Nothing new, my hack gets detected as virus since the very first version, it's just a false positive.
It gets detected cause it does write/read in an external process, global hotkeys, overlay, packers...
Just add it as exception at your antivir or turn your antivir off
P.S. I no longer get any crash on Homeward. Could it be because of Wednesday maintenance? I'll have to check it a little more, maybe I was lucky. I will also try to open more clients at some point to see if it gets an error fast.
just had 2 farming 1 non sandbox client crashed after 9 mins.
hello, someone helps me with the current scrip, they rewind me a lot, format my PC and when I put the new COE scrip, a lot of them come back to me, someone can pass me the proper config please or the old scrips
hello, someone helps me with the current scrip, they rewind me a lot, format my PC and when I put the new COE scrip, a lot of them come back to me, someone can pass me the proper config please or the old scrips
You get rollbacks inside of CoE or outside?
Enter 1.4 when it asks for the UseSpeedGlobal value
also be sure your toon wears 22% movementspeed boots and he has running scrolls
Just to make sure, the "auto-weave" script cannot be spotted by any sort of serversided log audits? It will just prevents me from using a skill before the auto attack dmg went through?
Just to make sure, the "auto-weave" script cannot be spotted by any sort of serversided log audits? It will just prevents me from using a skill before the auto attack dmg went through?
It could be possible to filter it, everytime when your skills are blocked the script tells aion that you wear no weapon, but it's super unlikely you get banned for it they don't even scan for animation hacks and they know exactly how to filter those
I need to fix the CoE entry. In Tower of Eternity when they fly towards the portal for COE, some chars literally take forever to enter and they run out of flight.
Can't we implement something similar to Luna daily door? To face straight towards the portal and click-use it?
I need to fix the CoE entry. In Tower of Eternity when they fly towards the portal for COE, some chars literally take forever to enter and they run out of flight.
Can't we implement something similar to Luna daily door? To face straight towards the portal and click-use it?
Did you use the latest version?
It selects the gate right away now without any mouse usage
Alright it seems to work better, there is a problem that was before as well. If your char get killed by an enemy, then he waits and then goes to a wrong portal.
It happens to me every time one of my char dies by an enemy.
This time the portal was in spot 2 and my char went to spot 3 once died. Maybe some routine wrongly increases the number of the entrance, I cannot spot it in any part of the script to be honest.