Quote:
Originally Posted by [Zyklon]
Atleast do your math right, how is loosing 2-3% = 70%?
the biggest loss was to Yang server, went from 30-40% to 15-20%
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Before Play9D opened GCEU was running well over 1K people and GCUSA 2.8K global. Last time I checked which was about 2 days ago, GCEU had around 270~290 people online in hot CCU times (3-5PM CEST) and GCUSA barely had 1K in all clusters combined together.
GC EU definitely lost about 70% or more of their population, if they lost 2-3% why would they bother suing us countless times, making fucking 6X exp events and crying over at zerodin for a quick patch (refine rates) to boost their sales in less than a month? When they usually do like one small ass update per month or two and mainly sale events.
GC USA as well lost quite a lot of players for an official server, no matter how crap to some players it looks like it is indeed truth. Private servers were always superior to officials mainly because they are capable of playing around with everything (marketing mainly) unlike the officials.
We didn't bother touching the officials (as in attacking them, considering we can fuck the entire GCUSA economy overnight or completely wipe GCEU).
Just let people have choice for now, sooner or later they will unfortunately have to close due to lack of revenue. Most big companies would've shut down the game quite a while ago, but considering that is 2nd best income of GC it is reasonably still alive.
Also as of content updates, let me just remind you that we haven't even been up for 2 months yet. For 2 months the officials barely bring out 2-3 content updates with a full set of official developers... (Conclusion - we won't stay in the current state)