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AionScript

Discussion on AionScript within the Aion Hacks, Bots, Cheats & Exploits forum part of the Aion category.

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Old 09/22/2016, 09:13   #376
 
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i ve only a very simple one, worked for lvl 40-50 lvling with gs but cant go on working on it cause some accounts got banned (for something else) including the one with the templer on it
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Old 09/22/2016, 13:21   #377
 
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Quote:
Originally Posted by nussxxx View Post
if u read all the post u would know that is just simply like hell.

USE AUTOCHAIN from cheating console. put only the first chain skill on lua and lala .. chanter use halllow strike as full chain....
Hi nussxxx, how did you use the skill id to make hallowed strike work?
I tried below but no luck.

-- Initial Attack 2: 2142
if Helper:CheckAvailable( 2142 ) then
Helper:CheckExecute( 2142 );
return false;
end
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Old 09/22/2016, 18:36   #378
 
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aionscript don´t work? why? is this a problem with me or?


can anybody help?
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Old 09/22/2016, 18:53   #379


 
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Quote:
Originally Posted by dandik87 View Post
aionscript don´t work? why? is this a problem with me or?


can anybody help?
u need download other version.
this version is timeout. till lev will fix it.

Quote:
Originally Posted by rmnckbelo View Post
Hi nussxxx, how did you use the skill id to make hallowed strike work?
I tried below but no luck.

-- Initial Attack 2: 2142
if Helper:CheckAvailable( 2142 ) then
Helper:CheckExecute( 2142 );
return false;
end
hmm.?
if Helper:CheckAvailable( "Hallowed Strike" ) then
Helper:CheckExecute( "Hallowed Strike" );
return false;
end

if u like the full chain u need to use autochain. if u dont like autochain. u need find otherway for u self or from other player.
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Old 09/22/2016, 20:54   #380
 
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have anyone ranger.lua for 5.0?

get an error message
- [string "Ranger.lua"]:179: attempt to index field '?' (a nil value)

but this is only in the new area, not in signia or underground ...

can anybody help?
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Old 09/23/2016, 13:20   #381
 
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Quote:
Originally Posted by nussxxx View Post
hmm.?
if Helper:CheckAvailable( "Hallowed Strike" ) then
Helper:CheckExecute( "Hallowed Strike" );
return false;
end

if u like the full chain u need to use autochain. if u dont like autochain. u need find otherway for u self or from other player.
I think u didn't get me. But I already fix how to make Hallowed Strike work using the skill id. I had to create new "checkAvailable" function and "checkExecute" function so it will get the ID instead of name from skill.NA.xml.

Had to read all the pages to find this out. Fortunately, had background in c++ and Php. Thanks.
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Old 09/24/2016, 02:40   #382


 
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Quote:
Originally Posted by dandik87 View Post
have anyone ranger.lua for 5.0?

get an error message
- [string "Ranger.lua"]:179: attempt to index field '?' (a nil value)

but this is only in the new area, not in signia or underground ...

can anybody help?
if it work on 1 map it will work on every map.
u play NA or EU ?
post as version.
post u ranger.lua

Quote:
Originally Posted by rmnckbelo View Post
I think u didn't get me. But I already fix how to make Hallowed Strike work using the skill id. I had to create new "checkAvailable" function and "checkExecute" function so it will get the ID instead of name from skill.NA.xml.

Had to read all the pages to find this out. Fortunately, had background in c++ and Php. Thanks.
idk.
for me, chanter on autochain and simple.lua. runs much faster then to check complex.lua with condition stun kd.

but u free to share any .lua
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Old 09/24/2016, 03:28   #383
 
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Hey Nussxxx, I've been trying to get your version of AS to work but as soon as I try to launch your AS application it crashes. Definitely running as Admin, and definitely have .net framework/c++ redistributible.
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Old 09/24/2016, 11:01   #384
 
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hi nussxxx
i play on eu

first he target the mob and atack him. but then make he 4 or 5 attacks then come the
error message

- [string "Ranger.lua"]:179: attempt to index field '?' (a nil value)


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Old 09/24/2016, 23:03   #385


 
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u need find the skill what isnt working.
iam almost sure its

-- Reactive Attack 1: Silence Arrow
if Helper:CheckAvailable( "Silence Arrow" ) and Entity:GetSkillID() ~= 0 and SkillList[Entity:GetSkillID()]:IsMagical() and Entity:GetSkillTime() >= 500 then
Helper:CheckExecute( "Silence Arrow" );
return false;
end
--------------------------------------------------------------
-- Reactive Attack 1: Silence Arrow
if Helper:CheckAvailable( "Silence Arrow" ) then
Helper:CheckExecute( "Silence Arrow" );
return false;
end

------------------------------------------------------------
u need remove focus evasion aswell. cuz the skill list need get huge update. idk who can do this :7


Quote:
Originally Posted by fr0zensm0ke View Post
Hey Nussxxx, I've been trying to get your version of AS to work but as soon as I try to launch your AS application it crashes. Definitely running as Admin, and definitely have .net framework/c++ redistributible.
u have prolly the wrong one.
-------------------------------------------

site 19. aionscript3_backup.rar
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Old 09/25/2016, 02:53   #386
 
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Quote:
Originally Posted by nussxxx View Post

u have prolly the wrong one.
-------------------------------------------

site 19. aionscript3_backup.rar
I tried both your Aionscript3, and Aionscript5 clients. When I launch the application it crashes immediately. This is the error code I get:

Problem Event Name: CLR20r3
Problem Signature 01: AionScript.exe
Problem Signature 02: 1.0.0.0
Problem Signature 03: 579473cd
Problem Signature 04: PvLogiciels.dotNetProtector.Runtime
Problem Signature 05: 6.0.0.0
Problem Signature 06: 43a11ff2
Problem Signature 07: 6a
Problem Signature 08: 78
Problem Signature 09: System.NullReferenceException
OS Version: 6.1.7601.2.1.0.768.3
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
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Old 09/25/2016, 09:43   #387
 
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AS EU 5.0

Help, can someone post the exact older Version of AS that works on EU please ?

Tried a lot but could not get AS to work !

Thx in advance,


Best regards
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Old 09/26/2016, 22:40   #388
 
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is there any possible way to exclude any aether hold reaction (i.e crashing blow) from auto-react menu?i tried to use a .lua with skills instead but it is quite slow compared to auto-react...
or if someone has an idea of a lua that would make an exeption of a specific skill when auto react is enabled?maybe...
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Old 09/26/2016, 23:39   #389


 
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Quote:
Originally Posted by fr0zensm0ke View Post
I tried both your Aionscript3, and Aionscript5 clients. When I launch the application it crashes immediately. This is the error code I get:

Problem Event Name: CLR20r3
Problem Signature 01: AionScript.exe
Problem Signature 02: 1.0.0.0
Problem Signature 03: 579473cd
Problem Signature 04: PvLogiciels.dotNetProtector.Runtime
Problem Signature 05: 6.0.0.0
Problem Signature 06: 43a11ff2
Problem Signature 07: 6a
Problem Signature 08: 78
Problem Signature 09: System.NullReferenceException
OS Version: 6.1.7601.2.1.0.768.3
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
all this code tell me nothing :P
windows ? virus scanner? maybe u try to disabel virus scanner or u allow aionscript on virus scanner!

Quote:
Originally Posted by popularlady View Post
is there any possible way to exclude any aether hold reaction (i.e crashing blow) from auto-react menu?i tried to use a .lua with skills instead but it is quite slow compared to auto-react...
or if someone has an idea of a lua that would make an exeption of a specific skill when auto react is enabled?maybe...
tell us when u find way ^^

Quote:
Originally Posted by LittleSteven View Post
Help, can someone post the exact older Version of AS that works on EU please ?

Tried a lot but could not get AS to work !

Thx in advance,


Best regards
its works for eu.
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Old 09/27/2016, 23:47   #390
 
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the grinder still not working as normal bot with pathway? I managed [for now] to let it 'work' by letting my char stopped into one point and just keep killing same mobs at spawn point over and over again without moving at all.
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