Node Select offset should be a wchar30-type of offset - it needs the actual NAME of the selected target.
It is NEEDED for the gathering function to ensure you correctly selected the right node.
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Update on the new version:
Most of the new version has been completed - it has now got recorded jumping (means you can glide etc) It has LOTS of gui improvements & streamlined operation. I've rewritten ALOT of the code & made things alot better and more modular for future changes. The profiles ability and all the help & lots more have now been migrated to a menu system which is looking pretty slick imo. There is now also an ability for the user to update the offsets. Its all in one file so no need to have multiple .ini's or things spreading everywhere.
Ive written the GUI so it has room for 'Gather a Quest Mob'-type of attack functionality - and also has room for easy implementation of flight.
Right now I am seeing about rewriting the waypoint navigation. I am looking at getting rid of the bugs of spinning & making it so that when gliding - it doesnt run all the way back just to walk past a certain waypoint and other little bugs during operation.
It is coming along - slowly - but surely. Since this is such a big version - I would rather release a bug-free version with more features rather than a half assed job with annoyances which require me to waste more time updating it.
Just to let you know though, my Aion subscription has run out and since I am broke - I wont be resubscribing until my new job starts up in a couple of weeks. Unless some really generous person wants to buy me a subscription then it you will have to have patience for two more weeks on top of the time it takes to finish it lol
Anyways - Safe *** kiddies!