Hey guys,
I have a simple waypoint bot that works currently but only on my PC because I am not too sure on how to find pointers /offsets.
Player x,y,z, rotation, target (0,1), are all static addresses so from what I understand finding pointers for them should be simple.
When I run a pointer scan for say, player x position I get 500ish results. I log out and back in, all of the pointers seem to change to different addresses, good this means running the scan again will narrow my results. But when I run the scan again all of them seem to change back to the player X address and my results don't narrow down at all.
I searched everywhere on these forums and I can't seems to find a well detailed method to finding pointers. Some reference addresses as pointers, others say use the memory hook (which you cant in aion, it crashes) and some just leave out details.
This is my fist bot but so far it has:
Savable waypoint lists
intelligent path following, if it gets stuck it will try to jump or walk around an object
somewhat fluid movement. Not sure what the other bots are using but I see them jitter a lot when walking, mine doesn't.
I don't have anything to show because it doesn't have a GUI yet. Once I can figure out offsets and pointers the GUI will be next.
Big thanks to Lucid for hinting how to find XYZ addresses and for correcting my math