop 1.26or 1.27 an my character alwasy stuck and cant move when just get inside of Fissure. In normal version of script it will be ok when I restart the script but not work in loop version.
I was trying find out what differents between loop and normal Script and why loop always get stuck, I saw in normal my character always go up little bit first and then go under the floor when just get inside of fissure, and that wont be stuck, but not in loop
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03/24/2017, 21:10
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#1039
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,609
Received Thanks: 1,596
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Quote:
Originally Posted by FallenEdge
The low level mob check is for those maps like Heiron where you have lets say level 35 mobs and close to them level 1-2 "insects".
Yesterday I noticed that the script KS people, what about changing this:
Code:
_IFMemPtrRead=%TargetBase,%OffsetHP,DWORD,>0;
to
Code:
_IFMemPtrRead=%TargetBase,%OffsetPercentHP,BYTE,=100;
I haven't been able to test it with other people around, not sure if there is a better way to not KS.
------------------------------------------------------------------------
I have a problem with the bot, I am getting a "You don't have a proper target for that skill", here some info:
1- Using and unmodified script ver 1.28
2- Had the same issue with modified ver 1.24
3- Used the bot all night at Heiron no problem
4- Using it at Inggison right now and the problem shows up
5- Tried different log path records
6- The bot only kills one mob then it get stuck trying to cast skills when the target is dead and no target selection anymore
7- Presses ESC too while keeps trying to casts skills
8- Doesn't move
9- Tried closing and re-opening the tool
10- When I return to Heroin the bot works perfectly
Thanks in advance
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Could you try grinding again with routine 1.33?
Quote:
Originally Posted by wbj26
Hi,Para I tried to use [EXP] Fissure of Oblivion - Script loop 1.26or 1.27 an my character alwasy stuck and cant move when just get inside of Fissure. In normal version of script it will be ok when I restart the script but not work in loop version.
I was trying find out what differents between loop and normal Script and why loop always get stuck, I saw in normal my character always go up little bit first and then go under the floor when just get inside of fissure, and that wont be stuck, but not in loop
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I used the fissure of oblivion loop script few hours ago for 4 runs in a row and it worked perfectly.
1.26 had a small issue though which I fixed at 1.27
Also the loop script uses the exact same coordinates as the normal script, it will also go a bit upwards before going trough the ground.
I can check it with teamviewer if you like.
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03/24/2017, 22:29
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#1040
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elite*gold: 0
Join Date: Nov 2014
Posts: 31
Received Thanks: 0
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Quote:
Originally Posted by wbj26
Hi,Para I tried to use [EXP] Fissure of Oblivion - Script loop 1.26or 1.27 an my character alwasy stuck and cant move when just get inside of Fissure. In normal version of script it will be ok when I restart the script but not work in loop version.
I was trying find out what differents between loop and normal Script and why loop always get stuck, I saw in normal my character always go up little bit first and then go under the floor when just get inside of fissure, and that wont be stuck, but not in loop
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had the same issue, and when the pop up to put the name of the exp boost scroll pop i put the exactly name of the amulet, but even after expire the script don't use the amulet not inside or outside, was supose to use as soon as expire?
Also when he enters again in fissure of oblivion he get stucks for ages and the script doesnt move.
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03/24/2017, 22:35
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#1041
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elite*gold: 0
Join Date: Feb 2017
Posts: 11
Received Thanks: 0
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Quote:
Originally Posted by Paraly
Could you try grinding again with routine 1.31?
I used the fissure of oblivion loop script few hours ago for 4 runs in a row and it worked perfectly.
1.26 had a small issue though which I fixed at 1.27
Also the loop script uses the exact same coordinates as the normal script, it will also go a bit upwards before going trough the ground.
I can check it with teamviewer if you like.
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that will be fantastic how can i send my ID and password to you thx
Quote:
Originally Posted by Cyboxxx
had the same issue, and when the pop up to put the name of the exp boost scroll pop i put the exactly name of the amulet, but even after expire the script don't use the amulet not inside or outside, was supose to use as soon as expire?
Also when he enters again in fissure of oblivion he get stucks for ages and the script doesnt move.
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exactly!!!
Quote:
Originally Posted by Paraly
Could you try grinding again with routine 1.31?
I used the fissure of oblivion loop script few hours ago for 4 runs in a row and it worked perfectly.
1.26 had a small issue though which I fixed at 1.27
Also the loop script uses the exact same coordinates as the normal script, it will also go a bit upwards before going trough the ground.
I can check it with teamviewer if you like.
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my teamviewer ID is 839 236 502 and password is 3mbw79
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03/24/2017, 22:42
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#1042
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,609
Received Thanks: 1,596
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Quote:
Originally Posted by Cyboxxx
had the same issue, and when the pop up to put the name of the exp boost scroll pop i put the exactly name of the amulet, but even after expire the script don't use the amulet not inside or outside, was supose to use as soon as expire?
Also when he enters again in fissure of oblivion he get stucks for ages and the script doesnt move.
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It will use the XP booster when the mob is between 1-20% HP
Did you try it with version 3.31+ of vanillatool and version 1.27 of fissure script?
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03/24/2017, 22:48
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#1043
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elite*gold: 0
Join Date: Nov 2014
Posts: 31
Received Thanks: 0
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Quote:
Originally Posted by Paraly
It will use the XP booster when the mob is between 1-20% HP
Did you try it with version 3.31+ of vanillatool and version 1.27 of fissure script?
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The 3.31 version yes but the new 1.27 i will try out today
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03/24/2017, 23:57
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#1044
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elite*gold: 0
Join Date: Nov 2009
Posts: 270
Received Thanks: 65
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Quote:
Originally Posted by Paraly
Could you try grinding again with routine 1.33?
I used the fissure of oblivion loop script few hours ago for 4 runs in a row and it worked perfectly.
1.26 had a small issue though which I fixed at 1.27
Also the loop script uses the exact same coordinates as the normal script, it will also go a bit upwards before going trough the ground.
I can check it with teamviewer if you like.
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Nop, stills the same just in Inggison, even with new routine.
When I manually clear the area where the bot should be grinding it will follows the saved path.
Now I noticed that the bot is not recognizing some monsters, I know this because in the area where I test it there are 4 different mobs, two recognizes it = the scripts runs and the other two will just not recognizes = gets stuck thinking is still alive
An offtopic question: How you guys will rank from the best to the worst classes for solo grinding / farming ?
For sure Songweaver is #1 but what about the other classes, how would you rate them ?. Don't have experience botting with other class than SW
Ty
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03/25/2017, 01:56
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#1045
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elite*gold: 0
Join Date: Feb 2017
Posts: 11
Received Thanks: 0
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Quote:
Originally Posted by Paraly
Could you try grinding again with routine 1.33?
I used the fissure of oblivion loop script few hours ago for 4 runs in a row and it worked perfectly.
1.26 had a small issue though which I fixed at 1.27
Also the loop script uses the exact same coordinates as the normal script, it will also go a bit upwards before going trough the ground.
I can check it with teamviewer if you like.
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Hi Para,
I just changed my OS language to English, and the 'Stuck' still happend sometimes.
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03/25/2017, 02:15
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#1046
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,609
Received Thanks: 1,596
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Quote:
Originally Posted by wbj26
Hi Para,
I just changed my OS language to English, and the 'Stuck' still happend sometimes.
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I gonna fix several things at the script later today.
Currently working at the fallen poeta script.
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03/25/2017, 02:41
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#1047
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elite*gold: 180
Join Date: Sep 2008
Posts: 261
Received Thanks: 49
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Quote:
Originally Posted by FallenEdge
Nop, stills the same just in Inggison, even with new routine.
When I manually clear the area where the bot should be grinding it will follows the saved path.
Now I noticed that the bot is not recognizing some monsters, I know this because in the area where I test it there are 4 different mobs, two recognizes it = the scripts runs and the other two will just not recognizes = gets stuck thinking is still alive
An offtopic question: How you guys will rank from the best to the worst classes for solo grinding / farming ?
For sure Songweaver is #1 but what about the other classes, how would you rate them ?. Don't have experience botting with other class than SW
Ty 
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You should try Chanter as Bot. Chanter does more dmg on Nosra&Esterra monsters because they have high magic Suppression.
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03/25/2017, 04:31
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#1048
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,609
Received Thanks: 1,596
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I've created a new exp script for Fallen Poeta, currently Chanter, Sorc and Aethertech are unsupported.
Templar will never be supported since we need ranged attacks.
Also I've fixed a lot at the Fissure of Oblivion script, thanks to  who told me a lot of bugs.
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03/25/2017, 04:31
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#1049
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elite*gold: 0
Join Date: Nov 2014
Posts: 31
Received Thanks: 0
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Quote:
Originally Posted by Paraly
It will use the XP booster when the mob is between 1-20% HP
Did you try it with version 3.31+ of vanillatool and version 1.27 of fissure script?
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Working fine in 1.27 but sometimes i get rollback and then the message ended with error, dunno if its my ping or fps, is there anyway to prevent that? Like lower the speed of the steps of script so rollback dont happen that much.
Also the berdin Berdin's 100% XP Amulet IV name on the exp boosters screen dont seems to be working cause i tested and it killed 2 fattys without scroll
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03/25/2017, 05:21
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#1050
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elite*gold: 0
Join Date: Nov 2009
Posts: 270
Received Thanks: 65
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I am trying to build a combat rotation for chanter (using a base of combat wizard), so far is working but I have a question.
In the script you just set an ID for a certain skill ID and it will work for all the levels, wondering if I will have to manually update skill ID every time it levels up ?
For example: Hallowed Strike has an starting ID of 1614, when you level up to 3 it will change to 1615
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