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First release of AionFreeToPlay bot!
Discussion on First release of AionFreeToPlay bot! within the Aion Hacks, Bots, Cheats & Exploits forum part of the Aion category.
05/04/2012, 19:56
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#226
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elite*gold: 0
Join Date: May 2012
Posts: 1,538
Received Thanks: 90
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works now ?
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05/04/2012, 19:59
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#227
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elite*gold: 0
Join Date: Jan 2011
Posts: 7
Received Thanks: 0
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I downloaded the bot, it just bugs out it seems, I'm using the 5 minute trial and it just acts so weird, like it tabs to a mob but doesnt do anything. Then it will randomly auto attack and when the mob is dead then it tries to use skills. I'm probably doing something wrong but idk O_O
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05/05/2012, 02:12
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#228
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elite*gold: 0
Join Date: Apr 2012
Posts: 2
Received Thanks: 0
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Immon can you please update your bot, since the last patch it hasn't been working. As others have pointed out, it just bugs up.
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05/05/2012, 04:21
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#229
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elite*gold: 0
Join Date: Feb 2006
Posts: 629
Received Thanks: 195
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Immons check my post in the usual place for updated memlocs. Offsets haven't changed this patch but many of the memlocs were shifted +8 bytes
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05/07/2012, 00:34
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#230
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elite*gold: 0
Join Date: Dec 2008
Posts: 552
Received Thanks: 118
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Quote:
Originally Posted by lucid
Immons check my post in the usual place for updated memlocs. Offsets haven't changed this patch but many of the memlocs were shifted +8 bytes
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But I need player/target/target of target ids for 3.0.0.3 ;x can't find them now so the bot is not updated.
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05/08/2012, 05:51
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#231
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elite*gold: 0
Join Date: Feb 2006
Posts: 629
Received Thanks: 195
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Quote:
Originally Posted by Immons
But I need player/target/target of target ids for 3.0.0.3 ;x can't find them now so the bot is not updated.
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Check PMs
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05/10/2012, 11:55
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#232
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elite*gold: 0
Join Date: Jul 2007
Posts: 6
Received Thanks: 0
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thank for the new update, I hope you will support this bot longer ^^. And now the bot don't KS anymore, but it wait until that mob is killed is kinda risky when I bot at argo spot. Add escape after that should be fine. And one more thing, can you make the bot compatible with 64 bit client.
- Thank you ^^
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05/10/2012, 15:34
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#233
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elite*gold: 0
Join Date: May 2008
Posts: 4
Received Thanks: 0
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I have a problem with my bot always pulling two mobs at one time. I am in a region where there is mainly non aggro mobs. So my guy goes around looking for something, tabs and finds something. Then it begins to initiate an attak and immediately tabs to another one. Sometimes the bot doesnt attack the mob since i have some distance from it but sometimes he is close to the mob and attacks it and then tabs. It then finishes the fight with the new mob while the first mob still is attacking me. After the first one dies, It then tries to rest, then runs trying to escape but still attacking when the mob crosses the line of sight. It continues to do this until i die....
And for the previous poster, I am running windows 7 64 bit and havent had a problem until we had all these updates released.....and the main problem is the targetting issue. I dont understand why it tabs twice after it finds a mob.
*EDIT* Well I tried restarting my whole computer and client and it seemed to fix the problem. I had the bot running for about 15hrs before hand which is why I didn't know why it just started happening. I did update in between then with the most recent update, dealing with the recognizing npcs and real players or something. And I am assuming that might have caused some sort of conflict.
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05/10/2012, 17:25
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#234
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elite*gold: 0
Join Date: Jan 2011
Posts: 7
Received Thanks: 0
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The bot is updated?
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05/10/2012, 17:31
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#235
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elite*gold: 0
Join Date: May 2008
Posts: 4
Received Thanks: 0
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Yes there were two, with the most recent one being yesterday I believe. It is working just fine for me on 3.0 NA with 64bit win 7.
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05/11/2012, 22:17
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#236
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elite*gold: 0
Join Date: May 2008
Posts: 4
Received Thanks: 0
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anyone else getting the problem where the bot doesnt recognize the id for the mob, it happens every so often and sometimes the mob id shows up as weird lettters CCCCCCCCCCEEEEE or some ****. Its really affecting the ability to just let my bot run without having to be there to correct the **** thing...
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05/13/2012, 01:17
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#237
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elite*gold: 0
Join Date: Mar 2011
Posts: 6
Received Thanks: 0
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Quote:
Originally Posted by Immons
Because the price for mine will be 5$ for lifetime license 
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well that worries me.. it started out at 5, then shortly after went to 10.. i wonder if it will keep rising.
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05/13/2012, 06:37
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#238
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elite*gold: 0
Join Date: Jul 2007
Posts: 6
Received Thanks: 0
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well I dont know how the recent updates fix the target bug but in my case 6 hours = 200 mobs ??
1. If target is block, bot will abandon it but keep running with that target until not see it anymore, I hope that you can implement ESC if the HP of mob doesnt decrease after a certain of time.
2. After a while running fine, bot begin to keep running targeting, and invite many mob with 0s cast skill.
3. After target mob, sometime bot run a bit then use skill and somehow invade other's mob teritory, can you make it so that bot will stop and execute skill right after it target the mob?
So far, the bot doing good, but after 2-3 hours it will screw up badly.....
Oh i forgot to mention, the STOP button is imposible to press now...... the bot itself try to back to aion windows if i click somewhere else...
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05/13/2012, 10:32
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#239
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elite*gold: 0
Join Date: Nov 2011
Posts: 11
Received Thanks: 0
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where is link for download ?
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05/13/2012, 13:20
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#240
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elite*gold: 0
Join Date: Jan 2010
Posts: 1
Received Thanks: 0
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good work immons!! thanks
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